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Made in us
Fresh-Faced New User





 I'm playing chaos in my local stores campaign and went up agains nids, who pretty much wiped the floor with me (though my prince did down the tyrant). It's MC heavy with 2 fex's a flyrant and a walkrant, with alot of hormogaunts and...rippers?

 Anyway what screwed me ( i think) was the fact my army lacks heavy weapons, with only a lascannon and a heavy bolter. I tried to fix this by adding another lascannon and a missile launcher, as well as a dread with a twin linked lascannon.

 Any other Ideas? strategies? Thanks Dakkites

Ravvage


If I advance, follow me. If I retreat, shoot me. If I die, avenge me.
 
   
Made in us
Dakka Veteran




I am not sure but I would think that your ability to field units with rending hand to hand, and the horrible power that is in the Obliterators you could do as well as anyone, my only concern would be someway to chase the biggies out of cover perhaps by using Wind of Chaos.

However since I don't play Chaos, and my chaos opponents are either Iron Warriors or Iron Warriors. I can't really tell you much.
   
Made in sg
Executing Exarch





It's pretty hard to give any suggestions without knowing the points value we're talking about and what your current list is like.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Longtime Dakkanaut



Brotherhood of Blood

Take Prince and greater daemon. Add as many autocannons and heavy bolters as you can to your troops selection to take care of the little bugs. Blits are good because they morph whats good at the appropriate moment. Bikes can also be effective because of thier ability to stay at maximum range and shoot. Preds with auto and heavy bolters are cheap and effective most times just try to manuever out of LOS of the sniper bugs as long as possible. Thirster works well on Fexes and use your prince with strength, F. charge, and D.Blade on the Tyrants.
   
Made in us
Executing Exarch





Los Angeles

If the nid player is shooting heavy (as most nids are these days) power fists will do you wonders. The devourer builds are very short ranged and the venom cannon ones don't get too many shots. So charge the devourer bugs with power fists and let your las cannons (or power fist wielding bikers / jump packers) deal with the long range ones. What you want to make sure you do though is stay out of hand to hand with the little bugs. Surprisingly enough, they tend to pack more hand to hand punch than the big bugs. Wipe them out with heavy bolters or frag missiles (or if they get close, bolters).

**** Phoenix ****

Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. 
   
Made in us
Longtime Dakkanaut




Playing vs nids really comes down to one, and only one thing you need to remmeber:

Kill the synapse, mop up everything else once its gone. That is how you beat them. Its pretty simple. Once synapse is gone, its realtively easy to deal.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in us
Regular Dakkanaut




Posted By carmachu on 07/12/2007 4:27 PM
Playing vs nids really comes down to one, and only one thing you need to remmeber:

Kill the synapse, mop up everything else once its gone. That is how you beat them. Its pretty simple. Once synapse is gone, its realtively easy to deal.


Spoken like a man that hasn't played against a 'zilla list.
   
Made in ie
Ravager




Exactly. I run a Zilla list, 7 MCs, 3 Zoans and some stealer broods and killing synapse does nothing against me.

My stealers don't need synapse.
My tyrants have synapse themselves...
My carnifex are LD 10, and even if they manage to fail that test they will just lurk and continue to shoot (see the gamesworkshop tyranid faq).

I could play an entire game pretending I had no synapse creatures on the map and I'd still expect to win 95% of the games I would have otherwise.

But fact is I have them. 2 tyrants with six 3+ wounds, and four 2+ wounds, and 3 zoans with six 2+ wounds. Trying to kill all that synapse for basically no gain is a pretty poor idea. Killing the tyrants as soon as you can is a good plan anyway, but just because they get 50% more shots than the carnifexs.

Against his shooty MCs try and get into combat..
Shooty carnifexs are a joke in CC. They'll average 5/6ths of a wound a round. That's how much they suck. Anything with rending, powerweapons, str6 attacks or plain just enough attacks will kill them. Or if you charge them with a swarm you can just tie them up forever, assuming the carnifex doesn't just die on you.

Shooty tyrants average twice as many wounds per turn as a shooty carnifex in CC, but you're still better off tying them up in combat than letting them slaughter you with 12 re-roll to hit, re-roll to wound shots. If he just has a venom cannon (3 str8 shots a turn)/barbed strangler then with your 3+ saves he's not such a concern. He needs the higher rate of fire to force you to fail some.
   
Made in us
Longtime Dakkanaut




Spoken like a man that hasn't played against a 'zilla list.


