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![[Post New]](/s/i/i.gif) 2007/06/07 13:48:21
Subject: 10,000 points
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Fresh-Faced New User
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Has any one heard any thing about a 10,000 pt game supplement?
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![[Post New]](/s/i/i.gif) 2007/06/07 17:17:04
Subject: RE: 10,000 points
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Dakka Veteran
NJ
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![[Post New]](/s/i/i.gif) 2007/06/07 18:02:01
Subject: RE: 10,000 points
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Fresh-Faced New User
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What ??????
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![[Post New]](/s/i/i.gif) 2007/06/08 00:35:25
Subject: RE: 10,000 points
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Plummeting Black Templar Thunderhawk Pilot
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Supplement? Think you might be referring to Army detachments. where you field multiple armies each using a force organisation chart.
For example, you field 5x 2000pts army to make a 10,000 one Each of these (detachments) will have to have a HQ and 2 troops.
Is this what you meant??
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![[Post New]](/s/i/i.gif) 2007/06/08 00:44:26
Subject: RE: 10,000 points
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Chosen Baal Sec Youngblood
The Loudoun Wastes
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There is supposed to be a new add-on coming out, I think it is called Apocalypse that will allow players to field massive armies, from 3000pts up to 10K or more. (yay, all my Blood Angels will see the light of day...) Rather than the standard FOC, it will encourage players to bring their entire army - yes ,thats right, the whole thing - and then will balance the differences in the size of players armies through some type of stratagems or something. Will also encourage the use of Super Heavies, titans etc... Basically Epic 40K, on a regular 40K scale - FUN!! This is all just what I remember seeing on some other threads over on B&C and Warseer. This is the impetus behind the new plastic Baneblade kit.....
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"I have only two men out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here, as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold."
-1stLt. Clifton B. Cates, USMC; Belleau Wood, 19 July 1918 |
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![[Post New]](/s/i/i.gif) 2007/06/08 09:38:43
Subject: RE: 10,000 points
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Fresh-Faced New User
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Ya the apocollyps thing . I was wandering if there was any truth to that or not thanks for the in put. And yes multiple FOC armies 5x2000pt =10,000pts. Thats the way Ive played large campainges. When pts of your army were defeted you had lost them from your list, you reinforce the rest of your army with the remaining pts. Glade to see some one putting some thing official out.
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![[Post New]](/s/i/i.gif) 2007/06/14 06:15:31
Subject: RE: 10,000 points
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Executing Exarch
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If they do decide to do something crazy like that I really hope they do something about the turn order. In every game I've played that was 5000 or more points per side, the game was over after the first side took their first turn. That much fire power poured into the other army before they have a chance to do anything crushes their ability to effectively play. Now maybe if we had much bigger boards ( I think we were using an 8x5 table for most of them) like 10x8 tables or something where there is more than 48" between deployment zones, it might work since most weapons will be out of range on turn 1. But my experience has been that in the really big games, he who shoots first wins....every time.
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2007/06/14 10:23:32
Subject: RE: 10,000 points
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Incorporating Wet-Blending
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Posted By Phoenix on 06/14/2007 11:15 AM If they do decide to do something crazy like that I really hope they do something about the turn order. In every game I've played that was 5000 or more points per side, the game was over after the first side took their first turn. That much fire power poured into the other army before they have a chance to do anything crushes their ability to effectively play. Now maybe if we had much bigger boards ( I think we were using an 8x5 table for most of them) like 10x8 tables or something where there is more than 48" between deployment zones, it might work since most weapons will be out of range on turn 1. But my experience has been that in the really big games, he who shoots first wins....every time. Having had a highly unauthorized and admittedly brief look at the apocalypse book a while back, I can tell you that there are measures in place to help out with this problem. how effective G.W. was/is/will be in effecting these measures I don't know. The gist of what I saw was special rules and options for each army to bolster their own strengths, and/or exploiting the weaknesses of their opponents. Granted I only got a look at a single "section" of the book, (no points, FOC's if any, or rule sets) what I saw was very promising, and, completely overpowered for an conventional game of 40k.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2007/06/14 10:34:39
Subject: RE: 10,000 points
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Executing Exarch
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Good to hear. That gives me hope that this will be a good system and not just a half cocked idea to sell books. I just kind of dread seeing Lormax unleash the full fury of his 10,000+ points of blood angles...mostly because I think I might die of old age before his turns are done.
