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Whats the order of infiltration, eldrads redeployment, scuttling, special scout moves (other than infilitration) and rolling of the first turn?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

Whats the order of infiltration, eldrads redeployment, scuttling, special scout moves (other than infilitration) and rolling of the first turn?

Some of this stuff is obvious, but what does everyone else derive from the rules is the proper order?

   
Made in us
Unbalanced Fanatic





Minneapolis, MN

All of those things explicitly happen before you roll to see who goes first.  For further clarification see the above thread regarding Eldrad's Divination and legal deployment.

The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi 
   
Made in us
Regular Dakkanaut




i hate to bring this up again and im sorry i cant quote word for word my codex is in my store

but i do belive it says before the game starts """eldrad may"""" ..... thus that ends any and all debate... all of the above takes place before the game starts the last thing that can happen is the eldars redeployment

 

then the game starts as normal

i dont see why this is so hard...


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Made in us
Omnipotent Lord of Change





Albany, NY

Here's my take on your question:

  1. Standard deployment
  2. Infiltrators
  3. Scuttle or Scout (unsure)
  4. Scout or Scuttle (unsure)
  5. Eldrad's redeployment
  6. Roll for first

I think maybe I'd dice off on the scuttle / scout thing, unless those rules actually say more specifically when they happen (unsure mostly about scout).  Scuttle is actually the thing that I have to watch for most often, as opponents like to put down their genestealers, roll for first and then decide how much and where to scuttle.  That ain't right, and 'stealers are hard enough to kill without 'a little help'

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