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![[Post New]](/s/i/i.gif) 2007/12/16 05:32:16
Subject: Anima
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Deathwing Terminator with Assault Cannon
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I noticed this miniatures game after buying the related card game on a whim.
http://www.fantasyflightgames.com/anima_games_miniatures_gameplay.html
Anyone have experience with it?
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![[Post New]](/s/i/i.gif) 2007/12/16 06:01:29
Subject: Re:Anima
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[MOD]
Madrak Ironhide
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The minis are cool, but I'm not so sure how well the combat
system works out (I only tried a demo).
Each model comes with chits, and has an action pool. The chits
count out how many action pool points they have left.
Every action costs a certain number of action points. I think
moving a model counts as two.
The thing is, each model has a maximum action pool and a
refresh rate. So if you use all your action points and your refresh
rate is 2, then next turn you'll only have 2 action points.
Models activate one after the other in a turn. So I activate a model
then you activate one until everyone has activated.
I believe attack/damage rolls are all one die roll. You roll
attack to hit vs. defense (or whatever stat it is), and for each
number you roll over the required you add it to the base
damage you would have caused.
The models are characterful and their rules make each one
unique (as far as I can tell), but like I said I'm not sure if
I like the combat system.
The basic rules are short enough that I think they're going to
go wipe them every edition. I don't know if that's good or bad.
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![[Post New]](/s/i/i.gif) 2007/12/22 15:37:52
Subject: Anima
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[DCM]
Tilter at Windmills
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The action/refresh mechanic seems pretty neat. I'd like to try this one out. I don't think anyone near me stocks it though.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2008/02/19 16:40:20
Subject: Anima
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Dakka Veteran
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Mannahnin, if you are in NH, Tripleplay in Lebenon NH stocks Anima...It's a bit of a haul from Manchester, but on a sat or sun drive could be rather nice!
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![[Post New]](/s/i/i.gif) 2008/04/08 03:15:02
Subject: Anima
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Infiltrating Moblot
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Imagine it's Warmachine with everyone as warcasters, and EVERYTHING requires focus to do.
Very skirmishy, 4-6 models in a standard game. Basically set in Final Fantasy 7. If you like games that require some basic resource management it's a good one.
I'm doing the neutral faction... because those damn Grays... you never know what they're thinking.
If I die, tell my wife I say... hello.
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![[Post New]](/s/i/i.gif) 2008/04/16 22:17:00
Subject: Anima
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Regular Dakkanaut
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I thought the game was a little pricey at $10 a fig, but these days that isn't seeming so much.
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![[Post New]](/s/i/i.gif) 2009/06/19 22:55:39
Subject: Anima
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Spawn of Chaos
Belgiƫ
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I play it. It's extremely good for it's price.
Minis are beautiful and you only need a handful for a good game. Background is quite nice too, well developped. A book with rules/fluff will come soon out but the faq's online and the rulebook that comes with the starters gives most info. It's mainly focussed on comboing moves, special abilities and letting your team work together well. So it's not just about rushing forward. But using their abilities and actions at the right moment.
It's well worth checking out. I advise it.
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![[Post New]](/s/i/i.gif) 2009/06/21 00:02:23
Subject: Anima
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Fixture of Dakka
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It's a very good game. The fact that every model can "Dodge" is a minor detail that makes even the frailest characters survivable if you play them that way. The starter sets are certainly worth it, just make sure to pick up one with "Saga II" written on it or else you'll have to get the rules updates from online. The pieces are beautiful, but damn that detail is tiny. Be very careful when priming, even that can obscure faces and the like. If you're starting out, pick based off the models you like since the game is still fairly balanced at this point. The big figs are really, really cool.
Empire - slow, armored (with one of the best range characters thrown in)
Church - glass cannon, really good support figures, and specialized hunters (my fav)
Wissenchaft - Can't remember at this point
Sammael - Balanced, monstrous/demony guys
Azure Alliance - Sneaky, sometimes sniper rifles are involved
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/06/21 08:36:46
Subject: Anima
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Spawn of Chaos
Belgiƫ
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Yep Wissenchaft are the technology fellows. Don't know how they play but they have a lot of guns and arcane mecha/Artifact creatures too.
Azure Alliance - Stealth is an important element in their setup. Very assassin orientated but they have some tough guys too.
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