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![[Post New]](/s/i/i.gif) 2011/05/12 01:22:13
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava pulls out his swords and slices two of the beasts to chucks of meat. His men on a hair trigger open up and slaughter the beasts. A deep roar is heard and Brin jumps. Vantrava called up ropes and pulleys. Vantrava then throws up a magnetic hook which latches onto the metal of the elevator shaft. He then starts to climb the rope. A standard imperial service elevator shaft. Vantrava had done this once before. He then helped his men up onto the top of the elevator. It barely held them aloft and his men were pressed against the wall. He saw the top of the shaft due to his helmets night vision. He estimated it was a ten minute climb. He picked up his bolt gun and attached the magnetic hook to a special round he kept with him for just these kind of things. He shot at the ceiling and the magnet latched onto the ceiling wih a resounding thud. He then started to climb again. Ten minutes later and he and Brin were both standing on the elevator edge. It was just barely wide enough. Vantrava put his augmented fingers into the elevator seem and pulled. The door slid open almost silently. It squeeked. Vantrava hoped no-one would notice. He got it big enough for him and Brin to fit through. He then ushered up the heavy weapons. Then his men. It took about a hour. Vantrava looked at his men then at the hallway ahead. They knew what to do and they all spread down it silently. A squad entered the only room off this hallway. It was an old matenance room. Vantrava moved his men up with hand signals to reduce volume. He looked at the map and saw the entrance into the compound. He thought of a great plan. He turned and smiled at his men as they set up defensive positions around the bulkhead door.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/12 01:39:09
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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Those positions seem pointless as more of the gargoyles swarm up out of the shaft, the fill the air and you rapidly find yourself separated from your men
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/12 09:30:08
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava slices a gargoyle in half followed by beheading another. Random las rounds fly through the air as his men kill the flying monstosities. His stuber teams then start to open up on the oncoming swarm and shred over thirty of them within a minute. Though this was not what he expected it wouldget somebody down here to open that door. Finally the gargoyle bodies covered the entrance of the shaft. Vantrava has one of his men move up and rig some explosives to seal the shaft to prevent more tyrinid from coming through the hallway. The man runs back and pulls the detonator trigger. A huge cloud of dust and pulped tyrinid come flying down the hallway. His men all covered their mouths and face. When it cleared the end of the shaft had been sealed. Vantrava turned to the door and started accessing the imperial network. His suit surprizingly hacked it with eaze. He started sifting through orders and commands. He looked then at commanding officers. Other than the marines a comissar Serik. He looked for his location on his tactical map but the comissar did not have his vox on at that moment. He looked for current orders of what he might be doing and found one. Preparing the remaining deathstike missles. Vantrava then marked the location and looked for the access command for the bulkhead. He found it and put it in motion. The door slowly starts to open. Vantrava`s men are all in the most defensive position they could set up. Vantrava hoped that no one was on the other side.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/12 12:06:02
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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With the last preparations complete, the defences were ready. Serik could see the Tyranid horde approach from the distance, massive hulking monstrosities with small innumberable creatures scuttling around their feet.
"Any man who wastes ammunition will be shot!" Serik announced over the tannoy, "All heavy weapon teams, ignore the smaller creatures, only shoot the big ones! By the Emperor, we shall prevail!"
Turning the tannoy off, Serik marched to the front bunker, there, he instructed the heavy stubber team to shoot any man who retreats. They must buy enough time for the Deathstrikes to launch, otherwise they would be doomed.
