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![[Post New]](/s/i/i.gif) 2014/04/10 06:39:37
Subject: Is the Vendetta still worth it at 170 points?
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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I think its not the end of the world.Its really not going to affect a lot of lists anyways due to other changes. cheaper hydras will help compensate in my case a little. Maybe a little less craziness on this or that and I'll more or less keep my list in tect,
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/04/10 06:53:35
Subject: Is the Vendetta still worth it at 170 points?
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Norn Queen
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Vaktathi wrote:Martel732 wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today. What does that even mean? Automatically Appended Next Post: At any rate, units that die easily need to be rather cheap in 6th. Hellhound, I'm looking at you. Can GW be THIS dumb? Or are they just trolling their own customers?
I don't think they really play their own game, and they certainly don't pay attention to anything outside their office really. Otherwise we probably wouldn't have had stuff like half the top Adepticon armies being Eldar- INQ-something I think it's more they don't play it the way people expect them to play it. They're old timer gamers who seem pretty stuck in their ways. They also put a lot of emphasis on narrative. There would be a lot of gentleman's agreements during their games to get them to play out how they're expected. If their narrative expects a weak unit to do something good, it would be let alone to do it. Personally speaking, my friends and I do something similar. If we want a fun melee showdown in the middle of the battle between our warlords, we'll sometimes agree to leave them alone to meet in the middle. But then sometimes we'll also shoot them in the back with a multimelta. All part of the narrative.
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This message was edited 2 times. Last update was at 2014/04/10 06:55:34
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![[Post New]](/s/i/i.gif) 2014/04/10 07:43:31
Subject: Is the Vendetta still worth it at 170 points?
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Longtime Dakkanaut
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Jancoran wrote:I think its not the end of the world.Its really not going to affect a lot of lists anyways due to other changes. cheaper hydras will help compensate in my case a little. Maybe a little less craziness on this or that and I'll more or less keep my list in tect,
have you seen the rules for hydras ? They are just 2 twin linked AC now ,don't ignore cover , don't have interceptor.
Transport costs did go up, but tank prices dropped so really no you are not worse off.
So I save 40 pts on lemman russes . lose 80 on vendettas , lose 30 on chimeras , save 30 on vets , but new vets can't have 3 special weapons , making vets questionably good .
Power weapons went up , so that is points lost again . The orders and relics and warlord traits better be realy awesome and help against inv saves and LoW .
Technicly they do save me points , by removing utility units like marbo , removing my medusa. And in stead give me a high ap medium strenght almost thunder cannon with shred .
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This message was edited 1 time. Last update was at 2014/04/10 07:51:03
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![[Post New]](/s/i/i.gif) 2014/04/10 07:45:35
Subject: Is the Vendetta still worth it at 170 points?
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Fixture of Dakka
Temple Prime
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Jancoran wrote:I think its not the end of the world.Its really not going to affect a lot of lists anyways due to other changes. cheaper hydras will help compensate in my case a little. Maybe a little less craziness on this or that and I'll more or less keep my list in tect,
Hydras which no longer ignore jink saves it seems. Automatically Appended Next Post: Martel732 wrote: Blacksails wrote:Its looking like the Vendetta will still rule the FA slot unfortunately.
GW thought it would be a great idea to keep the Hellhound at 130pts, and then make the Eradicator 120pts. Amazing.
Hells yes! Flying twin-linked lascannons? Can still drop plasma vets with grav chute? AV 12?
Six BS4 GEQs with fancy guns is still Six GEQs. I.E, will instantly die when anything shoots at them or assaults them.
Even grots.
When even thirty bug bricks of gaunts with shrouded and catalyst evaporate with serious efforts to kill them, I don't see a mere six vets surviving retaliatory or interceptor fire in any combat ready capacity.
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This message was edited 1 time. Last update was at 2014/04/10 07:53:41
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/04/10 07:54:46
Subject: Is the Vendetta still worth it at 170 points?
