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Made in gb
Longtime Dakkanaut




Dudeface wrote:
 Unit1126PLL wrote:
Maybe it isn't 9. Maybe it is 6 or 3.

Eradicators are too good, even if it is 3, and they cause feelsbadman moments when a 120 pt unit is so utterly destructive you have to pivot your deployment and battleplan around it, because if you don't they will just delete one of your assets no questions asked.


What are they worth as someone asked in the other thread? Thats the real question, also don't assume they'll always be 27" master artisans salamanders when weighing up the cost.

That will inpart depend if heavy intercessors are gravis ie T5 3w models as well.

But right now compaired to dev squads retributors etc they have to hit 50ppm(that's acceptijg that GW has just sacrificed any concept of heavy armour being an effective army composition).

But if you wanted to try and keep monsters and vehicals relevent they would probably need to be more like 60ppm.
   
Made in pl
Fixture of Dakka




 Unit1126PLL wrote:
Oh my GOD the "wait and see" gak is irksome.

Later 2021: "wait for CA 2021, your dataset is incomplete"
Later 2022: "wait for (box set), your dataset is incomplete."
Later 2023: "wait for codex V2, your dataset is incomplete."
Later 2024: "wait for 10th edition, your dataset is incomplete..."

Later 999.M41: "wait for the Blackstone Fortress to smash Cadis, your dataset is incomplete)


If 9th is anything like 8th I fully expect this. I set myself for fun till marine codex comes out, and then I will see. 2 years of witing to get few months of fun with my army, maybe isn't fun for some, but it is fun to me. I don't really care what happens after that. Aside for phasing out my army, GW can't do anything worse to my dudes then they did for most of 8th. Right now I am having fun.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Ice_can wrote:
Spoiler:
Dudeface wrote:
 Unit1126PLL wrote:
Maybe it isn't 9. Maybe it is 6 or 3.

Eradicators are too good, even if it is 3, and they cause feelsbadman moments when a 120 pt unit is so utterly destructive you have to pivot your deployment and battleplan around it, because if you don't they will just delete one of your assets no questions asked.


What are they worth as someone asked in the other thread? Thats the real question, also don't assume they'll always be 27" master artisans salamanders when weighing up the cost.

That will inpart depend if heavy intercessors are gravis ie T5 3w models as well.

But right now compaired to dev squads retributors etc they have to hit 50ppm(that's acceptijg that GW has just sacrificed any concept of heavy armour being an effective army composition).

But if you wanted to try and keep monsters and vehicals relevent they would probably need to be more like 60ppm.

Or prices on those vehicles and monsters would have to come down. Eradicators aren't the only problem those units face. Two shot multi-meltas and whatever xenos equivalents are in the works threaten them as well. Particularly those without invuls.
   
Made in us
Beautiful and Deadly Keeper of Secrets





Slayer-Fan123 wrote:
 Drudge Dreadnought wrote:
Dudeface wrote:

If Eradicators didn't exist, I dare say all these complaints about fire dragons wouldn't exist. But likewise, gotta ask why tempestus melta drop squads aren't complaining, nor fusion tau suit units, nor chaos chosen melta units etc. Just firedragon owners.


Well, speaking for Chaos, I'm not aware of a time when melta chosen were ever viable. Hard to miss something that you've never had. Fire dragons are mentioned because they've actually been useful in the past, and they're one of the most iconic melta specialist units.

7th once the Legion supplement was released.
They were also good in 5th. They were pretty much only taken for Melta/Plasma spam in rhino's as a more alternate vehicle for it then potentially losing a deepstriking Terminator squad since Chaos didn't have Deepstrike beacons or Drop Pods like SM!
   
Made in gb
Longtime Dakkanaut




 Gadzilla666 wrote:
Ice_can wrote:
Spoiler:
Dudeface wrote:
 Unit1126PLL wrote:
Maybe it isn't 9. Maybe it is 6 or 3.

Eradicators are too good, even if it is 3, and they cause feelsbadman moments when a 120 pt unit is so utterly destructive you have to pivot your deployment and battleplan around it, because if you don't they will just delete one of your assets no questions asked.


What are they worth as someone asked in the other thread? Thats the real question, also don't assume they'll always be 27" master artisans salamanders when weighing up the cost.

That will inpart depend if heavy intercessors are gravis ie T5 3w models as well.

But right now compaired to dev squads retributors etc they have to hit 50ppm(that's acceptijg that GW has just sacrificed any concept of heavy armour being an effective army composition).

But if you wanted to try and keep monsters and vehicals relevent they would probably need to be more like 60ppm.

Or prices on those vehicles and monsters would have to come down. Eradicators aren't the only problem those units face. Two shot multi-meltas and whatever xenos equivalents are in the works threaten them as well. Particularly those without invuls.

100% agree, to be honest even those with invulnerable saves are probably going to be in need of significantly smalller points cuts but will still need points cuts so non invulnerable save vehicals will need big cuts.

That or GW has to start handing out T9+ way more than currently.
   
Made in us
Decrepit Dakkanaut




 ZebioLizard2 wrote:
Slayer-Fan123 wrote:
 Drudge Dreadnought wrote:
Dudeface wrote:

If Eradicators didn't exist, I dare say all these complaints about fire dragons wouldn't exist. But likewise, gotta ask why tempestus melta drop squads aren't complaining, nor fusion tau suit units, nor chaos chosen melta units etc. Just firedragon owners.


Well, speaking for Chaos, I'm not aware of a time when melta chosen were ever viable. Hard to miss something that you've never had. Fire dragons are mentioned because they've actually been useful in the past, and they're one of the most iconic melta specialist units.

7th once the Legion supplement was released.
They were also good in 5th. They were pretty much only taken for Melta/Plasma spam in rhino's as a more alternate vehicle for it then potentially losing a deepstriking Terminator squad since Chaos didn't have Deepstrike beacons or Drop Pods like SM!

Thats why I opted for Combi-Plasma to the rear armor for CSM Terminators. Sure there's a chance of blowing up but it isn't THAT high.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
 
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