Exactly. I run a Zilla list, 7 MCs, 3 Zoans and some stealer broods and killing synapse does nothing against me.

My stealers don't need synapse.
My tyrants have synapse themselves...
My carnifex are LD 10, and even if they manage to fail that test they will just lurk and continue to shoot (see the gamesworkshop tyranid faq).


*sigh* I see reading comprehension isnt either of your strong points.

He didnt ASK for godzilla fex tactica. He asked for tyranid tactica.

For the list HE was facing, killing the synaspe makes sense. Kill the two tyrants removes the ability of the gaunts and rippers HE is facing of doing much...LD 6 sucks.

I dont worry about walking fex's till much later. They cant kill that much till later. Their slow and their shooting is ok.


So before you open your mouth on what I have and havent played, perhaps you should read what the author wants. And just so you know, I've been playing tyranids probably longer than you.

Kill the synaspe, beyond a godzilla army, has always worked for me.

Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in sg
Executing Exarch





"Beyond a godzilla army"? Okay, not every 'Nid army is godzilla, but their commonplaceness and power level (they are the strongest 'Nid list) are such that an unqualified "kill the synapse first" is terrible advice.

Remember also that he did say the list he faced was "MC-heavy". That, to me, suggests that it really was a 'Zilla list, albeit an unoptimised one, and that it was simply a low points battle. Come on--one lascannon and a heavy bolter? Reading comprehension right back atcha.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Longtime Dakkanaut




Posted By tegeus-Cromis on 07/15/2007 1:32 PM
"Beyond a godzilla army"? Okay, not every 'Nid army is godzilla, but their commonplaceness and power level (they are the strongest 'Nid list) are such that an unqualified "kill the synapse first" is terrible advice.

Remember also that he did say the list he faced was "MC-heavy". That, to me, suggests that it really was a 'Zilla list, albeit an unoptimised one, and that it was simply a low points battle. Come on--one lascannon and a heavy bolter? Reading comprehension right back atcha.


No it isnt. Anything thats gaunt heavy works well.

 

4 MC is NOT MC heavy. Hell I had 4 in my 3rd edition lists. 4 tyrants and 2 carnifexes do not make it heavy....please.


Hope more old fools come to their senses and start giving you their money instead of those Union Jack Blood suckers...  
   
Made in sg
Executing Exarch





Granted, gaunt-heavy armies can work well too, but you will need a hell of a stronger argument than that (and some good empirical evidence too) if you want to argue that 'Nidzilla is not currently the strongest 'Nid list.

How can you say 4 MCs is not MC heavy when you don't even know the points value? Note also that I am not the one who initially called the lsit "MC heavy"--the original poster did.

BTW, that is one hell of an annoying sig. I haven't heard a single feminist use "chivalry" in a positive sense. Where did you get your idea of feminism? Tweenage girls?

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in us
Banelord Titan Princeps of Khorne






You can't go wrong with obliterators.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
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Australia

You can say that again.

Well...not in two months. So be quick about it.

109/20/22 w/d/l
Tournament: 25/5/5 
   
Made in us
Longtime Dakkanaut




In most Nid lists, it is a good idea to *check* his synapse. If it is weak, then you can target it. Also check each brood and see if it is covered. Sometimes there is enough synapse, but poorly disbursed. Killing that warrior brood may also make the HGaunts worthless. It also means those raveners *can* be insta-killed.

But don't waste time unless it is weak. By the time you kill my 3 zoans, my stealers and HGaunts will be eating your army for lunch. And if it were 'easy' to kill 2 HT's then Nid lists would all suck.

Many Chaos players have trouble with Nids because they expect to be the baddest CC army on the board, so they charge the Nids. The Nids clean their clock and the Chaos player is like..... huh?? Stay back, shoot him. Wait for him to be stuck out of cover, and fire away. Nids have poor armor, mediocre shooting, and no real AP weapons. Use that to your advantage.

If your Demon killed the HT, then the Nid player was stupid.

Unless you are playing <1000 pts, 4 MC isn't MC heavy
   
Made in us
Fresh-Faced New User





It was about 1750 pointwise. he hat two HT and two fexs.

If I advance, follow me. If I retreat, shoot me. If I die, avenge me.
 
   
Made in sg
Executing Exarch





Okay, then clearly his list wasn't MC heavy. In fact, it was ridiculously MC light. . . . Regardless of that, my comments were justified based on the information given at the time.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
 
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