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Hallowed Canoness
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Blacksails wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today.
You mean the army with one or two choice per slot?
Hardly a compelling argument.
My point is that that's what an army with no dross units looks like. Either you have dross options filling out everything, or you have only one or two options per slot, because any more 'variety' and you're just making more or less effective versions of the same thing.
Martel732 wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today.
What does that even mean?
It means that people look at one of only two codices with no "dross units" in it, and declare it to be limited and lacking in variety and purpose because it doesn't have a hundred crappy options to make the two good ones look powerful.
Much like Games Workshop stores existing to make independent retailers look cheap, units like Armoured Sentinels exist to make Vendettas look awesome. That was the design decision behind all those non-modelled units in the previous editions, although they kind of dropped the ball on Tervigons.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/04/10 08:38:52
Subject: Is the Vendetta still worth it at 170 points?
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Grizzled Space Wolves Great Wolf
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Furyou Miko wrote:Blacksails wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today.
You mean the army with one or two choice per slot?
Hardly a compelling argument.
My point is that that's what an army with no dross units looks like. Either you have dross options filling out everything, or you have only one or two options per slot, because any more 'variety' and you're just making more or less effective versions of the same thing.
...or the choices could be somewhat balanced? Or is that not an option?
Martel732 wrote:Much like Games Workshop stores existing to make independent retailers look cheap, units like Armoured Sentinels exist to make Vendettas look awesome. That was the design decision behind all those non-modelled units in the previous editions, although they kind of dropped the ball on Tervigons.
I'm pretty sure GW never thought that deeply about non-modeled units, as frequently they were actually quite good.
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![[Post New]](/s/i/i.gif) 2014/04/10 16:10:25
Subject: Is the Vendetta still worth it at 170 points?
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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Jancoran wrote: Boggy Man wrote:No. The price hike would be warranted if it stayed as is, or it could have stayed the same price and just drop the transport all together. The hell am I transporting in 6 slots? Ratlings?
Platoon commands
Maybe I'm missing something, but why would you want a commanding unit inside a transport where their orders are useless, or grav-chuting across board where they can be easily wiped out?
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2014/04/10 17:41:20
Subject: Is the Vendetta still worth it at 170 points?
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Hallowed Canoness
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AllSeeingSkink wrote:...or the choices could be somewhat balanced? Or is that not an option? Not really, because they're just slightly different versions of the same thing, and there fore are either better or worse than the original thing, and therefore not balanced. For example, Sentinels. You have one kind of Sentinel, and they are a good choice. You create a second kind of Sentinel, and say, name it Armoured Sentinels, and make it not Open-Topped but take away its ability to Scout. Conceptually, it's just "a bit different", but in real terms, Scout is far more useful than Enclosed, and therefore the two units are imbalanced - Armoured Sentinels are underpowed compared to Scout Sentinels, even at five to ten points cheaper. Martel732 wrote:I'm pretty sure GW never thought that deeply about non-modeled units, as frequently they were actually quite good. Well, it's a theory, anyway. Boggy Man wrote: Maybe I'm missing something, but why would you want a commanding unit inside a transport where their orders are useless, or grav-chuting across board where they can be easily wiped out? Because platoon command squads can carry four special weapons, and their commander job can be done by a company command squad, but better. Since the CCS can issue two orders per turn, and the PCS only one, and the CCS orders are generally better....
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This message was edited 2 times. Last update was at 2014/04/10 17:45:10

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/04/10 20:32:08
Subject: Is the Vendetta still worth it at 170 points?
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Shrieking Traitor Sentinel Pilot
New Bedford, MA
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Furyou Miko wrote:AllSeeingSkink wrote:...or the choices could be somewhat balanced? Or is that not an option?
