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![[Post New]](/s/i/i.gif) 2007/05/29 14:27:39
Subject: Competitive Grey Knight Builds?
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Fresh-Faced New User
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Is it even possible? Has anyone actually taken Pure Grey Knights to a tourney and done well? I hope to go to the GT with my Grey Knight army, but im not sure as to what to bring. Any vets out there with some experience/lists?
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![[Post New]](/s/i/i.gif) 2007/05/29 15:42:25
Subject: RE: Competitive Grey Knight Builds?
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[ARTICLE MOD]
Longtime Dakkanaut
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Define "do well". I know of two who went 4-1-1 and 5-1 at a GT with daemonhunters. This was pre-4th ed.
There's one guy who's taken pure Grey Knights to the AdeptiCon gladiator and score in the top 25%.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2007/05/29 19:09:07
Subject: RE: Competitive Grey Knight Builds?
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Longtime Dakkanaut
Getting my broom incase there is shenanigans.
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There are 2 Grey Knight builds: #1. Sit and shoot. You stand back and shoot as many psycannons as you can, and hope shrouding helps you out.
#2. Assault. You take LR & LRC and bum rush your opponent.
Are they competative? No.
And here is why...you have 3 things going against you, weak anti-tank, lack of mobility, and very few scoring units. In 4rd edition with all of the bonus points, you need to have a lot of fast moving scoring units or you will end winning the battle, but losing the war.
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![[Post New]](/s/i/i.gif) 2007/05/29 22:54:06
Subject: RE: Competitive Grey Knight Builds?
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Dakka Veteran
the spire of angels
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best bet in my book is to do a pure GK list deathwing style 3 las/,issle dreads for heavy fire support, a couple 10 man squads of GKTs with psy cannons to act as your mobile shooting and assault unit. an inquisitor and retinue for an HQ to give you some cheep inquisitorial storm troopers for troops and mabey an assasin for flavor
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2007/05/30 20:50:43
Subject: RE: Competitive Grey Knight Builds?
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Fresh-Faced New User
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Hi. Pure Grey knights is not competitive at all. You could score well only if your lucky and gamble on not fielding any antitank, only pure antihorde and hope you face non mech/skimmer armies. So field a GM with psycannon and about 50 stormbolter GK. Do the stormboletr rush, should kill about 40 guards/eldar a turn. Otherwise do what I do if your willing to field a powerful mix army do this: - 1 GM psycannon - 3 inquisitors, psycannon+termie armour. Thes 4 guys cannot be targeted, have effective range 42", inquisitors can deepstrike to take out a basilisk if needed. Always in my winning army. 2x10 Armored fist, lascannons. Autocannon/hb chimeras 2x8 GK, stormbolters troops 1 cyclop 1 sentinel, lascannon searchlight 5 rough riders, lances 1 Exterminator 1 Russ 1 vanquisher and the rest in whatever you want. Good hunting!
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![[Post New]](/s/i/i.gif) 2007/05/30 23:27:01
Subject: RE: Competitive Grey Knight Builds?
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Dakka Veteran
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Generally speaking pure-GK armies are not competitive. Note I'm not talking about "pure DH" armies, but rather "pure GK." The most effective way is to use three or four Land Raiders and rush. Trying to play the shooting game is trying to use your weakest asset as your main tool for victory. Not good strategy. With three or four LR running around, your opponent will be lucky to kill 2 by the end of the game--just like everything else more=better with LR. Using only one is a point-sink.
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Ba-zziiing!
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![[Post New]](/s/i/i.gif) 2007/05/31 00:14:00
Subject: RE: Competitive Grey Knight Builds?
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[ARTICLE MOD]
Longtime Dakkanaut
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The funny thing is that pure GK is about the best answer I've seen vs. Godzilla nids. Two S6 force weapons is just amusing. (if you take Captain Stern, along with the GM).
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2007/05/31 05:59:46
Subject: RE: Competitive Grey Knight Builds?
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Phanobi
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Not to go too off topic but I read about a guy attaching a GM to a unit of Deathwing + Chaplain and using the first turn DS. He didn't do that well at Adepticon Gladiator, but won a couple RT with the set up.