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![[Post New]](/s/i/i.gif) 2011/05/12 19:45:04
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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The door moved and a large starage area opened up. A small gush of air flew through the hallway as the two equalized. Vantrava moved through and found crates stacked to the ceiling. They all were marked with heavy weapons and vehicle sponsons details. Obviously this was for the heavy weapons and ammo. Vantrava moved along the boxes. His men followed. He stopped when he reached the stubber crates. He looked at them and then pulled down one of the lower stacked crates. He pryed the lid off with the help of his men. Innside was a perfectly new stubber. It had about thirty clips with it too. It was The death korps varient. Vantrava having faught alongside them before knew that their stubbers were better than imperial standards. He brought his stubber teams up and had them switch the weapons out. The teams all examined the weapons then started to lube them with their oil. Vantrava then moved over to the plasma gun crates and had each squad elect a plasma gun operator to use to breach doors and for light vehicle opposition. He then had his five man honor guard equip plasma guns to take on large groups and more appropiately for Comissar Serik. He led his men up to the far elevator and gave each of the squad leaders a map and their objective. Squad two, a 15 man team, was to go secure a transport and way out of the fortress. Squad three, a ten man team, was to go and rig explosives onto the main power generators. And Vantrava`s team, a six man team, was to hunt down Serik and to obtain the super heavy, marchius pattern vulcan cannon varient, Vantrava had brought. They all set off to go do their duty. Vantrava knew his men would get the job done. They were masters of stealth and they also knew how to create confusion. Vantrava laughed to himself as he rode the elevator to the deathstrike hanger.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/12 20:22:22
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Barpharanges
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Kains agents had spread quickly and were deploying the Neuro Toxin around the Surrounding areas and several Imperial posts and activating their timers
"In two hours the Imperials and Tyranids will choke and die as Toxin fills the air , begin countdown Lieutenant Major and activate Air filters before activation of the Neuro Toxin. This will be a precise and careful
one , failure cannot be aloud Major."
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2011/05/12 21:17:04
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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The waves of hormagaunts were unending, their position had been overrun. Serik ordered the fall back to be made, the Tyranids had already closed to the last defence line, their ammunition spent. Even the big Tyranids seemed to be fodder, wasting their ammunition considerably.
"All missiles, prepare to launch!" Serik commanded, they were still not ready. Deathstrike one attempted to launch, but it's fuel cells stalled, preventing it's launch. The second one however, did launch, but it's payload did not deliver, it was a dud. The third deathstrike did launch, however, it's fuel cells failed, and it scattered near the Imperial frontline, opening a massive vortex, destroying both Tyranid and Imperial forces indiscrimately.
The massive warp vortex grew and shrank, moving rapidly across the battlefield. Many Tyranids were sucked into the vortex, destroying even the largest of Tyranid creatures. On the downside, many Imperial forces were also sucked in, causing massive casaulties.
The base was lost, with the vortex swallowing up the area, it was impossible to hold the area. Although the majority of Tyranid forces were destroyed, nearly all the Imperial Guard forces were also destroyed by the vortex. Over one hundred supply depots loaded with ammunition, tanks and fuel were sucked in the void, with the last deathstrike also detonating inside the hanger, the battle was sealed, although the Tyranids were destroyed, it was a truely phyric victory. The Imperial forces were crippled. Serik was lucky to escape with his life, he and a handful of veteran guardsmen escaped in a centaur, that sped away to the nearest hive, away from the rampaging vortex that engulfed the sector.
Serik was down, but not out. He knew what he must do, the Munitorium would not send more troops to replace those destroyed, he would have to deal with the Rogue Traders, Local Gangers and pirates to make a difference. The shadow war would begin.
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![[Post New]](/s/i/i.gif) 2011/05/12 22:03:17
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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The merciless tyranid hordes are sucked into the lethal vortex, many of the imperials retreat and the techpriests finally manage to fire the last missle, it flies over head and buries itself in the chest of a bio titan, the resultion explosion of gore splatters across an entire block of hives.
However the Imperials dont halt in thier defense, eventually the tyranid biohorde peters out. The veterans of the tyranid wars know that anouther wave will come, even more deadly than the first.
(Vantrava) You enter the hanger just as the missles try to launch, one stutters and fails one flies forwards but fails to detonate and one detonates close to the line, then the first flies out into the night and hits one of the tyranid monstrosities
(Reaper) Your agents nod and continue with their work, around you you can hear the suffle of the shambling dead however and you know that the destroyer plague has come, you smile inwardly, Reinforcements.
