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farseer-spirit stones, fortune, guide
10 Dire avengers-exarch, bladestorm, power weap & shimmer shield
10 Dire avengers-exarch, bladestorm, power weap & shimmer shield
10 Dire avengers-exarch, bladestorm, power weap & shimmer shield
10 Guardians with Warlock-starcannon platform and conceal on warlock
10 Guardians with Warlock-starcannon platform and conceal on warlock
10 striking scorpions-exarch, scorpions claw (in serpent)
Wave serpent-spirit stones, TL brightlance
10 Howling Banshees-exarch, mirror blades, acrobatic (in serpent)
Wave serpent-spirit stones, TL missle L., shruiken cannon
6 Harlequins-6x harle's kiss
falcon-spirit stones, holo fields, starcannon
wraithlord-bright lance, missle L
wraithlord-bright lance, missle L
7x warp spiders-exarch, 2x death spinner
its pretty easy, lords block LOS from the avatar for a turn or 2, the farseer allows a lord to re-roll shooting and saves, or re-roll saves on my avatar. i had the scorpions infiltrating, but I dropped a vyper and the points to infiltrate and had enough left over to add the wave serpent. good idea? I think adding a little more armor protection will be better than the starcannon vyper i was using.
now the reason I'm going with this army is i am using every model i own but 5 dark reapers, and a vyper. a "walking" style army has done very well for me in the past few months, and a variant gave me 1st place at the 1st round on the 22nd. i just was thinking if anyone can give me ideas on how to tweak the guys i have here to make them more effective, that would be awsome.