Back OT, good luck with an all GK force. Never seen it pulled off effectively.
Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2007/05/31 07:02:31
Subject: RE: Competitive Grey Knight Builds?
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Dakka Veteran
the spire of angels
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i still don't understandal the nay saying. as an old school DW player and as somebody who games with people who us GKs i see them as a very competative list if done properly. they have the best darn terminators in the game. for a few points more than DW they get fearless, shrouding, S6 power weapons, keep both thier shooting and CC abilities, a better WS, variable squad sizes. you just need to play to thier strengths it, much like old DW, will be a small elite army that takes a good general to field. but if the performance of my old DW is any indication. not only do they perform well, they actually perform better in some areas. i havn't crunched the numbers in a while, but taking an ][ with retinue (i prefer mistics in there) and the sniper assasin lets you pick out an eliminate enemy ICs (or that sarge in the tac squad with a power fist your about to assault) that have higher initative and better WS which means your boys are likely hitting on 3s and wounding on 2+ with no armor saves in CC while going simo or before thier opponants, and can shoot while advancing while taking less return fire thanks to shrouding.
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"victory needs no explanation, defeat allows none" |
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![[Post New]](/s/i/i.gif) 2007/05/31 08:15:21
Subject: RE: Competitive Grey Knight Builds?
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Regular Dakkanaut
Mi.
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I dont use them in tourney but have a long time playing them. First I would NEVER use pure GK, Inquisitor might as well take torquamedaz (yaya spelling) the callidus assassin, than all dreadnoughts and greyknight troops/fast attack. as many as you can possibly field. Dont use them to just shoot or just cc use them for what there good at BOTH. For tourney they really are not made to go in my opinion. The eldar meq or even drop pod las plas will ruin you all day. The only other feasible option would be to use many stormtroopers as a frontline/ sponge in chimeras and than hit anything that gets to close with gk's.
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The only easy day was yesterday. |
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![[Post New]](/s/i/i.gif) 2007/05/31 08:51:18
Subject: RE: Competitive Grey Knight Builds?
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Fresh-Faced New User
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What is everyones take on incinerators? Are psycannons still better for the assault rush with raiders?
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![[Post New]](/s/i/i.gif) 2007/05/31 09:18:19
Subject: RE: Competitive Grey Knight Builds?
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Regular Dakkanaut
Mi.
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Incinerators are underated by most i think. Str 6 with no cover or invul saves. This will ruin a seer councils day. And in cities there just sick.
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The only easy day was yesterday. |
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![[Post New]](/s/i/i.gif) 2007/05/31 09:57:55
Subject: RE: Competitive Grey Knight Builds?
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[ARTICLE MOD]
Longtime Dakkanaut
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S5 on incinerators.
Nice weapons, but the problem is delivery. If you go with GKTs on foot, you want psycannons. If you go with a land raider rush, incinerators can be valuable.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2007/05/31 12:30:26
Subject: RE: Competitive Grey Knight Builds?
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Longtime Dakkanaut
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Psycannons are the ones with Str 6 no cover or invulnerable
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![[Post New]](/s/i/i.gif) 2007/06/03 19:02:02
Subject: RE: Competitive Grey Knight Builds?
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Dakka Veteran
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I have to say that the one DH player we have currently does well enough when he plays at the tourneys. He normally uses two squads of the Terms with as many psy cannons as he can field, and 2 squads of troops with psy cannons. He has one Dreadnaught and I have yet to see him field it.
I believe he does pretty well because we only have one player in the area who cheeses out on the LR's, to take out vehicles he normally uses psy-cannons or if to tough the hammer hand psychic power.
I personally hate playing the army, because so much of his firepower eats through my poor deprived eldar, and with his few units he can usually hide them the first turn to deny me any targets the first turn for my DR shooting.
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![[Post New]](/s/i/i.gif) 2007/06/12 18:58:38
Subject: RE: Competitive Grey Knight Builds?
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Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
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Squads of six Grey Knights with Storm Bolters will mow down infantry, Psycannons optional.
