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Made in mx
Towering Hierophant Bio-Titan




Mexico

 Sasori wrote:
 Tyran wrote:
 Sasori wrote:
Punisher wrote:
Anyone run a stalker before? Wondering what the best loadout is, since by the time it's in melta range it's always dead for me.

Was thinking about the gauss cannon, but H.destroyers just do that better, so anyone try the blast out to any success?


The Melta is the best load-out.


The problem with the Melta is that the Stalker needs to be close, which probably means a dead Stalker.


No it doesn't. .2 Strength 8 AP 1 shots even without the melta bonus is going to crack a good chunk of vehicles, from 24' away.



Even then, AV13 isn't very resistant. I have seen many stalkers being nuked on the first turn.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 Tyran wrote:
 Sasori wrote:
 Tyran wrote:
 Sasori wrote:
Punisher wrote:
Anyone run a stalker before? Wondering what the best loadout is, since by the time it's in melta range it's always dead for me.

Was thinking about the gauss cannon, but H.destroyers just do that better, so anyone try the blast out to any success?


The Melta is the best load-out.


The problem with the Melta is that the Stalker needs to be close, which probably means a dead Stalker.


No it doesn't. .2 Strength 8 AP 1 shots even without the melta bonus is going to crack a good chunk of vehicles, from 24' away.



Even then, AV13 isn't very resistant. I have seen many stalkers being nuked on the first turn.


By this logic, then you shouldn't even put anything on the table, since you've seen stuff get nuked on the first turn. By your logic, that also makes the Heavy Gauss Cannon pointless, since it'd never get to fire either....

You're going in circles here.

Here is the deal, AV13 is pretty resilient. There is not a very high chance it will get cracked on the first turn, unless it's drop pod melta. Of course it's possible it can get nuked first turn. So can land raiders. I've seen it done. That doesn't mean it's a very high probability, and it's worthless to discuss the fact that someone gets lucky with some dice rolls.

If you are using the stalker, you should be using it primarily for the targeting relay. Nearly everything that benefits from the Target Relay has 24' range, so the stalker will be in 24-30 range of the relay targets. With a 6 inch move, and a 24 inch range, this makes the melta the better choice.

If you are not using it primarily for the target relay, then you shouldn't be taking a stalker. You get better value for your points elsewhere.


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Dakka Veteran




Would attaching a d. lord with warscythe and 2+/4++ and IWND, to a unit of deathmarks be considered competitive. Bringing decurion and thought this would be interested, neither units get their movement too limited and PE can help with the first turn of shooting with the D. Lord, other idea is maybe the solar staff, but then if I get assaulted have little to no killing power and do not get the shoot during opponents turn bonus.
   
Made in ca
Regular Dakkanaut





Don't like the idea of the d.lord with deathmarks. Just don't think deathmarks are that great and re-rolling 1s to hit and wound won't turn them into a great unit either. 2 better options are to deepstrike the d.lord with flayed ones or to deepstrike the lord with preatorians who have a much more threatening weapon to re-roll with.

 Psienesis wrote:
While that's possible, it's also stupid to build your game around your customers being fething morons
 
   
Made in us
Regular Dakkanaut




jSewell wrote:
Any opinions/experience with Judiciator formation with NS on the praetorians for the formation bonus re-rolls?


Anyone tried this? Haven't tested it but seems good
   
Made in ca
Fresh-Faced New User




I'm thinking of running a unit of flayed ones (probably 10) with a D. Lord (in a Decurion). Which would be more beneficial; warscythe or solar staff?
   
Made in gb
Discriminating Deathmark Assassin






So, given the success of MSU at LVO, how about this at 1849:

Decurion

Reclamation

Command Barge (stock)

10 Warriors

10 Warriors

5 Immortals

3 Tomb Blades (bare!)

Destroyer Cult 1

Destroyer Lord

3 Destroyers

3 Destroyers

3 Destroyers

3 Heavy Destroyers

Destroyer Cult 2

Destroyer Lord

3 Destroyers

3 Destroyers

3 Destroyers

5 Flayed Ones

5 Flayed Ones

5 Flayed Ones

5 Flayed Ones

5 Flayed Ones

Its a lot of deep striking anyway....
   