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/12 22:35:22
Subject: The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava quickly turns around and brings his men back into it. Vantrava them voxes his men. "Vantrava to three." "Two to one, we read." "Get back to the elevator a vortex missle is about to go off." "Yes sir read you." "Vantrava to two." "This is two go ahead." "Get us that transport now." "Alright it'll be done." The elevator comes to a halt and squad three comes running on shooting behind them. Vantrava's men strt firing with their plasma guns. The uknown enemy stop and take cover. Vantrava then presses the vehicle garage button. The elevator gets to the garage. The door opens and Vantrava and his men move out. A Crassus troop carrier then rolls up and Vantrava laughs miniacly. Then the back hatch opens and Brin walks down the ramp. "Thought you'd want to leave in one of your vehicles. Vantrava walks up the ramp and his men follow. Then the vehicle moves off and out of the Garage. A escaping centaur can be seen racing away from the base into the hive. Vantrava points at it and the driver starts to follow. The Crassus starts to speed up. Vantrava knows who's in the centaur. He laughs at that thought. He watches as they slowly gain on the vehicle. Vantrava just hopes that his driver knows how to make turns in this behemoth.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/12 22:50:57
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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Serik saw the massive Crassus move after them. There were no more men left from the fight from the Tyranids, so he knew that they must have been gangers, or worse, renegades.
However, Serik had friends amongst the Hive, and the Centaur was small and nimble, "Take a turn at the junction" Serik told the driver. They would be making a detour to an old friend...
The Centaur zipped through the wastelands and went off road, darting through the many jagged rocks that plagued the area, after five minutes, Serik could no longer see the Crassus that was chasing them, good he thought. They would make way to an old starport owned by a rogue trader that Serik met as his days as a stormtrooper guarding the ports on Elysia.
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![[Post New]](/s/i/i.gif) 2011/05/12 22:55:21
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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(Vantrava) you curse, apparently your driver cant make turns quickly, the small speedy vehicle zips into a small side lane where you cant follow and its quickly lost from sight
(Serik) You quickly zip through the little streets and finally you reach the hive of your old friend...
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/12 23:25:02
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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The Centaur ground to a halt near the elevator to the upper section of the hive, the large lift was big enough to accomodate the vehicle and the men inside.
Pushing his access code into the panel, Serik waited for the machine spirit to process his data, it was accepted and the lift started to move up.
Although they had reached the upper hive, the rulers and nobility would make it difficult for a Commissar of the Imperium to do anything, and would use the slow bureacreacy of the Imperium to prevent him from making any headway.
Not only that, but the so called "Heresy Gangs" also provided a problem, although they were a powerful force that could be utilized, they did not have much love for the Imperium due to the long neglect and lack of aid that the Imperium had promised but not delivered. Therefore, although the Heresy Gangs were probably now fighting the Tyranids not only on the planet, but in space, they would most likely not take orders from an Imperial official.
Continuing to drive through the streets of the Upper hive, it was noticeably more pleasant, and well maintained than the lower hive.
Making his way to where he figured the old rogue trader would be, a sleezy bar at a more unruly part of the upper hive's red light district, Serik had a strange feeling that he was being watched...
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![[Post New]](/s/i/i.gif) 2011/05/13 00:01:59
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava`s Crassus ground to a halt. He started to access the hive network. He was not in range. He had his driver bring him closer to the main spine. They stopped and he tryed again. Vantrava finally got access. He started to triangulate on news and Serik`s code. He got a general area. It was a hive spire away and in the upper echelon. He had his driver drive to the hive spire Serik was in and had his vehicle stop. He found a ground elevator for people and he and his command squad boarded it. They rode it to the level Serik was on and started to think where he was. They looked through the streets. They finally found the centaur but it had been abandon on an alley. Vantrava cursed and checked his map again. Seriks signal was suddenly kicked to high. He must have exited a bad signal area. He pinpointed the location. He and his men moved after Serik. Vantrava was inferiated about this chase. He wanted it to end. He and his men made it within a block when Serik`s signal just disappeared. Vantrava was thuroughly angered. He moved his men up to the last recorded area and started to check the area.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/13 01:01:18
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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(snarky) the feeling persists as you push through the crowds, many of the patrons eyeing you up, sizing up what they see as an agent of the Imperium
You go to the bartender and quickly have a word with him, he points to the backrooms
(Y500) You enter the bar and are instantly confronted with two massive Ogryn bouncers, powerful reductor fields flickering around them, they are pretty much invulnerable, and regardless of the tyranid invasion they still stay to protect the dancers and patrons of the club.
