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Made in us
Fixture of Dakka




NE Ohio, USA

 carldooley wrote:
 AnomanderRake wrote:
ccs wrote:
 AnomanderRake wrote:
 carldooley wrote:
Perhaps have obstructions grant a steadily improving FNP roll, and successful rolls taken against whatever granted the cover.(If applicable)...


Do we really need all attacks in the game to be made up of seven steps? (Hit/hit reroll/wound/wound reroll/save/damage/FNP)


Hey, you forgot the Save reroll, damage reroll, FNP reroll, + some misc roll/reroll!


And the exploding hits roll, exploding hits reroll, splitting wounds or saves into multiple steps based on some critical-hit/critical-wound condition, forgetting one of your stratagems or reroll steps and going back and starting over again...


If you guys want to go back to the insanity of invisible death stars we can do that. But to balance that out... how about every shot that hits is a mortal wound?


Well at least the game would end.
When you have 14 step process for each unit that shoots/gets shot, with the real possibility of missing something & having to start over.... all that's happening is that minutes are ticking off my life.

   
Made in pl
Fixture of Dakka




Well then the game would have to be played at skirmish size, without any huge models, save for those lists that would just be one regular knight. But this is never going to happen. If the game was played like that, people would be buying fewer models. And GW seems to want people to play huge armies with multiple big, and high cost in money, models. They even force AoS people to buy models for spells and obligatory terrain for your army.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Longtime Dakkanaut







@leopard, Cover against shooting being a toughness bonus would at least be an option that a previous edition of 40k -hasn't- tried.
   
 
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