Made in fi
Jervis Johnson






It's not bad but for MSU you should take the full 3 units of (3) Blades that are allowed in the Reclamation Legion. You only need to drop a couple of those Flayed Ones units, and your list will be a lot better. T5 Jetbikes with RP and anti-everything guns are cool. I like the idea of taking 2 Destroyer Cults though. Those guys (and Tomb Blades) have very few (if any) weaknesses.

This message was edited 3 times. Last update was at 2015/02/28 00:18:17


 
   
Made in us
Regular Dakkanaut




This is where I'm at currently. It's either between mixing a Legion + CAD or doing a full on Decursion w/ Judicator Battalion and/or D. Cult (they get so expensive so quickly! lol)
It is a bit of an ignore fliers list unless there's nothing else to shoot at, but that will be fine typically

Legion + CAD 1849 pts total


--Reclamation Legion-- (737 points)
Overlord w/ Warscyth -- 100 pts

5 Immortals w/ tesla -- 85 points

5 Tomb Blades w/ Nebulascope, Shieldvanes &Gauss -- 110 pts
5 Tomb Blades w/ Nebulascope, Shieldvanes &Gauss -- 110 pts
3 Tomb Blades w/ Nebulascope, Shieldvanes &Particle Beamers -- 72 points

10 Warriors
10 warriors

--CAD-- (1112 points)
Destroyer Lord w/ Solar Staff -- 125 pts

10 warriors w/ ghost ark -- 235 pts
10 warriors w/ ghost ark -- 235 pts

3 Heavy Destroyers -- 150 pts

1 Triarch Stalker -- 125 pts
1 Triarch Stalker -- 125 pts
9 Flayed Ones -- 117 pts



Not 100% on the flayed ones, but I like the idea of having them and the D. Lord in reserve to deepstrike when needed. Might switch them out for deathmarks or wraiths or who knows

Really want to test out the Judicator Battallion with Night Scythes for the Praetorians (even though they "cant" embark until it is FAQd) just for the formation re-rolls on hits/wounds/armor pen fails.

This message was edited 2 times. Last update was at 2015/02/28 01:01:23


 
   
Made in us
Fresh-Faced New User




If my meta has lots of drop pod melta squads, does that make deathmarks "hunter from hyperspacing" more viable, or are they still not great?

Also I saw where some said that if you take the Judicator and take NS for your praetorians(I know they can't actually ride in it) the NS get the benefits of the rerolls from the stalker, is this true?

This message was edited 1 time. Last update was at 2015/02/28 01:16:58


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

I think you could get some more variety into the list with using the Reclamation by taking MSU's of the Canoptek Harvest.

The Destroyer cult is great, but it's not the end all be all. Remember you can take multiple Reclamation legions which can lead to some interesting armies.


Overlord w/ Warscythe, Phase Shifter
10 Warriors
10 Warriors
5 Immortals
3 Tomb Blades , Shield Vane, Nebuloscope
3 Tomb Blades , Shield Vane, Nebuloscope
3 Tomb Blades , Shield Vane, Nebuloscope

Total : 668

Canoptek Harvest

3 Wraiths w/ Beamers
3 Scarabs
1 Spyder

Total: 260

Reclamation Legion
Overlord w/ Warscythe . Phase Shifter
10 Warriors
10 Warriors
5 Immortals
3 Tomb Blades w/ Nebuloscopes, Shield Vane
3 Tomb Blades w/ Nebuloscopes, Shield Vane
3 Tomb Blades w/ Nebuloscopes, w/ o Shield Vanes for the 6 points

3 Wraiths w/ T BEamers
3 Scarabs
1 Spyder


1856
1850


18 Seperate Units all of which have a 4+ Save and can reroll, you could even spend some points to turn those Overlords into Bargelords if you dropped 2 Tomb Blade Squads from Each Legion.

This message was edited 1 time. Last update was at 2015/02/28 02:05:45


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Longtime Dakkanaut




Hmmm...

Reclamation + CAD MSU could be kind of interesting.

Illuminor

3 x Tomb Stalker

6 x 5 x Immortals

6 x 1 x Heavy Destroyers

Reclamation Legion
Olord
2 x 10 x Warriors
1 x 5 x Immortals
3 x Nube + Gauss TBs
3 x Nubb + Gauss TBs

1840


You end up with about 20 units.


Automatically Appended Next Post:
Of course, if you really want to go MSU...

