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Made in gb
Aspirant Tech-Adept






What’s your army list looking like for Admech em en oh pee what are you taking with those 6 dakabots? (Is 5 enough to drop Magnus?)

I remember you saying your not playing much...but if you were what’s your theory list comprised of?

This message was edited 1 time. Last update was at 2018/01/19 16:29:39


 
   
Made in us
Moustache-twirling Princeps





PDX

Ideasweasel wrote:
What’s your army list looking like for Admech em en oh pee what are you taking with those 6 dakabots? (Is 5 enough to drop Magnus?)

I remember you saying your not playing much...but if you were what’s your theory list comprised of?


Since my hobby drive died a few months ago, I haven't had the want to get my custom Guard contingent built and painted. Hell, I am still formulating how to kitbash them. BUT, if I was going to do it and get it on the table, it would look something like this:

Mars Speadhead

HQ:
Cawl
[240]

Heavy:
Onager Dunecrawler
Neutron Laser & CHS, Extra CHS
[145]

Onager Dunecrawler
Neutron Laser & CHS, Extra CHS
[145]

(5) Kastelan Robots
Triple Phosphor
[550]

[1070]

Stygies Outrider

HQ:
Techpriest Enginseer
[47]

Fast Attack:
(4) Sydonian Dragoons
[272]

Ironstrider Ballistarii
[95]

Ironstrider Ballistarii
[95]

[509]

Cadian Battalion

HQ:
Company Commander
Kurov's Aquila
[30]

Company Commander
Grand Strategist
[30]

Troops:
Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

Heavy:
Basilisk
HB
[108]

Basilisk
HB
[108]

[411]

[2000]

Not looking to deviate beyond the two factions. The big wild card would be the Ironstriders. Using them to fill out the Outrider and give me a bit more long-range punch. Not sure they are worth it, but the list is mostly just a concept. I don't own the Guard or the Ironstriders at the moment.

May be worth killing the Stygies detachment to buff both other detachment. Adding an Icarus and another Robot to Mars, more artillery to the Cadians.

But as of right now, I am focused on buying my Eldar stuff. That faction at least has loads of options. Maybe Fires will rekindle my fire for AdMech.

   
Made in gb
Aspirant Tech-Adept






 em_en_oh_pee wrote:
Ideasweasel wrote:
What’s your army list looking like for Admech em en oh pee what are you taking with those 6 dakabots? (Is 5 enough to drop Magnus?)

I remember you saying your not playing much...but if you were what’s your theory list comprised of?


Since my hobby drive died a few months ago, I haven't had the want to get my custom Guard contingent built and painted. Hell, I am still formulating how to kitbash them. BUT, if I was going to do it and get it on the table, it would look something like this:

Mars Speadhead

HQ:
Cawl
[240]

Heavy:
Onager Dunecrawler
Neutron Laser & CHS, Extra CHS
[145]

Onager Dunecrawler
Neutron Laser & CHS, Extra CHS
[145]

(5) Kastelan Robots
Triple Phosphor
[550]

[1070]

Stygies Outrider

HQ:
Techpriest Enginseer
[47]

Fast Attack:
(4) Sydonian Dragoons
[272]

Ironstrider Ballistarii
[95]

Ironstrider Ballistarii
[95]

[509]

Cadian Battalion

HQ:
Company Commander
Kurov's Aquila
[30]

Company Commander
Grand Strategist
[30]

Troops:
Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

Heavy:
Basilisk
HB
[108]

Basilisk
HB
[108]

[411]

[2000]

Not looking to deviate beyond the two factions. The big wild card would be the Ironstriders. Using them to fill out the Outrider and give me a bit more long-range punch. Not sure they are worth it, but the list is mostly just a concept. I don't own the Guard or the Ironstriders at the moment.

May be worth killing the Stygies detachment to buff both other detachment. Adding an Icarus and another Robot to Mars, more artillery to the Cadians.

But as of right now, I am focused on buying my Eldar stuff. That faction at least has loads of options. Maybe Fires will rekindle my fire for AdMech.


Looks nice. If I had the money I would buy a Harlequins army. So cool. And a 1k sons army, and tyranids and so on and so on
   
Made in us
Moustache-twirling Princeps





PDX

For me it ins't about money, but motivation. Even my Eldar is dragging. I bought a bunch of stuff and it is sitting in box in my studio. I have a fickle muse, though.

I am sure that list isn't optimal, but it has a lot of good assets. Really though, I am just holding out a bit of hope for Fires and if that doesn't deliver, I may well sell my AdMech. Hard to be passionate about such a boring army.

