First off, my post earlier sound WAY more sarcastic than I meant it. My apologies if I offended. I'm at work & can't proofread as much as I would at home.
Mahu wrote:Monstrous Creatures would still be worth the points even with this change. They wouldn't need this rule if they where adequately priced now. The problem is with high toughness multiple monstrous creature models. They are infinitely more survivable than most tanks at their point level. And considering the added insult to injury that the lack of heavy weapons in the newer lists, spells a need for such a band-aid. The idea behind this is that a MC is so big and hulking, weak parts are more exposed, or that there is a greater chance that they are hit. You can't tell me that a SM with a meltagun melting a Carnifexes face has the same damage potential as a graze by a Lascannon. Furthermore, most monstrous creatures don't have to deal with a small little rule that applies to infantry level multiple wound creatures, namely Instant Death. A possibility of a "critical hit" causing Instant Death gets thrown out a window when the biggest MC offender, Tyranids, ignore that rule
I can understand SOME of your points... but I think that most of what you're talking about is based on personal preference and not looking at the big picture.
Also, I think you're off base in some areas. I'll explain:
Re: Lack of Heavy Weapons in newer lists.
What lists? I have all the newest codexi and, aside from Tau (which I don't understand because it's just like reading Martian to me for some reason
LOL), they have plenty.
You can't tell me that a SM with a meltagun melting a Carnifexes face has the same damage potential as a graze by a Lascannon.
No offense, but that is a ridiculous comparison.
A successful wound roll is not supposed to represent a "graze" by one weapon or a "melted face" from another. A wound is a wound. DESCRIBE it however you want, but a WOUND is something that wounded successfully. if you're going to compare the 2, you have to compare them both as "face shots" or whatever.
In that case, I say Yes. They are roughly equal.
A
LC is a stronger weapon with a longer range but, as it is a light based weapon, armor is slightly more resilient against it than a Melta gun (which can do more damage to a tank than an individual, due to the Melta technology).
LC= S9, AP2
Melta = S8, AP1 (
IIRC... it might be 2, but I'm pretty certain it's 1... Can't recall EVERYTHING
LOL).
The idea behind this is that a MC is so big and hulking, weak parts are more exposed,
They ARE more exposed. That's why they can be shot at, even if there is a combat between you and them.
It doesn't mean their weak spots are bigger. that doesn't make sense. Typically, large things get that way due to smaller or non-existent weak spots.
or that there is a greater chance that they are hit.
We're not talking about hitting them. We're talking about wounding them.
If you want a bonus to HIT them, fine... While I'd disagree, I'd understand it... but you'd better apply that to EVERYTHING as big as them or bigger (Tanks, Bunkers, Gargantuan Creatures etc).
Furthermore, most monstrous creatures don't have to deal with a small little rule that applies to infantry level multiple wound creatures, namely Instant Death.
There's a flaw in your logic.
They're immune because of their high Toughness, not their size.
Again, unless I'm remembering their rules wrong,
MC doesn't automatically grant them no instant death. They have to have another rule that allows it.
A possibility of a "critical hit" causing Instant Death gets thrown out a window when the biggest MC offender, Tyranids, ignore that rule
ALL Tyranids ignore the rule, if they're within synapse. It's one of the benefits of Synapse.
Just for comparison, let's say you had 2 Tyranid creatures OUT of Synapse... a Ravernor and a Carnifex.
Now (though it's not possible), let's say - for the sake of discussion- that they had the same # of wounds and same Toughness.. Shoot... the WHOLE stat line is the same. Would you still think the carnifex should be affected by your rule? Would you feel that BOTH should be? Why or why not?
Do you feel as if Tyranid
MC's shouldn't benefit from Synapse?
Finally, to revisit
MC's vs heavy wepons...
You seem to be forgetting that a balanced list (even
IG) should have
HtH options available. If the player didn't choose to take
HtH options, then you can't fault their opponent. Plus, even though their
HtH options might PALE in comparison... they're the one who chose to play that army, not their opponent.
My $.02.
Eric