WARNING: round one is extremely long. The others not so much. Read at your own peril
Well here is my BatRep for the first round of ‘Ardboyz. I went to the Indianapolis Southside qualifier and there were only 7 people who showed up. I was told that many people were pulled away to other areas that normally would have showed up in Indy. I had an intriguing first round, followed by two enjoyable rounds.
In my first round I faced a classic Stealer Shock Nidzilla list: One flyrant, that had no shooting, 3 dakka fexes, and 3 screamer killers, 60 stealers, 9 leaping/rending/scything talon warriors in one squad, a single ravener, and a random gaunt squad of 8. In fact this list looked like it was copied off of one of the other forums but I have to assume that the player either had no idea how to run the list, had never played a 4th ed game, or had never faced Eldar, or any skimmer for that matter, or have never used rend, or just sucked.
In the first mission neither of us had anything that used deepstrike or scattered so we weren’t affected by that and in the whole game the template only landed on me twice and I made all of my saves.
For deployment I stacked up my unit of 10 harlies, the fire dragons and the falcon on my right flank and then deployed the rest of my army on the left and a few in the middle. I knew I was going to use a deny flank tactic so I was planning to use Eldrad to move some of my army over to the flank I chose. For some reason my opponent set up all of his MC’s on the right flank. I figured maybe he was going for the win by putting all those scoring units in on one flank. (I also thought since he had my list and the scenario that he would have read those as well which was not true). Then he deployed his stealers in a conga line across the board from my left to my right with a hole in the center for his warriors and the lone ravener on the far left. I had deployed my pathfinders in the center covering a line of fire that came from the right side of the board to the left and could see halfway up the middle.
After this I used Eldrad to move the Harlies and fire dragons to my left leaving only the falcon on the right behind terrain. During the scout move all of his stealers scuttled forward 6 inches even though most moved through some form of terrain. I won the role to go first.
Basically I had 3 squads of stealers and the warriors as an immediate threat. There was no way the MC’s were going to affect me and the other 2 squads of stealers weren’t a threat. By moving all of his stealers the maximum forward he was 19 inches away from my front line of dire avengers. So I moved forward all three squads and blade stormed. This left 4 stealers on the left, 1 in the center, and 5 on the right. I used one guided prism to drop the 5 on the right, moved my Avatar up the center, and my harlies stayed put on the left. I used all the ranger shots on the warriors, one more guided fire prism, and the falcons star cannon and pulse laser. This left only 4 warriors in his squad.
So at the end of my first turn all three DA units could be charged but there were counter charge units set up for each. He in turn moved the MC’s up at an angle, bunched up one squad of stealers to head over to my left, moved the last squad over to the right and moved the ravener up as well. He assaulted my avatar with the stealer in the middle and the dire avengers on the right with stealers, and the dire avengers in the center with the warriors. He inflicted no wounds on the Avatar, one wound on the DA on the right and killed the DA in the center moving towards the Avatar. Everything went downhill for my opponent from there.
I finished off the warriors, stealers, and ravener on the left in the next round, killed the bunched up stealers and the avatar/warrior battle lasted into my turn 3. The pathfinders counted for 1 dakka fex and one screamer fex, The rest of my shooting took out the other 2 dakka fexes. In the entire game he fired at 2 units, killing 8 DA and 4 firedragons. His flyrant wiped out the squad of 6 harlies and 5 stealers, the tyrant and 2 Screamers attacked the falcon in the 5th turn, they blew off the pulse laser and that was it.
From the 3rd turn on my opponent declared I was cheating by using loaded dice and would only roll cover/armor saves with my dice. He failed every single one. In turn 5 he declared there wasn’t time to play anymore rounds when we had plenty of time left. I shot his exposed tyrant with 1 wound left and he was to take 2 inv. Saves and 1 regular save and I moved the falcon 36” into his deployment.
He had the saves to make, 2 scoring screamers, and a non-scoring stealer group in my deployment. I had 2 prisms, a falcon, harlies, one DA squad and the fire dragons in his. At this point he refused to make the saves on his tyrant and began packing up his models and said something about time and me cheating. I told him all he had to do was take the saves and he could take his turn because all he had was moving. He then began to yell and cuss at me and claim I was a cheater because when he hit the skimmer he should have rended automatically and not had to roll to wound. And that my dice were loaded. I pointed out that he had used all of my dice to make his saves and never passed one. He then stormed out and went home.
I vowed that any opponent who wanted to use my dice for saves would be encouraged to do so in the future.
I have never seen a bigger crybaby and loser in my life. With an attitude like that and from the way he played you would think he would be used to losing. He contested most of the basic rules that went in my favor such as skimmers not blocking line of sight, skimmers only being hit on a 6, etc. He also told me I didn’t know how rending went because I had never used it, even though I use rending in every game. I was shocked then had to laugh.
I think everyone who played in the tourney owes me a soda since they didn’t have to play with that guy. The ruling was I only got 23 out of the 24 points since he had a scoring unit in my deployment zone before he stomped out.
The other rounds later…
Orion