   
Made in us
Longtime Dakkanaut






hey the next chapter approved is just 11 months away.

i would never sell something i painted myself. my great-grandkids get that.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in lt
Mysterious Techpriest






There will be 2-3 more changes before chapter approved. Hope admech is in there somewhere

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in jp
Been Around the Block




 rvd1ofakind wrote:
There will be 2-3 more changes before chapter approved. Hope admech is in there somewhere


This.

 ChargerIIC wrote:


A bolter fires and a Necron succumbs. His corpse rises up as a poxwalker much to the horror of his comrades. Then, to everyone's surprise his corpse rises again as a fully functionality necron. The necron and the poxwalker stare at each other, both wondering which of them is the clone.
 
   
Made in de
Enginseer with a Wrench






I wouldn´t get my hopes up high. I doubt there will be anything except some point tweaks before our next codex hits.
   
Made in us
Decrepit Dakkanaut





Hyperspace

Agreed wholeheartedly - I have a bunch of unpainted and unbuilt AdMech, I just don’t have the motivation to even look at it.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Quick-fingered Warlord Moderatus






For me, it's just time. Not enough of it. I have one Crawler top and 15 Scouts to build and paint, 30 Guardsmen and 15 Skitarii to paint... need to buy a Primaris Psyker too.

This message was edited 1 time. Last update was at 2018/01/21 02:08:52


 
   
Made in us
Lone Wolf Sentinel Pilot






I had an intense game against Nurgle Daemons/Death Guard today. Guy deep struck Mortarion and Rotigus, had some chaff on the board.

"I see Mortarion, and the gloves come off" is what I told the guy. I ran my 2k points Mars double battalion, with Belisarius Cawl of course. 4 Dakka bots, 2 Neutronagers, some Skitarii, 2 Dragoons, squad of 8 infiltrators, 1 squad of three Kataphrons with plasma, 2 Ranger squads, one with 2 TUAs, 3 Vanguard squads, 2 HQ techpriests and 1 dominus to round it all out.

I mean really, I've seen much nastier Admech lists than this. Granted its not sporting, but neither is deep striking Mortarion and Rotigus. He also had some blight lord terminators, a few psykers here and there. It was a good game, a close game at a couple points. The good old dakka bot squad came through for me as did the Neutronagers as always. Cawl is himself quite the beast. It had been a while since I had played my Admech army, and honestly I was glad I brought it today. If I had my BT army with my I would have gotten stomped hard core.

In the end, I had a decent amount of models on the field and he had 1 squad of Plague Marines left. Felt good to be able to have a game where I was confident I could compete. Lately, every game I had with my marines felt like a struggle to do anything. This went much smoother.

Can't wait for Cyraxus to come out.

This message was edited 1 time. Last update was at 2018/01/21 05:18:42


 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





Quick update for the thread... there was a major tournament in the UK this weekend called Caledonian Uprising. 96 players, 2 days. Full list pack is here should you want to read the pure cheddar: https://www.dropbox.com/s/p3dlxq0a45bbk18/Uprising18lists.pdf?dl=0

Anyway, 8th position was a well known UK player who wins a lot of tournaments, running a list which looks identical to many posted up here. I was surprised to see
a) this very competitive player take the "uncompetitive" admech, and
b) a list which looks like the kind of thing I could field!

His skill level will have made a big difference, I am sure.

Anyway here's the list.

Mars Batallion
Cawl
Techpriest Enginseer (warlord) with Chorister Technis

3 x 5 skitarii rangers, no upgrades

4 x Dakka Kastelans
1 xNeuron laser Onager Dunecrawler

Stygies VIII Outrider
Techpriest Enginseer

4 x Sydonian Dragoons with taser lance and phosphor serpenta and BSDT
1 x Sydonian Dragoon with taser lance and BSDT
1 x Sydonian Dragoon with taser lance and BSDT

Super Heavy Aux
Knight Crusader - Thermal Cannon, Gatling Cannon, Stormspear missiles



The next best AdMech came 80th

This message was edited 2 times. Last update was at 2018/01/22 12:46:27


TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in gb
Aspirant Tech-Adept






A knight in a tournament?!?

Must be lies

Edit

The rest of my comment vanished for some reason. Thanks for letting us know. Cool to see a list with a knight n it. Was his TPD the cheap option (125) or whatever it is?

This message was edited 1 time. Last update was at 2018/01/22 12:30:04


 
   
Made in us
Moustache-twirling Princeps





PDX

 Verviedi wrote:
Agreed wholeheartedly - I have a bunch of unpainted and unbuilt AdMech, I just don’t have the motivation to even look at it.


