Posted By Glaive Company CO on 12/22/2006 12:49 PM
It's a little muddled.
Actually, it's perfectly clear.
Posted By Glaive Company CO on 12/22/2006 12:49 PM
The situation is further confused because of the difference between IC's and advisors and GW's apparent attempt to make the commissar rules universal for both.
The rules are only universal for both when you consider Independent Commissars. However, as you cannot take both Independent Commissars and regular 'advisor' Commissars, it's a moot point really.
Also, the rules that apply to Commissars are perfectly simple and do not change whether they are ICs or not.
Posted By Glaive Company CO on 12/22/2006 12:49 PM
The command bonus will only apply to a sergeant or an officer. So, ogryn, ratlings, conscripts, techs, special/heavy weapon squads, or any others I can't think of do NOT gain +1 Ld.
This is true. The IG Codex states as much: "The presence of a Comissar in a unit will therefore add +1 to the Leadership characteristic of the Officer or Sergeant commanding the unit for tests affecting the unit." (Emphasis mine.)
Of course, it is thus arguable whether Veteran Sergeants are actually Sergeants in the truest sense of the word, but for the sake of everyone's sanity let's not get involved in the typically flawed Dakka argument.
So to reiterate what Glaive Company CO said: Ogryns, Ratlings, Techpriest Enginseers, Conscripts, and any Support Squads (from wherever in the Codex you purchase them) do not get the +1 Ld bonus. However, it is also arguable (stupidly, in my opinion, however) that Hardened Veterans and Stormtroopers do not either (and neither do other squads that choose to take Veteran Sergeants).
(This is, of course, further complicated by the IG Codex typo that Armoured Fist Squads have a Sergeant without a profile and thus he is unable to attack in any way.)
Posted By Glaive Company CO on 12/22/2006 12:49 PM
Whether or not this means the unit uses his Ld or theirs once joined is unclear although the Rulebook basically tells us they use his Ld.
They use their own Leadership, just as every unit does, as indicated in the rulebook and not contradicted in anyway by anything in the IG Codex. Supported, in fact, by the text on p41. The Commissar's Ld only comes into play once he takes command of the uit after a 'Summary Execution'. Remember that a unit uses its own Ld or the Ld of the model leading it. The Commissar, when assigned, is not leading the unit. The IG Codex tells us this.
Posted By Glaive Company CO on 12/22/2006 12:49 PM
The execution will be of the officer or sergeant leading the unit, or failing that (examples above) any member of the squad.
This is not true. The IG Codex clearly states that a Commissar will only execute an Officer or Sergeant leading a squad. The Commissar will not execute any other model. It's a nice idea, and everyone seems to play this incorrect way, and it would make squads like Ogryns much more effective, but it's against the rules I'm afraid.
This is unimportant for 'advisor' Commissars, who are always assigned to a squad that has an Officer or a Sergeant. Well, unless you take into account technical wordplay, that is.
Likewise, this is unimportant for Independent Commissars as it means under the regular Advisor rules their Ld would never come into play. However, as they are now ICs, they can join a unit and begin leading it. Therefore the unit uses their Ld from the get-go. They thus logically cannot execute a member of the squad (i.e. themselves) and the rules don't permit that anyway, unless in the extremely rare occasion in which you put two Independent Commissars in one squad.
Simple, really.
Posted By Glaive Company CO on 12/22/2006 12:49 PM
Whether or not this means that a commissar can continue to execute men in the squad after failed morale checks (using hid Ld) after the officer/sgt is dead is unclear. I have always taken that to mean that he will in fact continue to execute one member of the squad every time the unit fails a morale check (multiple executions)...
This is sheer nonsense, backed up by nothing in any rulebook as far as I can see.
Posted By Glaive Company CO on 12/22/2006 12:49 PM
Confused yet? Welcome to the Guard! Now try making a techpriest devastator squad and see where that gets you!
No, I'm not confused. Not by this, anyway. Ask me why the best close combat unit in the IG Codex can buy expensive Krak Grenades or Melta Bombs and yet cannot in anyway get access to Frag Grenades to help them in combat, then I'll admit I'm confused. :|
As for Techpriests, that's easy. Just follow the rules and the IG FAQ.
Except... the IG FAQ overrules all of this perfectly clear information contained in the Codex and rulebook and makes a mess of everything.
So, no, I'm not confused. Angry, yes, but who isn't pissed off at GW these days?