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/13 06:58:40
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Barpharanges
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"Guards please deal with our reinforcements and activate the Neuro toxin , I don't want any interruptions."
Kain kicks the corpse of a dead Gaunt over to arriving Zombies
"I promise you a fest of flesh and bone my dead friends."
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2011/05/13 08:42:39
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava pulls out his credit chip. One of the bouncers turns and the other looks around then pulls out a swiper and swipes the card. The thing beeps and both ogryns move. Vantrava walks in and leaves his men at the entrance ready to trap the Comissar when he exits. Vantrava watches the Comissar talk to the bartender. The bartender then points at a back room. Vantrava moves over to the bar and asks for a asemec. He watches as Serik goes through a curtain doorway into a side room. Vantrava would wait.
(Hey i`m not going to be able to post until sunday. I`m going on a trip.)
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This message was edited 1 time. Last update was at 2011/05/13 09:13:52
Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/13 13:01:34
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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"Well well, it's hard to believe you'd ever sets foot in a place like this" The rogue trader said as he turned to Serik.
"Zazag you old rascal! It's been a while, but I need a favour."
"Still very direct eh? What in it for me" Asked the rogue trader.
Serik pulled out a dataslab from his greatcoat. "Remember that old space station outside the Elysian system that we stormed? Guess who has the deeds to it"
THe rogue trader examined the data slab, it was genuine. Serik asked him about attempting to contact the Heresy Gangs on his behalf, although an Imperial Commissar has no clout to these pirates, a rogue trader that pays their wages would command their respect.
Beckoning Serik and his men, the rogue trader opened a small hidden exit from the room, it led straight to a shuttle to his infamous star cruiser "Extravagant" a fitting name for the highly embellished battleship, a former Imperial vessel that was wrecked and looted by the Orks, before being reclaimed by the rogue trader.
As soon as they were on board the shuttle, the door behind them slammed closed, locked with mag locks. "Are you sure it's safe boarding here?" Serik asked.
"I own this club and half of this sector, of course it's safe, for myself and my companions at least..." the rogue trader gave a short laugh, before the shuttle blasted into space.
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![[Post New]](/s/i/i.gif) 2011/05/14 00:32:41
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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(Y500) you feel the shudders as the shuttle departs the atmosphere and you grin, you played right into my hands, you vox your heavy weapons crews and they open up fire with 2 hydra flak cannon halftracks. The shuttle its ripped to shreds and crashes in the hive city some 12 blocks away.
(Snarky) You are calmly strapping yourself in when you feel the first of the hydra flak shells hit the underside of the Shuttle, you quickly unclasp yourself and grap a camochute, the deck is ripped in half as you run forwards to the exit hatch and in a burst of speed you leap the quickly widening gap, a quick roll then a tumble out of the descending shuttle, you see your friends body spiral to earth before his chute opens.
You fall into a spin while you struggle with your chute, finally the release clasp snaps open and your chute explodes outwards surrounding you in a caom field. You slowly drift back down to earth.
(reaper) The zombies fall upon the flesh as the vox confirmation comes through, the toxin is actiivated.
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/14 03:18:19
Subject: The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Vantrava's men quickly surrounded Serik as he landed. Despite the camo, Vantrava had had his suit track him. The rogue trader was no where to be found. Vantrava didnt care though. Vantrava walked over to the now shackled Serik. He walked right up into the comissars face. Serik growled and Vantrava slugged him in the face. Blood splattered one of the men holding Serik. Vantrava laughed and signaled his men to take him to the crassus. The men surrounded Serik and then moved to a nearby elevator. Vantrava followed but turned suddenly. He had one sword in his hand and another around the throat of the rogue trader. Vantrava chuckled. He then preceded to drag the would-be-assasin to the elevator. His men looked at the person but cared little.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/14 06:55:39
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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(what you doin with the dragged dude?)
