The lovely thing about Eldar is that you are almost required to have your units work together. Sadly most Eldar units tend towards extreme specialization, which can get dirty when a smart opponent focuses on crucial parts of your army.
Being a Marine player for a while now, I have learned to appreciate redundancy. Without further ado heres an Eldar army that is very Marine-like. Or propably what Marines dream to be like.
Almost exlusivly 3+ saves. Any unit can deal with tanks as well as with
MEqs or hordes. But being Elder everything is mobile.
Autarch bike, lance, fusion gun, mandiblaster - 140 pts
Autarch bike, lance, fusion gun, mandiblaster - 140 pts
6 Firedragons incl. Exarch, flamer, crackshot - 113 pts (in Falcon)
6 Firedragons incl. Exarch, flamer, crackshot - 113 pts (in Falcon)
8 Jetbikes incl. Warlock, 2 shuricannons, Spear, Flamer - 232 pts
8 Jetbikes incl. Warlock, 2 shuricannons, Spear, Flamer - 232 pts
10 Warpspiders incl. Exarch, blades, doublespinner, hitnrun - 262 pts
10 8 Warpspiders incl. Exarch, blades, doublespinner, hitnrun - 218 pts
Falcon, field, vengines, stones, 2x shuricannon -
185 195 pts
Falcon, field, vengines, stones, 2x shuricannon -
185 195 pts
1849 pts, 52 models
Exarchs function like untargetable Shining Spears, hiding among Jetbikes.
The armys meant to: Flank - Shoot - Charge - Repeat.
What would you cange?