Not really, because they're just slightly different versions of the same thing, and there fore are either better or worse than the original thing, and therefore not balanced. For example, Sentinels. You have one kind of Sentinel, and they are a good choice. You create a second kind of Sentinel, and say, name it Armoured Sentinels, and make it not Open-Topped but take away its ability to Scout. Conceptually, it's just "a bit different", but in real terms, Scout is far more useful than Enclosed, and therefore the two units are imbalanced - Armoured Sentinels are underpowed compared to Scout Sentinels, even at five to ten points cheaper.
Martel732 wrote:I'm pretty sure GW never thought that deeply about non-modeled units, as frequently they were actually quite good.
Well, it's a theory, anyway.
Boggy Man wrote:
Maybe I'm missing something, but why would you want a commanding unit inside a transport where their orders are useless, or grav-chuting across board where they can be easily wiped out?
Because platoon command squads can carry four special weapons, and their commander job can be done by a company command squad, but better. Since the CCS can issue two orders per turn, and the PCS only one, and the CCS orders are generally better....
Thank you, that's a fair point, but I'm going to miss 10 scoring veterans with 3 flamers.
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I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. |
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![[Post New]](/s/i/i.gif) 2014/04/10 20:41:25
Subject: Is the Vendetta still worth it at 170 points?
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Cosmic Joe
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Furyou Miko wrote:Blacksails wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today.
You mean the army with one or two choice per slot?
Hardly a compelling argument.
My point is that that's what an army with no dross units looks like. Either you have dross options filling out everything, or you have only one or two options per slot, because any more 'variety' and you're just making more or less effective versions of the same thing.
Martel732 wrote: Furyou Miko wrote:But when an army list has no non-choices, it gets derided as... well, whatever it is haters are complaining about C: AS today.
What does that even mean?
It means that people look at one of only two codices with no "dross units" in it, and declare it to be limited and lacking in variety and purpose because it doesn't have a hundred crappy options to make the two good ones look powerful.
Much like Games Workshop stores existing to make independent retailers look cheap, units like Armoured Sentinels exist to make Vendettas look awesome. That was the design decision behind all those non-modelled units in the previous editions, although they kind of dropped the ball on Tervigons.
As a SOB player I can safely say that I'd love more options even if they were less than optimal. We have 1 troop choice and the two elites we have are practically worthless. I'd love other choices and I'd hate for other codexes to get the same treatment.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2014/04/10 21:37:02
Subject: Is the Vendetta still worth it at 170 points?
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Boggy Man wrote: Jancoran wrote: Boggy Man wrote:No. The price hike would be warranted if it stayed as is, or it could have stayed the same price and just drop the transport all together. The hell am I transporting in 6 slots? Ratlings?
Platoon commands
Maybe I'm missing something, but why would you want a commanding unit inside a transport where their orders are useless, or grav-chuting across board where they can be easily wiped out?
Yup. I drop off a pair of quad meltagun units that score. It has won me games. Scoring units that can streak across the board, like eldar jet bikes is pretty cool. Then blast something and go to ground
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/04/10 23:06:45
Subject: Is the Vendetta still worth it at 170 points?
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Hallowed Canoness
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I will continue to use 3 special, a heavy and a breacher charge in my Veteran squads. At least until IA15 and the next Elysian list.
I'm starting to worry that the Imperial Armour books won't be able to keep up with their high quality though. :( I hope they switch over to a fluff bible / stat books model.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2014/04/11 03:25:47
Subject: Is the Vendetta still worth it at 170 points?
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Been Around the Block
San Diego, CA
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Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!! Automatically Appended Next Post: Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!!
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This message was edited 1 time. Last update was at 2014/04/11 03:25:58
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![[Post New]](/s/i/i.gif) 2014/04/11 05:35:00
Subject: Is the Vendetta still worth it at 170 points?
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Douglas Bader
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Furyou Miko wrote:I will continue to use 3 special, a heavy and a breacher charge in my Veteran squads.
