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Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

 slyphic wrote:

The Weird - Scourge plasma weapons are now Kinetic weapons, despite the meaning of the word plasma and the description of how plasma works in the whole setting. But I understand why, they had to do something to start fixing E/K and this was pretty much their only option. Aside from dumpstering the whole mechanic.



IIRC the lore has long been established that scourge plasma is actually an energy based projectile. As in they fire a projectile which is made of energy but which has mass and acts as a solid, but explodes upon contact with another object.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Drew_Riggio




Austin, TX

Yep, TTC just casually deciding the setting doesn't matter because they wrote some bad rules.

Dropfleet 1st ed Rulebook, page 135: "Scourge ships make use of the same plasma weapon technology that has made their ground units so feared"

Dropzone 1st ed Rulebook, page 94: "Each plasma bolt contains a solid core, around which is suspended a ball of super-energetic white-blue plasma. On contact, the vast writhing energies of the plasma are dissipated into the target, causing horrific damage. Compared to kinetic energy weapons the range of these fearsome weapons..."

This message was edited 1 time. Last update was at 2025/08/20 20:41:26


 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

So their plasma weapons have a solid core surrounded by plasma, sounds kinetic to me.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Drew_Riggio




Austin, TX

Try reading those quotes again, like the part I bolded that says plainly and explicitly, in case you misunderstood the preceding sentence, that the damage is not kinetic, it's energetic.

Me: the book says this thing is red. It says it's not blue.

You: sound blue to me.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Except it doesnt say that plainly or explicitly.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Drew_Riggio




Austin, TX

I don't understand your confusion. Short of diagramming out the sentence and annotating the words with definitions, I don't know how to proceed.

What specifically in those excerpts makes you think the primary or majority of damage is kinetic instead of energetic?
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

The part where it explicitly says that it fires a solid core projectile, which by default produces a kinetic energy transfer, regarfless of whether or not its wrapped in plasma.

This message was edited 1 time. Last update was at 2025/08/21 03:34:13


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Drew_Riggio




Austin, TX

So you're just ignoring all the other words that explain the primary damage is the plasma, not the core.

I mean, by that unlogic, all kinetic weapons are also energy because they're heated by the acceleration.

I'm pulling the eject lever on this conversation. There's nothing of value to be found.

This message was edited 1 time. Last update was at 2025/08/21 03:48:18


 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

It doesnt explain that. Stating that the energy part causes horrific damage on contact is highlighting a unique aspect of the weapon system, its not mutually exclusive with kinetic damage.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Perfect Shot Dark Angels Predator Pilot




Stuttgart

I really don't get what the idea behind giving re-entry to the light broadsides. Shaltari into PHR matches seem to be completely one sided after this change, and I was already struggling quite a bit in the last games.
   
Made in us
Drew_Riggio




Austin, TX

Shallies have it the worst, PHR now hard counter gates, but Scourge frigates are also getting the shaft. Being able to hide in atmo for a turn was pretty key to using them effectively, and absolutely essential to the poor Scyla.


I checked the responses I scraped from that last feedback roundup that was misconfigured, and there's no mention of PHR light broads whatsoever.

I thought we might be past the Lewis Clarke era of deliberately fething with the game to "drive engagement by disrupting the meta", but looks like that vile idea (which he brazenly states he got from working at GW) has taken seed with TTC.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Plastic Resistance Battleship, shipping in Sept, GBP45

https://ttcombat.com/collections/dropfleet-commander/products/resistance-battleship







Makes for 2 "Old Battleships" or one "Grand Battleship"

 
   
Made in us
Moustache-twirling Princeps




United Kingdom

I want to buy it but I've not used the resin one yet.
   
Made in us
Drew_Riggio




Austin, TX

I welcome the SDF-1 Macross super dimensional battleship joining the ranks of the remnant fleet
   
 
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