Me too. My TPEs and Dragoons are just sitting there gathering dust right now.

Really hopeful that the rumor about Fires being "no later than March" is true.

   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





Ideasweasel wrote:
A knight in a tournament?!?

Must be lies

Edit

The rest of my comment vanished for some reason. Thanks for letting us know. Cool to see a list with a knight n it. Was his TPD the cheap option (125) or whatever it is?


Well noticed - updated the list - there's no Dominus, they are both enginseers.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in de
Dakka Veteran




Seeing a couple of lists lately with 5-7 flyrants etc.: What tools can lower enemies invul saves? I know there is null zone but thats a lot of points for 1 HQ. Anyone got a better idea?
   
Made in us
Moustache-twirling Princeps





PDX

Iago40k wrote:
Seeing a couple of lists lately with 5-7 flyrants etc.: What tools can lower enemies invul saves? I know there is null zone but thats a lot of points for 1 HQ. Anyone got a better idea?


Mortal wounds.

   
Made in us
Decrepit Dakkanaut




Wonder why the Enginseer was the Warlord. Figured the bigger aura on Cawl would've been better but I guess he wasn't buffing as much as he could.

I definitely wouldn't look too hard at the list though. I'm calling it a fluke.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in de
Enginseer with a Wrench






Slayer-Fan123 wrote:
Wonder why the Enginseer was the Warlord. Figured the bigger aura on Cawl would've been better but I guess he wasn't buffing as much as he could.

I definitely wouldn't look too hard at the list though. I'm calling it a fluke.


Well he just needed to fit in 4 Robots and 1 Crawler.
   
Made in us
Quick-fingered Warlord Moderatus






Surprised by the list. A lone Knight and a lone Crawler? Weird. The Dragoon setup is interesting. This honestly looks like a pre-Codex list. Crusader was a great deal because your shooting could remove threats from the board early on, after which the Knight became unstoppable,

This message was edited 2 times. Last update was at 2018/01/22 23:00:18


 
   
Made in gb
Matthew Ward




UK

Evening Gents,

First post, long time lurker; have read this entire thread.

Went to a friendly "narrative" weekend with matched rules, where the story arc was driven by which armies won what games.

We had: GK, Ultras (No Girlyman), Nids, IG, Daemons, 2x Orks and my Ad Mech.

Points limits were 1250, large enough to take toys, small enough you can't get lots of them.

My list was along the lines of

Stygies

TPD - base loadout
Tech Priest

5 Infiltrators - Flechette & Goad

10 Vanguard - 2x plasma & tether
10 Vanguard - 2x plasma & tether
10 Vanguard - 2x plasma & tether
5 Rangers - 2x Arquebus & Omnispex
5 Rangers - 2x Arquebus & Omnispex

Onager - Neutron & Xtra Cognis
Onager - Neutron & Xtra Cognis
Onager - Icarus & Xtra Cognis

Game 1 against the IG
He said he had deep striking units at the deployment stage, so I set up a nice big anti DS spread, being able to advance a short distance maintaining this whilst claiming an extra objective (plus 2 in deployment).
We rolled Cloak and Dagger, putting him at -2 to hit and I chose the longest deployments possible
All was going well, I managed to ping & whittle off 40 Guardsmen, 2 LRBT and a Chimera, before he busted one of my vanguard squads, breaking the anti DS bubble (and another Vanguard squad on 2 men left being heroes!).
Then he brought in bloodletters via DS...
The letters in my back line, with their fight twice strat proceeded to rip me apart and I "lost". After the game I pointed out his list was illegal as it's not battleforged (required for matched play and the command points he used), and you can't have Cadians & Daemons...
I registered it as a win to myself with no objection from my opponent after that.

I played 2 more games which were both against the Orks and both went horribly similar, both had the long deployments as before
Orks came forward, some by vehicles, some on foot and all met the same fate... across both Ork games I lost my infiltrators and one of the ranger squads (game 1) and 6 vanguard (in the other)...
A very special moment came when my infiltrators thought a warboss in mega armour was bein a pansy at the back, appear 9" away, open up with the flechette and put 3 wounds on him, charge 11" and kill him before he can swing back; my opponent looked down at the dice and just saw
Another moment came in the same turn, the unit that had charged and killed the 5 rangers consolidated into an onager (put there to block access to the TPD), the onager fell back and I moved a unit of vanguard around, chose the canticle for +1S (at the start of the player turn), shot, decimated, then charged with wounding now on 3s against the orks because of the rad poisoning, wiping out from 30 to all but 8 left!