Illuminor

3 x 5 x Flayed Ones

6 x 5 x Immortals

6 x 1 x Heavy Destroyers

Reclamation Legion
Olord
2 x 10 x Warriors
2 x 5 x Immortals
3 x Nube + Gauss TBs
3 x Nube + Gauss TBs
3 x Nube + Gauss TBs

1805

lol, 22 units, there.

This message was edited 1 time. Last update was at 2015/02/28 04:56:38


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

You can get more than that with a CAD and reclamation legion. Flayed ones are 65 points a model in the Decurion w/ a 4+ , 4++ so it's better to take the MSU from the CAD and not the Decurion but take the flayed ones from there..

Plus their cheaper than taking 5 man Immortals, I'd max out my troops total in the army with 4 Immortals, then the required 2 Troops in the Decurion.

This message was edited 2 times. Last update was at 2015/02/28 05:27:48


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Eh...? Decurion gives everybody the 4+++ and you can take plenty of FO.
   
Made in us
Fixture of Dakka



Chicago, Illinois

Yea just wrote that ass backwards. that's what I meant take all your MSU like the Destroyers from the Normal CAD. Don't take Flayed Ones the Decurion makes them super awesome assault units.

5 x 5 is 325 points, that's really all you need. That's 25 Flayed ones Squads I'd bump it up to six so that two can stay together charge a squad with one eat over watch charge another. They all get Move Through Cover as well.

This message was edited 2 times. Last update was at 2015/02/28 05:30:33


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Longtime Dakkanaut




Hollismason wrote:
Yea just wrote that ass backwards. that's what I meant take all your MSU like the Destroyers from the Normal CAD.


Well, the assumption here is that you can't take anymore FOs because you aren't actually taking the Decurion, just the Rec Legion as a formation unto it's own.

If a tournament is going to allow you to take full rec legion and full CAD, yeah, go nuts, lol.
   
Made in us
Fixture of Dakka



Chicago, Illinois

Tournaments are moving towards the Two Sources, as you've seen it's pretty normal to be able to take a Special Detachment and a normal Detachment in most of them.

Also, I don't really concern myself with tournaments that much.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Longtime Dakkanaut




Also, you could do something like this, pure Decurion ::

CCB

2 x 5 x WS LG
2 x 10 Warriors
4 x 5 Immortals
3 x 3 Nube+Gauss TBs


10 x 5 x Flayed Ones

1825

Also 22 units, but the Olord actually has the CCB, now, so he's not so much dead weight. 109 4+ RP wounds and a CCB.

Honestly, with a patient hand, that list could be pretty nuts.
   
Made in us
Decrepit Dakkanaut





The Golden Throne

10 x 5 x Flayed Ones with a 4+++... in a 1850... nasty.

Flyrant spam would give it fits thou.
   
Made in us
Longtime Dakkanaut




Yeah, against Rant spam it would be all about clogging up their moving lanes and force them to either hover or fly off the board.
   
Made in us
Fixture of Dakka



Chicago, Illinois

Flyrants probably would but you can always reserve and deep strike them, you'd don't have to keep them on the board. Also they still get their 4++.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Daemonic Dreadnought






Do flyrant have acess to ignore cover. A flyrant would be hard pressed to gun down flayed ones in cover. It would require 20 wounds to kills 5 of them when they have a 4+ cover.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in ru
Longtime Dakkanaut



Moscow, Russia

It is a strange world in which a Deep Striking T4 3+ unit with Reanimation Protocols and an RF sniper weapon that is Poison (2+) on the first turn counts as not good.
   
Made in au
Freaky Flayed One




 schadenfreude wrote:
Do flyrant have acess to ignore cover. A flyrant would be hard pressed to gun down flayed ones in cover. It would require 20 wounds to kills 5 of them when they have a 4+ cover.


Flyrants use 2 x twin linked Devourers with Brainleech Worms S6 AP- Assault 6, so you get your armour save anyway. With 4+/4+++ they'll kill just over 2 per turn on average.


Automatically Appended Next Post:
Alcibiades wrote:
It is a strange world in which a Deep Striking T4 3+ unit with Reanimation Protocols and an RF sniper weapon that is Poison (2+) on the first turn counts as not good.


I agree, I was thinking that if they had Gauss or proper Rending so they could deal with vehicles I would try Deathmark MSU spam.

This message was edited 1 time. Last update was at 2015/02/28 12:59:14


 
   
Made in gb
Longtime Dakkanaut




The weirdest situation I've been in with Deathmarks was against a Dark Eldar list where everyone was in a transport.