If you haven't seen it already, the nerf to two special weapons on vets was a translation error in the spanish codex that leaked first. They get to keep their 3x specials + heavy in the real codex, so nothing is lost.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2014/04/11 06:02:05
Subject: Is the Vendetta still worth it at 170 points?
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Dour Wolf Priest with Iron Wolf Amulet
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Peregrine wrote: Furyou Miko wrote:I will continue to use 3 special, a heavy and a breacher charge in my Veteran squads.
If you haven't seen it already, the nerf to two special weapons on vets was a translation error in the spanish codex that leaked first. They get to keep their 3x specials + heavy in the real codex, so nothing is lost.
Interesting news. They probably would have been fairer with 2 admittedly, but I ain't complaining.
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![[Post New]](/s/i/i.gif) 2014/04/11 06:08:09
Subject: Is the Vendetta still worth it at 170 points?
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Longtime Dakkanaut
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Sihdhartha wrote:Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!!
Automatically Appended Next Post:
Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!!
as if tau needed flyers with interceptor/skyfire riptides and buffmanders.
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![[Post New]](/s/i/i.gif) 2014/04/12 06:36:28
Subject: Is the Vendetta still worth it at 170 points?
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Grizzled Space Wolves Great Wolf
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Furyou Miko wrote:Not really, because they're just slightly different versions of the same thing, and there fore are either better or worse than the original thing, and therefore not balanced. For example, Sentinels. You have one kind of Sentinel, and they are a good choice. You create a second kind of Sentinel, and say, name it Armoured Sentinels, and make it not Open-Topped but take away its ability to Scout. Conceptually, it's just "a bit different", but in real terms, Scout is far more useful than Enclosed, and therefore the two units are imbalanced - Armoured Sentinels are underpowed compared to Scout Sentinels, even at five to ten points cheaper.
That's true of some things that are very similar, but for many things that's not true and it's as simple as GW buggered up the points values and/or effectiveness of them. The Tyranid codex has things like Raveners who don't perform the same task as other Fast Attack choices, but are still poor choices simply because they are overpriced, don't do enough damage and are too easy to kill. Lictors are unique in the Elite slot, but they are outclassed by the other choices because they suck, not because they are the same but worse.
The artillery tanks IG had previously all filled different roles and despite being the same choice and all being artillery based on a chimera hull, they weren't "non-choices".
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![[Post New]](/s/i/i.gif) 2014/04/12 08:50:12
Subject: Is the Vendetta still worth it at 170 points?
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Tea-Kettle of Blood
Adelaide, South Australia
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Raveners are actually outperformed by Shrikes for the same role. Shrikes, meanwhile, are overpriced and fragile.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/04/12 08:55:40
Subject: Is the Vendetta still worth it at 170 points?
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Grizzled Space Wolves Great Wolf
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Well the Raveners Deep Strike and move through cover as well, but deep striking fragile assault units doesn't really work as you'd hope. If the game were balanced, you could easily have Raveners and Shrikes in the same army doing completely different things that the other unit could not possibly do.... but because the rules aren't balanced Raveners and Shrikes are not appealing fast attack choices. Not because they are superfluous, rather because the choices aren't properly balanced.
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This message was edited 2 times. Last update was at 2014/04/12 08:57:14
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![[Post New]](/s/i/i.gif) 2014/04/12 11:00:30
Subject: Is the Vendetta still worth it at 170 points?
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Tea-Kettle of Blood
Adelaide, South Australia
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Shrikes can Deep Strike, and while they don't have Move Through Cover, they do have Synpase (and by extension, Fearless), Shadow in the Warp, and access to a greater array of biomorphs and close combat weapons, which includes assault grenade equivalents.
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This message was edited 1 time. Last update was at 2014/04/12 11:02:24
Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/04/12 12:42:56
Subject: Is the Vendetta still worth it at 170 points?
