Kilkrazy wrote:
I don't think
GW has any desire to grow up, and frankly it would be a big mistake for them to do so. The market for more complicated rules is much smaller and is already very well served by many rival companies with a lot more experience in historicals and so on.
That said, I think
GW could easily put more interest into
AoS and
40K simply by jinking around with the
IGOUGO turn sequence, without making things too complicated.
I wouldn't say that Flames of War is all that much more complicated. Frankly
GW was the "complicated mess of rules with maul sized rule book" company until
AoS came out. It's not about the complexity of the rules but how well they enable the play on the table. Kings of War is in no way a complicated ruleset but the actual play on the table is great. The rules help frame things but otherwise stay out of the way. Same with Flames and
AoS. With
40K and WFB 7th/8th I felt that the rules were getting in the way of the play. Sort of like a crappy referee who makes the match all about himself and is blowing the whistle all the damn time instead of playing the advantage.
It would definitely be interesting to see Priestly's rules ported over to fantasy. I've read through Beyond the Gates of Antares Beta and the activation method definitely looks interesting. Mantic seems to have gone a somewhat similar route with Warpath's Alpha rules.