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Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

Please let me know what you guys think.  I played a 1500 point Raven Guard SM's with Witch Hunters army versus Eldar in an Omega SEEK AND DESTROY.

HQ:
Epistolary    160
Force Wpn
Bionics
B Pistol
Frag's
Melta B's
Halo
Hood
Fury
Storm

Inquisitor lord     129
B Pistol
CCW
Psychic Hood
Retinue - Chirugeon
Gun Serv w/ Hvy B
Gun Serv w/ Hvy B  

-------------

Elite:
Vindicare         110

-------------

Troop:
Scouts (10)        185
Snipers (9)
Missile Launcher

Scouts (10)        185
Snipers (9)
Missile Launcher

Scouts (10)        185
Snipers (9)
Missile Launcher

Tactical (5)        91
Flamer
Missile Launcher

Tactical (5)        91
Flamer
Missile Launcher

---------------

Heavy Support:
Devastators (6)              200
Missile Launcher (2)
Lascannon (2)

Devastators (6)             160
Missiles (2)
Hvy B (2)

----------------

Grand Total           1496

         - This is the 2nd time i've used the scout snipers against the eldar and I've done really well.  The infiltration screws with Eldrad's Divination to redeploy troops.  The Sniper rifles also annihilate the wraithlords and make short order of howling banshees.  FotA is just disgusting when you can nail 3 squads lined up.

Any other suggestions for a Raven Guard army against Eldar???


DR:80+S+G+M-B++IPw40k99#+D++A++/cWD263R+++T(T)DM++
WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
Made in us
Regular Dakkanaut




Well, you aren't really using any of the Raven Guard's advantages, but you have a pretty cool army going there. Very shooty-tastic, though mixing weapons in Dev Squads has always mystified me.

What to do really depends on the style of Eldar you're up against. Try taking some Assault Squads with Furious Assault, or some infiltraiting Tactical Marines with Veteran Sergeants. As an occasional Eldar player, I know that Marines in Close Combat with the wrong unit of mine (like Warp Spiders, Guardians, etc) can be scary -- and I'd rather not ponder them wounding on a 2+ when they charge and getting extra Initiative on me.

Using See But Don't Be Seen, infiltraiting plasma guns and meltas (or multi-meltas and heavy bolters) can put the fear of God into the rear armor of some Eldar skimmers.

I like your use of Inquistorial troops -- fluff reason, or just cause they're cool? That said, what purpose exactly do they serve, other than psychic deterrence?

-Adso
   
Made in us
Boosting Space Marine Biker





Berks County - Pennsylvania - USA

well i nulled all but 4 psychic tests from eldrad spanning 9 turns. which isn't bad. the last 2 times i played eldar was a massacre. The first time i playing against my buddies eldar i used shrikes wing and 1 infiltrating vet squad w/ lascannon and 5 scout squads, 2 w/bolters and hvy bolters, and 3 with sniper rifles and missile launchers.

Pretty much the eldar being used are heavy psionics from eldrad, quick close support (2 10 or 15 man units of guardians with scatter lasers) wave serpent with dire avengers, falcon with banshees, and 1 or 2 wraithlords for the heavy hitting.

I thought i would go ahead and use a different tactic from the prior game because i saw how devastating eldrad could be if i didn't have a psychic hood on the table. And since he's a witch, i decided allied WH would work out for me. I took the vindicare because I thought that he would be a lethal choice against eldrad and the Wlords, plus having the option to pick of heavy weapons guys in the guardian squads or the DAven Exarch (i'm afraid of bladestorm).

So i know my army was a LITTLE uncharacteristic, but i believe fielding heavy scout/infiltrators doesn't betray the storyline of the Raven Guard.

DR:80+S+G+M-B++IPw40k99#+D++A++/cWD263R+++T(T)DM++
WH40k: Eldar Craftworld Altansar; Cabal of the Twisted Heart Dark Eldar; Raven Guard Space Marines
WHFB: Dwarfs
NECROMUNDA: House Cawdor; House Orlock
 
   
 
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