"Okay... So these three precision shots will wound on a 2+... And the rest of the shots will glance on a 6."
   
Made in us
Regular Dakkanaut




Punisher wrote:
Don't like the idea of the d.lord with deathmarks. Just don't think deathmarks are that great and re-rolling 1s to hit and wound won't turn them into a great unit either. 2 better options are to deepstrike the d.lord with flayed ones or to deepstrike the lord with preatorians who have a much more threatening weapon to re-roll with.


I completely disagree with this. Deathmarks are a wonderful unit and one of our best answers to monstrous creatures. I never play a game without them. Being able to deepstrike wherever you need them, rapid firing and wounding on 2+ means you are going to get a great alpha strike against almost anything. Additionally, with the 3+ armor save, they will be around for a while. Using a Dlord as a way to reroll 1s makes the alpha strike better and gives the Dlord some protection the turn he comes into play so he can move and assault on his next turn.
   
Made in us
Fresh-Faced New User




With a 4+ Reanimation, I know the new crons are durable. But what is their offensive specialty in the new book? VOF with large bricks or MSU and rapid fire? AV Wall? Assault(Crons, wtf?)? etc?

I get that almost every unit is usable now, but does anything jump out as a strength? I am trying to decide what type of list I want to build and I can't seem to settle on anything.
   
Made in fi
Jervis Johnson






mike208 wrote:
With a 4+ Reanimation, I know the new crons are durable. But what is their offensive specialty in the new book? VOF with large bricks or MSU and rapid fire? AV Wall? Assault(Crons, wtf?)? etc?

I get that almost every unit is usable now, but does anything jump out as a strength? I am trying to decide what type of list I want to build and I can't seem to settle on anything.


It's impossible to say. You need to either wait or just build a 6000 point army to have a good selection of units to choose from. There's a lot of overreactions going on right now regarding the Necrons. Some think that you only need to spam Wraiths, others say they'll just take a gazillion of Tomb Blades. Others swear by Destroyer Cults as you can even have 2 in the same Decurion. Then on top of that you have people who just want to spam regular troops, or Flayed Ones, and the people who want to play Lychstars and Praetorians. If you want me to hazard a guess, the eventual tournament tac setup will be a mix of all the good elements instead of 'look mom I bought 50 Tomb Blades' types of lists.

A good selection of strong units also means that the players can adapt their list based on the tournament rules and missions and don't have just 1 hit or miss build available to them.

This message was edited 4 times. Last update was at 2015/02/28 15:47:07


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

I think it's better to probably just take a TAC with the army more tan anything and ignore fliers.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Fresh-Faced New User




 Therion wrote:
mike208 wrote:
With a 4+ Reanimation, I know the new crons are durable. But what is their offensive specialty in the new book? VOF with large bricks or MSU and rapid fire? AV Wall? Assault(Crons, wtf?)? etc?

I get that almost every unit is usable now, but does anything jump out as a strength? I am trying to decide what type of list I want to build and I can't seem to settle on anything.


It's impossible to say. You need to either wait or just build a 6000 point army to have a good selection of units to choose from. There's a lot of overreactions going on right now regarding the Necrons. Some think that you only need to spam Wraiths, others say they'll just take a gazillion of Tomb Blades. Others swear by Destroyer Cults as you can even have 2 in the same Decurion. Then on top of that you have people who just want to spam regular troops, or Flayed Ones, and the people who want to play Lychstars and Praetorians. If you want me to hazard a guess, the eventual tournament tac setup will be a mix of all the good elements instead of 'look mom I bought 50 Tomb Blades' types of lists.

A good selection of strong units also means that the players can adapt their list based on the tournament rules and missions and don't have just 1 hit or miss build available to them.



Yeah I see the overreactions happening. Some may be justified, some may not be, as you said we will see in time.There are definitely a lot of units I like and want to take, but I'm trying to find some synergy too and thus far I haven't found too much outside of a unit or 2. I like the judicator, but it seems expensive for 1 stalker and 2 small units of praets. If the praets take NS as transports do the NS get the rerolls from the fromation rules too? I'm considering sticking with AV wall but I don't really like the CCB any more. The other units even if they took a hit or point increase I think are still good.

But I think I the most appealing to me is a semi walking tide. But I almost feel like a court is needed for it and again dang tthe court gets expensive with the characters I want lol.
   
 
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