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![[Post New]](/s/i/i.gif) 0009/12/05 14:34:51
Subject: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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Hey guys, I picked up the Dark Angels codex a while ago, and was intrigued. I've heard a lot of good & bad things about the codex, but I figured I'd give them a try (our gaming group isn't really into tournament level competitiveness or anything, so no worries). One thing I noticed is that now space marine troops get bolters AND bolt pistols. This means that special/heavy weapon trooper still has a good old fashioned pistol. It got me thinking that there's now a slight bit more flexibility over the vanilla brethren. While you still can't assault out of a moving vehicle, it does allow that previously useless heavy weapons marine to shoot and assault. Granted, it's not the primary role, but it's usually better to charge than be charged, eh? What do you think? Are there any other little "easter eggs" that might've gotten glossed over in all the RavenRush debates? I'm up for interesting ways to field DA without going all out on the ravenwing. Thanks, and keep it civil, eh?
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![[Post New]](/s/i/i.gif) 2007/04/08 12:53:12
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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The real question is if all tactical marines are also counted as having combat weapons with those bolt pistols (perhaps this has been addressed, but last I looked it was still an issue) meaning that they would have 2 attacks base in close combat, as well as all of the good things that you've already mentioned. This may be a rules discussion though... cheers
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![[Post New]](/s/i/i.gif) 2007/04/08 13:21:03
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Foul Dwimmerlaik
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Posted By Geddonight on 04/08/2007 5:24 PM Hey guys, I picked up the Dark Angels codex a while ago, and was intrigued. I've heard a lot of good & bad things about the codex, but I figured I'd give them a try (our gaming group isn't really into tournament level competitiveness or anything, so no worries).
Not many groups are thankfully. Its nice when everyone is on the same level, either competitive or just for fun. Posted By Geddonight on 04/08/2007 5:24 PM Hey guys, One thing I noticed is that now space marine troops get bolters AND bolt pistols.
I think you meant dark angels and not space marines. Whats refered to in the DA dex applies only to DA. I think most of the easter eggs you may find will probably be smashed by RaW . For example, by RaW, you cannot assault after shooting once with a pistol if a marines simply carries a rapidfire weapon (bolter). I honestly think it was intended to allow DA to assault after firing the pistol once, but going by what the rules actually say...its a no go. But like you said, your group isnt thankfully highly competitive, so you should not have probs there. Though you should be aware that a conflict with RaW does exist.
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![[Post New]](/s/i/i.gif) 2007/04/08 15:20:39
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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Thanks for the advice... I've been lurking around a lot and the RAW stuff seems rather... um... ill-advised since the GW rulebooks and codices are chauk full of errors and incomplete sentences. Just because GW didn't specify that a model can fire a different weapon and charge in the RF section doesn't mean that they can't... silly people. Now that Army Builder has a bug-minimized version of the DA codex, I think i'll try building up some lists. Time to put my modular rhinos to use & make razorbacks
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![[Post New]](/s/i/i.gif) 2007/04/08 19:34:03
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Dakka Veteran
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Posted By ether dude on 04/08/2007 5:53 PM The real question is if all tactical marines are also counted as having combat weapons with those bolt pistols (perhaps this has been addressed, but last I looked it was still an issue) meaning that they would have 2 attacks base in close combat, as well as all of the good things that you've already mentioned. This may be a rules discussion though... cheers They are not listed as having a 'combat weapon' so they do not get any additional attacks for being armed with an additional ccw. One nice thing about the DA dex is that a model has to replace his bolter for a heavy weapon (no more of that 'he still has a bolter stuff) and also that units have the armor that they are supposed to have. I figured I'd mention this because everyone is so hard on the dex and seem to ignore the things that were done right.
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![[Post New]](/s/i/i.gif) 2007/04/09 13:20:37
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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while your point is valid, the bgb states that all troops automatically have a close combat weapon. i really should re-read that section again to provide an exact quote and page referance, but I'm sure that i read that in there somewhere...
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![[Post New]](/s/i/i.gif) 2007/04/09 23:18:53
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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I remeber that line as well, I tried to find it but no luck. If you can find it please post it! But I'm pretty sure it's something from 3rd ed 40k, not 4th ed.
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![[Post New]](/s/i/i.gif) 2007/04/10 05:05:35
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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[DCM]
Tilter at Windmills
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Posted By ether dude on 04/09/2007 6:20 PM while your point is valid, the bgb states that all troops automatically have a close combat weapon. i really should re-read that section again to provide an exact quote and page referance, but I'm sure that i read that in there somewhere... There is most certainly no such rule in 40k. That would be incredibly useful for the DA, but alas, it does not exist. There is a rule in Warhammer FB giving every model a hand weapon. Maybe that's what you're thinking of?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2007/04/10 05:20:47
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Deathwing Terminator with Assault Cannon
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Posted By Mannahnin on 04/10/2007 10:05 AM Posted By ether dude on 04/09/2007 6:20 PM while your point is valid, the bgb states that all troops automatically have a close combat weapon. i really should re-read that section again to provide an exact quote and page referance, but I'm sure that i read that in there somewhere... There is most certainly no such rule in 40k. That would be incredibly useful for the DA, but alas, it does not exist. There is a rule in Warhammer FB giving every model a hand weapon. Maybe that's what you're thinking of? Or Necromunda - every model starts with a Knife. 40K is an exception in not having it - and it's quite possible that Games Dev forgot that the rule didn't exist when writing the codex.
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![[Post New]](/s/i/i.gif) 2007/04/10 05:29:44
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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[DCM]
Tilter at Windmills
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I strongly doubt it. CCWs are explicitly listed for every unit which has them, and are an option you pay points for in most codices' wargear sections. I really think you're trying to see something which isn't there.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2020/02/18 14:52:44
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Rampaging Carnifex
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Man, if this rule existed I could actually see bothering with playing DA. Hordes of bp/ccw marines that could use bolters on the drop would be enough oomph for me to try them out with my drop pod list. Plus free grenades.
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![[Post New]](/s/i/i.gif) 2007/04/10 20:53:21
Subject: RE: Dark Angels: What to do with troops w/Bolt Pistols?
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Regular Dakkanaut
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Thanks for pointing that out Mannahnin! My first GW system was fantasy, so when it comes to detail rules like these I revert to what I know. Sorry for the false info everyone!
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