4 man Terminator squads can take two psycannons. You can deepstrike them to shoot tanks in the back.
In Heavy Support you can take 3x Dreads w/ Lascannon/ML or Land Raiders. The Land Raiders can start the game shooting and then act as transports late game to sieze objectives.
I'd probably take 3x Land Raiders. You can also take Thunderhammers in your Terminator Squads. 2x Psycannons and 2x Thunderhammers in a 4 man squad could be effective. You're not going to miss 4 storm bolters if it means you can take out a tank. And then the GM can take Hammerhand for more S8 attacks.
Lack of Heavy Weapons in your infantry squads means you're relying on your "extras" for your anti-armour support. Which would mean that the answer to the question, "Is this list competitive?" is "Probably not." But it's really cool and really, really shiny XD.
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![[Post New]](/s/i/i.gif) 2007/06/17 02:56:44
Subject: RE: Competitive Grey Knight Builds?
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Fresh-Faced New User
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Pure Greyknights CAN be a competitive list. . . I've won a couple tournaments with them and had about an 85% - 90% win ratio overall. They are not EASY to win with however, and will make you work hard for every victory.
I used a psycannon/shrouding list.
Lately I've been playing a LR Crusader rush list with my pure Deathwing. They're working very well for me as I am 6-0 so far and won top spot at a tournament with them yesterday. Because of this, I think the LR Crusader rush Grey Knight list could probably be effective as well if you went terminator heavy. . . but the lack of (even 1) assault cannon in your GK termie squads could be a hinderance.
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![[Post New]](/s/i/i.gif) 2007/06/18 10:38:54
Subject: RE: Competitive Grey Knight Builds?
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Phanobi
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Can you post your list for pure-Deathwing? Everyone round here has been saying they are impossible to win with.
Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2007/06/18 20:28:22
Subject: RE: Competitive Grey Knight Builds?
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Fresh-Faced New User
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Mmm . . . I am strongly tempted to say that pure Grey Knights aren't competitive. Just too many points per model, considering their hitting power and durability.
In certain situations, yeah, Grey Knights can power their way to victory without too much problem. If they can Deep Strike on an enemy flank, or if the enemy's army list is vulnerable to Grey Knights and their powers. Psycannons and shrouding help too, no doubt.
Still, I'd want to see a pure Grey Knight list that would be generally competitive. I can't think of a way to really do it.
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![[Post New]](/s/i/i.gif) 2007/06/18 22:55:16
Subject: RE: Competitive Grey Knight Builds?
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Dakka Veteran
the spire of angels
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Posted By Ozymandias on 06/18/2007 3:38 PM Can you post your list for pure-Deathwing? Everyone round here has been saying they are impossible to win with. Ozymandias, King of Kings no army is impossible to win with, alot of it depends on what your fighting, whats in thier list, the terrain and mission objectives. that being said they are a severly handicapped army list if you try to go pure now. they intentionally made it this way to encourage combined arms dark angel armies instead of pure deathwing or ravenwing. (i went 7 losses in a row when i was play testing the new dex before i gave up on a pure DW force). so much so that after many years as a pure DW player i sold off most of my terminators because the army no longer plays the way i liked the army to play. alot of comparisons and reasons for complaint come from looking at the codex space marines terminators and all the options they get that do make them more effective than DW is now. so the line of reasoning is why take a DW army for any other reason than love of fluff when a grey knight or even an ultras list thats termi heavy will do a better job. but the lack of (even 1) assault cannon in your GK termie squads could be a hinderance. not really you need to stay focused on what each units roll is. killing the big stuff(above AV12 or high T ) is what the dreads are thier for in the heavy support slot(or raiders if you want to sink the points) . it isn't like a DW list where the termies need to do a little of everything GKTs excell at close combat and this is where they shine, while still keeping thier shooting ability. so they foot slog into an enemy position guns blazing, mowing down hordes and then assault with merciless effectivness having a WS 5 and a S6 power weapon that goes at normal init. your going to be hitting on 3+ and wounding on 2+ against most units and armies.
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"victory needs no explanation, defeat allows none" |
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