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Grizzled Space Wolves Great Wolf
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Wait, they can? Doh, totally forgot all Jump Infantry can Deep strike, LOL, as you can tell I normally don't take Shrikes. But yeah, you don't need to convince me Raveners suck... they are some of my favourite models in the game and I hate the rules for them. They SHOULD be a glass cannon unit, but they're all glass and no cannon. Raveners should be different to Shrikes in that they should have lots more attack a lots more impact. So your enemy has to think: target the Shrikes if to get rid of synapse or target the Raveners so I don't get eaten in CC.
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This message was edited 3 times. Last update was at 2014/04/12 12:47:11
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![[Post New]](/s/i/i.gif) 2014/04/12 15:59:32
Subject: Is the Vendetta still worth it at 170 points?
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Locked in the Tower of Amareo
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So the transport nerf does nothing? That's good to know.
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![[Post New]](/s/i/i.gif) 2014/04/12 19:00:01
Subject: Is the Vendetta still worth it at 170 points?
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Ferocious Black Templar Castellan
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Well, it makes any scoring unit dropped from the Vendetta more fragile due to not having as many bodies, but it's not like 10 Guardsmen were that sturdy to begin with...
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2014/04/12 19:06:19
Subject: Is the Vendetta still worth it at 170 points?
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Wraith
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The change hits me a bit harder as I had more options when I used IG as allies to sisters. I feel like the transport capacity was unnecessary, just the price increase.
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Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2014/04/12 19:25:07
Subject: Is the Vendetta still worth it at 170 points?
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Locked in the Tower of Amareo
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AlmightyWalrus wrote:
Well, it makes any scoring unit dropped from the Vendetta more fragile due to not having as many bodies, but it's not like 10 Guardsmen were that sturdy to begin with...
I can tell you that not even BA are not going to change their decisions based on 6 vs 10 guardsmen on an objective.
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![[Post New]](/s/i/i.gif) 2014/04/13 02:58:36
Subject: Is the Vendetta still worth it at 170 points?
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Tea-Kettle of Blood
Adelaide, South Australia
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It means you have to put Veterans in it instead of a regular Infantry squad, which you were probably doing anyway.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/04/13 03:03:12
Subject: Is the Vendetta still worth it at 170 points?
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Resolute Ultramarine Honor Guard
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It's still probably the best flyer in the game. Maybe the Night Scythe gives it a bit more of a run for it's money at this point, but seeing as you can still Chute out 3 Plasma Guns out of each of them...
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2014/04/13 03:24:54
Subject: Is the Vendetta still worth it at 170 points?
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Grizzled Space Wolves Great Wolf
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PrinceRaven wrote:
It means you have to put Veterans in it instead of a regular Infantry squad, which you were probably doing anyway.
Actually Veterans are 10 models in a unit. So if you want to poop 3 plasmas out of a Vendetta, it's going to be a suicide special weapons squad. Not nearly as effective as dropping a suicide Vet unit.
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![[Post New]](/s/i/i.gif) 2014/04/13 03:40:35
Subject: Is the Vendetta still worth it at 170 points?
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Junior Officer with Laspistol
Manchester, UK
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AllSeeingSkink wrote: PrinceRaven wrote:
It means you have to put Veterans in it instead of a regular Infantry squad, which you were probably doing anyway.
Actually Veterans are 10 models in a unit. So if you want to poop 3 plasmas out of a Vendetta, it's going to be a suicide special weapons squad. Not nearly as effective as dropping a suicide Vet unit.
Stick a Scion command squad with 4 melta in there. Much better than vets and can do orders too.
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![[Post New]](/s/i/i.gif) 2014/05/15 07:01:20
Subject: Is the Vendetta still worth it at 170 points?
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Been Around the Block
San Diego, CA
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Makumba wrote: Sihdhartha wrote:Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!!
Automatically Appended Next Post:
Considering the crap flyers my DA & Tau have I'll weep for you.... oh, no I won't!!
as if tau needed flyers with interceptor/skyfire riptides and buffmanders.
As if IG needed more help with AT weapons?
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