Whilst it wasn't a competitive WAAC weekend by any means, it was my first forays into 8th (I played from 2nd to 6th, and stopped for 7th) and thoroughly enjoyed it!

I can see how the criticisms in the thread have come to be, and transports would be nice giving options instead of just gunline, and I don't know if the Omnissiah was just on my side but I found that just the volumes of dice the vanguard generate and a bit of careful choice in canticle (where you can, I didn't use a single canticle more than once in a game meaning I was trying to pick and choose at the right times in advance, never allowing the random chance), with Nonagers to scare the out of vehicles was great fun tactically and competitive at this weekend.

The Nid player was the only other one to win his 3 games... he's told me he's coming for me soon to determine the ultimate showdown of ultimate destiny! I'm going to play the same list for fairness (as is he), but my painting table does now have 4 Dakkastellans on it with Daddy Cawl.

Enjoy - Artosey

Enjoy!
Artosey.

Forces
Current
Mars Stygies Expeditionary Force; Thousand Sons Warband

Inactive, retired, lost, got rid of:
Emp Children Taskforce (disbanded); Chaos Undivi (AWOL); Orkses (Warboss slain before Waaaaagh); Blood Angels 8th Company (retired); Eldar Liberation Force (lost in the warp) 
   
Made in gb
Aspirant Tech-Adept






Cheers for the report.

Keep em coming folks
   
Made in de
Dakka Veteran




 em_en_oh_pee wrote:
Iago40k wrote:
Seeing a couple of lists lately with 5-7 flyrants etc.: What tools can lower enemies invul saves? I know there is null zone but thats a lot of points for 1 HQ. Anyone got a better idea?


Mortal wounds.
Yeah well if thats all then we are doomed. I was looking for something more here.

Suzuteo wrote:
Surprised by the list. A lone Knight and a lone Crawler? Weird. The Dragoon setup is interesting. This honestly looks like a pre-Codex list. Crusader was a great deal because your shooting could remove threats from the board early on, after which the Knight became unstoppable,


You can do great things with a knight...if you dont have to play against Eldar nowadays. There are very few lists that take any anti tank so with good match ups I can see how he got that far.

This message was edited 1 time. Last update was at 2018/01/23 07:39:46


 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





Slayer-Fan123 wrote:
Wonder why the Enginseer was the Warlord. Figured the bigger aura on Cawl would've been better but I guess he wasn't buffing as much as he could.

I definitely wouldn't look too hard at the list though. I'm calling it a fluke.

It's not a fluke. The guy is part of ETC Team England, is currently #3 rated UK player in the ITC rankings and when the results of this one are submitted, he is likely to be #1. Won the first UK tournament of 8th edition with Stormravens as well.

it's pretty hard to fluke 5-0 and two 20-0 wins as well!

Would love to have watched the games to see how he deployed and screened.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in us
Moustache-twirling Princeps





PDX

Iago40k wrote:
 em_en_oh_pee wrote:
Iago40k wrote:
Seeing a couple of lists lately with 5-7 flyrants etc.: What tools can lower enemies invul saves? I know there is null zone but thats a lot of points for 1 HQ. Anyone got a better idea?


Mortal wounds.
Yeah well if thats all then we are doomed. I was looking for something more here.


We have one of the best, most reliable means of dishing them out. So hardly doomed. Each Robot will do ~7 wounds and a mortal wound to a Flyrant, meaning ~5 wounds get through the 5++. So two Kastellans can drop a Flyrant somewhat consistently. Six of them means about three dead a turn. With a good screen to keep them off you, that means they have two turns to watch a massive chunk of their army get wiped off the table by one of our units. This doesn't factor in the remaining 1000pt of our army shooting.

   
Made in us
Quick-fingered Warlord Moderatus






Iago40k wrote:
 em_en_oh_pee wrote:
Iago40k wrote:
Seeing a couple of lists lately with 5-7 flyrants etc.: What tools can lower enemies invul saves? I know there is null zone but thats a lot of points for 1 HQ. Anyone got a better idea?


Mortal wounds.
Yeah well if thats all then we are doomed. I was looking for something more here.

Suzuteo wrote:
Surprised by the list. A lone Knight and a lone Crawler? Weird. The Dragoon setup is interesting. This honestly looks like a pre-Codex list. Crusader was a great deal because your shooting could remove threats from the board early on, after which the Knight became unstoppable,


You can do great things with a knight...if you dont have to play against Eldar nowadays. There are very few lists that take any anti tank so with good match ups I can see how he got that far.

It's all relative. We actually can handle Flyrants better than most with Icarus Crawlers (which I now prefer over Neutron Crawlers) and Kastelans.

