Switch Theme:

dark eldar need some advice  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Tough Tyrant Guard





Sacramento, ca

Ok here my  list so far

 HQ#1

Dracon/ agoniser, drugs, splinter pistol, shadowfield

Retunie 5 incubi Incubi master/drugs and anumuis vitae

Raider/dark lance

HQ# dracile,agoiniser,drugs, splinter pistol

Retunie 8 wyches/P grenades, wytch weapons

sucubuss,agoniser, drugs

Raider /Dl

Elites

10 mandrakes

Troops

10 warriors 2DL x 5

10warriors raider squad  blasterx2 raider  DL

slave snares

HVy

3 ravagers with  3 dissies  each and  shadow fields

 now my  options for  going up too  2000 points is   too add a lot of   gear too the raiders scalinglines, and scythes and   some minor gear too the    sucubuss and  master and  IC such as  grue some tailsmans and hell mask

 Plus adding  3 reaver jet bikes too the list  which would be

 two with blaster and  a  sucubuss with agoinser and toment helm

 then too go up too 2250 i would  just add another squad of  reaver jet bikes and  two web way portals...

 my veiw is   the reavers are   kinda useless in my army just  taking up points were i could  get another squad of wytches in there with a  warp beast pack and still have  portals... any suggestion??

   
Made in us
Regular Dakkanaut




Ok, a lot of what you should change depends on what enemies you are most likely to face. I face a lot of MEQ armies and this is where many of my suggestions come from. Too many incubi in my opinion. I don't use any, but most DE players swear by them. I'd stick to a unit of 3-4 incubi, drop the master and gear cause you're paying 58pts for frags sake. FIl out the rest of the ret with warriors to bulk up your wounds. Drop the drugs from your succubus. At 25pts drugs are only worth giving to hqs. I'd also think about getting a portal in as its really the only tried and true way of making an effective DE list. It would allow you to keep your ravagers from taking too much fire.

I'd drop the drakes to 5 strong. They only do well against guardsmen and tau. A small unit is great for influencing your enemies army deployment and keeping him on his toes. Thats a lot of sniper squads. Unless you're facing a lot of tanks they are unecessary. Being a heavy and only having a 36" range really limits dark lances. You'll find quickly that warriors die quite quickly and larger units of 12-16 are often better.

One thing you should keep in mind about DE is that as cool and tricked out this is not a way to win games. Raiders die very quickly, so keep the vehicle upgrades to a minimum. Bodies are more important in most cases than lots of fancy gear. I personally swear by a unit of 16 kroot mercenaries with shaper and evicerator. They're much better in cc than warriors and have a st4 gun. Infiltrate them in some woods and they have a 4+ cover save and strike first when charged.
   
Made in us
Deadly Dark Eldar Warrior





Same advice really,  But bear in mind that you want more Incubi than Warriors/HQ so the mixed armor kicks in nicely.  I am a firm believer that an Archon only makes his appearance on his own, or in 2k+ games.  A dracon with Drazhar is much more better, and you won't even need the field in most cases.

The 3 bikes with 2 blasters is best, they will not hold their own in combat even with a Succubus unless they are 6+ bodies in the squad and the succubus with Tormentor helm/Power weapon is the way to go.  Keep them small and mobile 3, with 2 blasters is a nice tank hunting unit.

I use WWP over 1500 points, and you want some good CC units like wyches, Talos and Incubi.  The Ravager's are good but I prefer to keep them at max range with Nightshields or have them come out of portals and focus on a flank.

5 sniper squads is a bit much, 2 is a good start, and maybe what I call a mobile team of 6 or 7 with Dark Lance on a raider with DL.  Put it in some good cover and shoot from max distance.  Good deal imo.  Get them into a good firing position as opposed to the 2 sniper squads who are rather static especially if you plop them in cover.

"Confidence is my weapon, arrogance my armor"
 
   
Made in us
Tough Tyrant Guard





Sacramento, ca

well i used this army before and it does fairly well W24 T2 L3, at 1850 since i moved back too CA they play games at 2000 not 1850 im just stuck with adding in gear and bikes( which i really hate)
On note the stand list of 1850 is actually only 1802 in points . I find that the 5 sniper squads do a nice job on tearing up most units on the table( dont know many units that can take 10 DL shots and still be funcatlly(sp), the Ravagers are bare bones in 1850 with only dissies upgrades and im know too hide my units from the enemy( i use terrian too my advance), the Incubi work great in conjunction with the mandrakes,( dont see how many units can take 10 power weapon attacks before they even strike, then 15 more at IN5 and 30 regualar attacks after that before most armies even strike at you.

them moble sqaud, well that just in there for fun, you iusally run that with only 5 guys, a blaster and splinter cannon and DL on the raider, ONce in a while i'll add a WWP too the unit only if i feel like finding a extra blast template.
The only really problem i have with the list is agianst Horde armies ( such as ORks and Bugs, no godzilla list but just hundreds of gaunts or genestealers), and the all Scout sniper army too is kinda a killer for me .... hate being pinned.

I just wanted suggestion for adding too 2000 and 2250 since those are the standard tourys out in Ca that ive notice.
HQ#1

Dracon/ agoniser, drugs, splinter pistol, shadowfield 106

Retunie 5 incubi Incubi master/drugs and anumuis vitae

Raider/dark lance 262
HQ# dracile,agoiniser,drugs, splinter pistol 91

Retunie 8 wyches/P grenades, wytch weapons
sucubuss,agoniser, drugs

Raider /Dl 232
Elites

10 mandrakes 150

Troops

10 warriors 2DL x 5 500

10warriors raider squad blasterx2 raider DL 145



HVy

3 ravagers with 3 dissies each 360
whichs comes up too someting like 1847
   
 
Forum Index » 40K Army Lists
Go to: