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Made in us
Rampaging Chaos Russ Driver




This is about the little things we all forget or never knew.  Stuff about different armies and weapons that should always be remembered.  Here is my list

1. Daemons are scoring units.

2 Therefore Daemons can take quarters

3. Ordinance barages cause pinning checks! (always forget)

4. Obliterators are strength 5 (I never thought to check to see if it was unmodified from CSMs.  DUH!)

5. Daemonic Runes don't work on Force Weapons.

6. You just need to keep all the daemons under the pie plate when summoning, not a ring around the first placed one.

So what have you discovered that makes you slap your forhead mid game when you enlightened.


   
Made in us
Regular Dakkanaut





Rocking the Suburbs, MA

Fury of the Ancients is an automatic pinning test

Forgetting to Pay for Furious Charge on an Assault Marine Squad

Scouts have move thru cover, but not assault thru cover

You cannot use a psychic power and then a force weapon
   
Made in us
Regular Dakkanaut





All assaults must be declared before resolving any.

There you go using your ?common sense? again.
-Mannahnin 
   
Made in us
Regular Dakkanaut





Rocking the Suburbs, MA

Firing guess weapon ord before anything else

Auspex dont work on deep striking units/drop pods
   
Made in us
Dakka Veteran




Los Angeles, CA

The last one is wrong. You dont have to fire the guess weapons before anything else anymore.

Call me The Master of Strategy

Warhammer
Army Strategy
Unit Strategy 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

There is no "assault through cover". Move Through Cover applies "whenever" you move through difficult terrain; nothing in the rule limits it to the Movement phase, so it certainly applies to assault moves as well.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.

Maelstrom's Edge! 
   
Made in us
Agile Revenant Titan




Florida

A Hive Tyrant is a scoring unit.

An Avatar is now a scoring unit.

Scorpion's Claw is now only S6.

Forgetting to cast Fortune at the beginning of the turn.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Regular Dakkanaut




California ( again)

forgetting that you have nurgle rot on ur rhinos and dreadnaught,
my biggest one is Forggeting too move a unit some place on the table

The Red shirts are dying !!!!! It's Nuthing but a Death shroud!!!(Warp11) 
   
Made in ca
Fresh-Faced New User




Tanks can pivot for free in the shooty phase... damn that's cool
   
Made in us
Sslimey Sslyth




Almost. Vehicles may pivot for free in the shooting phase to face their target provided they did not move in the movement phase. If the vehicle moves, it may pivot freely during the course of its move, but it may not then pivot again in the shooting phase.

Sal.
   
Made in us
Hoary Long Fang with Lascannon





Kalamazoo

Spotlights need to roll night fight check to spot a target.
Runic Charms.
Units in Ambush/Reserve
   
Made in us
Agile Revenant Titan




Florida

Found another; finding the Eldrad does not Fleet.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Agile Revenant Titan




Florida

Last paragraph, page 52: "...if a Psyker rolls a 2 or a 12 when taking the Leadership test to use a psychic power...".

This was pointed out on Warseer in regards to using Embolden to allow psychic power rerolls. I've failed a whole bunch of times using Eldrad and suffering wounds from Perils of the Warp. So many times Eldrad's retinue just sat back and allowed him to fry his brain. Almost every game I've given up half of Eldrad's victory points b/c of this.

Uggghhh...

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Fresh-Faced New User




umm...doesnt eldrad have a save against the PotW attacks because of the ghostelm?

Black Templar playing friend: There is only one Emperor in this galaxy, and he says you're mean!
Me: Yeah? Well...he's a...a...poopyface! So there!
BT:*starts crying* 
   
Made in us
Dakka Veteran





Alexandria, VA

I played yesterday with my guard and used drop troops for the 1st time. my 3 melta vet squad never showed up because I completely forgot about them.
   
Made in au
Frenzied Berserker Terminator






Daemons suffer from Pinning tests. Has lost me at least one game...

It always happens at the least convenient moment, too.
   
Made in us
Calm Celestian






Ireland

Remembering that Perils of the warp in now an instant kill for my farseer.

Technically it's not the forgetting of something that cost me the game it's remember and being a good sportsman to someone who didn't know.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Regular Dakkanaut




California ( again)

I though deamons were fearless?? Or am i just confussed??

The Red shirts are dying !!!!! It's Nuthing but a Death shroud!!!(Warp11) 
   
Made in us
Agile Revenant Titan




Florida

Confused, yes among other things...

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Regular Dakkanaut




They don't get pinned. Whenever they have to take a morale test, they take an instability test instead, so they can lose models from pinning weapons.
   
Made in us
Regular Dakkanaut




Chino, CA, USA

But pinning is a Leadership test, not a Morale test, so yeah, Daemons can be pinned (Greater Daemons excluded, of course).
   
Made in us
Sslimey Sslyth




BGB Page 74, heading: Universal Special Rules:

Fearless

"Fearless troops never have to fall back and are assumed to automatically pass any Morale test they are required to take. They can never be pinned."

Unfortunately, nowhere in my printing of the Codex: CSM does it say that  Daemon Packs or Daemonic Beasts are Fearless.  The Fearless heading only appears in the Greater Daemon unit entry.

Codex CSM (2002 printing) Page 12, heading: Special Rules:

Daemonic Instability

"...In any circumstance where a Daemon unit should take a Morale check they instead take an Instability Test."

BGB page 32, heading: Pinning Weapons

"...When the firing of a single enemy unit inflicts casualties with pinning weapons, the target must take a Leadership test to avoid beeing pinned down."

Consequently, it appears that Daemon Packs and Daemonic Beasts can be pinned.

Correct?

Sal.
   
Made in us
Rampaging Chaos Russ Driver




They can be pinned. They DO NOT take instability checks from it. Look it up and you will see.

   
Made in us
Regular Dakkanaut





Rocking the Suburbs, MA

Fury of the Ancients!!!! mwahahahaha

Here is one.

Never forget to include a melta bomb in a squad without a powerfist. Could wind up winning you a game when a LRC charges you, and you blow it to hell =)
   
Made in us
Agile Revenant Titan




Florida

As a Chaos player, read the sustained attack rules carefully when playing against Demonhunters. Every DH player I have faced states I can bring my recycled demons from my own deployment board edge. Sustained assault is a LOT more gracious than that, and not one DH player I have faced indicates this fact.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






Worcester, UK

The big round thing in front is called a "BATTLE CANNON!!!" And I need to remember not to leave my HQ squad in front of it for it to blast.
Forgetting the 4+ and 5+ invulnrable saves my troops have
you roll 2 dice for Slow and purposeful, not just 1

 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

How about this for a dumb one:

'Forgeting to move'. That is getting carried away and moving them firing with a unit neatly forfeiting the rest of the movement phase. My opponents are normally gracious enough to remind me and we take it back, but missing phases in a game is something I do rather frequently.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Longtime Dakkanaut



Brotherhood of Blood

I always find myself reminding my opponent to do things so it stays competetive. He will say I am going to shoot now and I will ask are you going to move those assault troops so you can assault later in the turn. My ork opponent over the week end stated he kept forgetting to use his armored plates in his previous match and he started to do it again in our game so I reminded him.
   
Made in us
Longtime Dakkanaut





Depending on a red shirt for a ruling...
   
Made in ca
Infiltrating Broodlord





Canada

Infiltrating a unit into a back corner of the enemy deployment zone, and then forgetting to move it for the first few turns because I didn't see it.


-S

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