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2007/06/25 21:02:38
Subject: RE: 10,000 points
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Fresh-Faced New User
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i've read a lot about apocalypse over on warseer...and i can tell you this..I CANT WAIT! with 7k points of chaos and 5k points of bugs...mmmm most of the people i know only collect armies to about 2k-2.5k which is kind of annoying... ive played many games with myself throwing down 3k -5k against one or more opponents...ive yet to use the entirety of my chaos army though (thrown out all my nids though..hehe) its a shame apocalypse is coming out right after the new chaos codex so i wont be able to really test out the mettle of my chaos legion right now...but oh well... on the bright side i might be able to field my bugs with out facing 6 heavy supports sitting across the other side of the table ready to obliterate my single force org chart hahaha and i should be able to use my super heavies on a semi-regular basis...booyah
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![[Post New]](/s/i/i.gif) 2007/06/26 00:40:10
Subject: RE: 10,000 points
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Omnipotent Lord of Change
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Posted By Phoenix on 06/14/2007 11:15 AM If they do decide to do something crazy like that I really hope they do something about the turn order. In every game I've played that was 5000 or more points per side, the game was over after the first side took their first turn. That much fire power poured into the other army before they have a chance to do anything crushes their ability to effectively play. Now maybe if we had much bigger boards ( I think we were using an 8x5 table for most of them) like 10x8 tables or something where there is more than 48" between deployment zones, it might work since most weapons will be out of range on turn 1. But my experience has been that in the really big games, he who shoots first wins....every time. We play our mega-battles usually on two 6x4 tables placed next to each other long-wise, so basically on a 6x8 table, and then play across the 6' side, with 18" deployment zones. Having 36" (or more) between armies makes for a VERY different game of 40k, and a frustrating one for my chaos army, as an incredible amount of my firepower is mid to short ranged (most armies are, you just don't realize it when playing 24" from your opponent). Artillery and tanks come into their own, but so does infiltration and deep strike as real tools. When the strikers don't deviate off the board that is o_O We've played megas on a standard 6x4 before though, with 24" between armies and WAY too many points per side. But with heavy terrain - not the best idea with so many models, but ah well - the initial volley is not as crippling, as firelanes are pretty restricted. - Salvage
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![[Post New]](/s/i/i.gif) 2007/06/28 14:01:14
Subject: RE: 10,000 points
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Awesome Autarch
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there is a pretty comprehensive list of rumors for the new Apocolypse suppliment over at Warseer.
Everything i have heard sounds like good good fun. I think that apocolypse will really bring 40K to the next level. If they pull it off, it could be a total blast. I can see games that look like real battles. not just line up and smash (although i love the normal game too). I can see playing games on a huge table in which you dont tally VP's but instead have an objective, such as Take the Hill, or oust an enemy from a well defended position, or destroy a satalite uplink, deamon summoning pit, etc. Missions where you either pull off the objective or not, screw keeping points. You could have an objective 6' off on a 8' by 8' table. You have to figure out a way to get your units there without getting wasted on the way in, just as a real commander would. Your enemy would have to come up with ways to stop you. Mechanized units or deep strikers would have a huge impact, same with ordanance, scouts, etc. The possibilities look to be huge....i hope.
From that you could set up huge campaigns with linked missions and games that influence one another, lop sided armies, etc. Basically it would be more realistic. I think it would be great fun.
The other thing that sounds the coolest to me, other than super heavies and 7" templates(!) is the way groups of units can interact with one another.
3 whirlwinds can take a dedicated "spotter" land speeder that gives them infinite range and a reroll to hit.
squadrons of kill kans or ork dreadnaughts can have a dedicated mech boy that follows them around and gives them all hull down.
Russ tank platoons with a command tank with improved BS and grants abilities to his comrades.
That is the aspect of it that sounds the coolest to me.
that and orbital strikes that have something like 5 or more linked ordanace templates!
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![[Post New]](/s/i/i.gif) 2007/07/26 07:53:18
Subject: RE: 10,000 points
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Fresh-Faced New User
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Ya the person at my GW (names Jeff) is going to be heading the first apocalypes game at the chicago Games Day, hes cool
P.S. If you see him (has black, short hair and a black goatee) ask him if he knows connor g.
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