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/14 11:16:32
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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(Idk i'll find a use for him)
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/14 12:12:01
Subject: The Pall of Abrantias XII. A 40K RPG
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Longtime Dakkanaut
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ooc: How on earth are you tracking me? Anyway, since you've pretty much killed my character I'm outta this.
Later!
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![[Post New]](/s/i/i.gif) 2011/05/15 04:34:13
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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nice y500
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/15 04:34:44
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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so ahh......
great
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/15 15:12:11
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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OOC: you have a rogue trader friend. I had like ten minutes to post so i couldnt finish. Gosh i was going let you live. The rogue trader played perfect with waht i wanted to do.
IC:
Vantrava watched as the door opened to the elevator and 20 mercineries were waiting right outside. Vantrava cursed. A las round whooped past his head and another splatted against his armor. Vantrava`s men started firing they`re plasma guns. By then the rogue trader had worked himself free. Vantrava mearly stood there and shouted, "Lets stop this mindless killing. I have a offer to make. My men are on their way. You`ll be out numbered and out gunned, but i need you to kill that gakking chaos lord. I was originally going to kill you Serik but it seems your not what you appear. So now i offer my help in exchange for your help with killing the chaos lord." All the men stopped firing. Two of the mercinaries were dead but that was all. Serik turned around and stared at Vantrava with murderous eyes. Vantrava grabbed his helmet and removed it. He met that stare. Serik started to speak.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/18 18:53:49
Subject: Re:The Pall of Abrantias XII. A 40K RPG
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Revving Ravenwing Biker
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Hey look guys i`m sorry. I had alot goin on and everything kinda went wrong on my trip and i ad no control. And when my plans had gotten messed up to track Serik to wherever he was goin with the rogue i got mad. So i`m sorry and i hope if anything you guys will start the rp back up. I`ll back out and stop. I`m sorry.
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Lets RP like old times B^)
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![[Post New]](/s/i/i.gif) 2011/05/18 23:40:16
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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ok guys, now that we have a core of people who want to play, lets just restart this from a point some time after the planet has been wiped by the nids and chaos, where the corruption of chaos reigns, you can all keep your characters as if they survived the planet and you can keep their wargear, however im going to impose a few new rules to keep things balanced
1: If a player character is being "hunted" or "targeted" by anouther Player character, then unless there is VERY good reason for it i will devise a suitably ugly and embarrassing way for said "Hunter" or "Targeter" to either die or become humiliated, no insult is meant to the player, only a stiff warning
2: I will begin to inform people if they are playing over the top or godmodding, 3 strikes and your out, I will bring in my own version of what some old RP'ers from this site may know as "Idiot wars" wherin i will start making a note of idiotic or over powered posts and the ways in which they go spectacularly wrong
and last one
3: If anyone is feeling badgered tell me via PM, this is supposed to be FUN people
now ill need the people who want to keep playing in the new timeline to post
sorry reaper i know this has had nothing to do with you, you too wild, but this needs to happen to clear the air, anyhoo, reaper youve pretty much set the stage with that virus of yours
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/18 23:42:28
Subject: The Pall of Abrantias XII. A 40K RPG
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Screaming Shining Spear
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I was going to let it Die because of some of the OPnes and I couldn't but in either so this is fine
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![[Post New]](/s/i/i.gif) 2011/05/18 23:43:30
Subject: The Pall of Abrantias XII. A 40K RPG
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Depraved Slaanesh Chaos Lord
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would you play in the new timeline?
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Skullscreamers 2000
My best friend wrote:See nerds can get hot gorgeous girlfriends... does she have a friend??? |
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![[Post New]](/s/i/i.gif) 2011/05/18 23:45:04
Subject: The Pall of Abrantias XII. A 40K RPG
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Screaming Shining Spear
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Hell yes!
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