Well, yeah. The meta is moving more and more towards infantry with really big guns or things with crazy invulnerable saves (especially stuff that flies). I personally rely on my Kastelans and Basilisks for anti-tank now; Icarus Crawlers can take out flying characters and vehicles. Anyhow, Knights are essentially three tanks glued together with an invulnerable save. They've always had the best average win rate, but in tourneys, it's usually the outliers who win all of their games that take the top spot, and Knights have a few completely awful matchups.

This message was edited 4 times. Last update was at 2018/01/23 19:17:41


 
   
Made in us
Moustache-twirling Princeps





PDX

Hitting with the Daedalus is iffy, though re-rolls help. It has to get past the invuln to do its d6, which can be great or awful. You may do another point with the Gatling, maybe two. Two more wounds from the Twin Icarus, but half are stopped by the superior armor save. So, d6+4 or at maybe best, d6+6. No mortals. So basically you need to doll a 4+ to kill the sucker outright and that is just one dead Flyrant... maybe. Now, that is averages. It can swing high and low, but so can anything.

Our Robots seem more capable and since I am bringing Neutrons now over Icarus because the Kastellans do what the Icarus does generally and the reduction in flyer spam making them less useful too - why take an Icarus? Plus, the Neutron can nuke flyers with CDI strat.

To me, the Icarus is a unit we just don't need anymore. Sadly.

   
Made in us
Quick-fingered Warlord Moderatus






Because we cannot depend on Kastelans for everything. Against infantry, flying characters, and flying vehicles, each Crawler frees up one Kastelan to shoot something else.

Neutron Crawlers are really good against things that are not very good against the things that are strong right now. We are a reactive army, like it or not.
   
Made in gb
Aspirant Tech-Adept






That last sentence took a couple of goes reading lol.

Inception style...

Do people get some mileage taking neutron and Icarus in a list together?
   
Made in us
Moustache-twirling Princeps





PDX

Suzuteo wrote:
Because we cannot depend on Kastelans for everything. Against infantry, flying characters, and flying vehicles, each Crawler frees up one Kastelan to shoot something else.

Neutron Crawlers are really good against things that are not very good against the things that are strong right now. We are a reactive army, like it or not.


Neutronagers are good against a lot of stuff. Popping a tank at range or downing a flyer is useful. Those don't go away and can also help against random outliers, such as Knights.

And sadly, we do need to rely on Kastelans for just about everything. They are our most reliable means of deliver ranged firepower with mortal wounds. I am not sure I will be leaving home without six anymore.

On the topic of freeing up Kastelans to shoot, why not just take more Kastelans? I have even debated on two units of Robots to test (either 4/4 or 6/3) - even though that hogs up CP like crazy with Wrath. Being able to spread even more shots seems to be clutch for us, since most of our faction is mediocre or worse.

Funny that my mind is going that way when that was something we saw early on that didn't work that well. Post-Codex and CA, though... maybe Robot spam will work provided we keep a dense Guard screen ahead of it.

And with that in mind, here is a stupid list:
Spoiler:


Mars Spearhead 1CP
HQ:
Cawl
[240]

Heavy:
(6) Kastelans
[660]

(4) Kastelans
[440]

Neutronager
[140]

Neutronager
[140]

[1620]

Cadian Battalion 3CP

HQ:
Company Commander
Aquila
[30]

Company Commander
GS
[30]

Troops:
Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

Infantry Squad
Mortar
[45]

[195]

Cadian Battalion 3CP

HQ:
Company Commander
[30]

Company Commander
[30]

Troops:
Infantry Squad
Mortar
[45]

Infantry Squad
[40]

Infantry Squad
[40]

[185]

[2000]

10 CP w/ Recyclers
Wrath-centric list: 2 CP for BO and then the 6-strong unit can Wrath each turn. We have a fallback Robot unit in case our first one gets tangled up (which seems ludicrous with 60 bodies for a screen).

Two Neutronagers can handle ancillary threats like flyers if need be or pop transports. Each turn if we use Wrath and Conqueror, we should net back 1CP. With strats being majorly important, we will likely get 1-2 CP from Aquila a game too - enabling us to Wrath four straight turns, or five if we net just 2 CP from the enemy.

The perk with this list is the added 72 Phosphor shots it has in addition to the usual 108. And the enemy has to wade through bodies to get to our gunline. Obvious drawback is that the list is immobile in theory - though the mortar-less squads could aim at objectives and hope for the best. Also... it looks boring as hell to play and has no answer to things out of LoS (if that is an issue).

   
 
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