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Made in us
Clousseau





Wilmington DE

Thank you Tabletop Gaming News
Hi guys,

Okay, the big reveal time. . .

Last year, we were contacted by a software company. Their lead design team in Singapore had seen BF Evo and then contacted their UK Licensing office, basically saying 'you _have_ to get these guys working on our stuff!'

The company was Ubisoft, and the design team was working on the Tom Clancey franchise.

You can understand the excitement. There were a lot of big ideas being talked about. There was talk of huge runs of pre-painted models being distributed through games stores, Play.com and Toys R Us. Some ideas were more feasible than others.

We boiled everything down to a hobby games release, which would serve as 'proof of concept'. Basically, if we did a cracking job on the game and miniatures for our current hobby games market, we could then look forward to a more mainstream release (with pre-painteds and everything else). We would have begun with End War, but slowly covered the whole franchise as new versions of games, such as Rainbow Six and Ghost Recon (along with some others not yet announced), were released. Each game would have been compatible with the others, so you if your Rainbow Six teams were getting constantly kicked by the terrorists, you could use Ghost Recon instead. If the terrorists needed help, you could swap them out with frontline Russian units, and so on. There would have been 'macro' rules, similar to the current BF Evo, for large scale games like End War, and 'micro' versions for smaller actions, like Rainbow Six, with more detailed weapon and damage rules. And so on.

We had everything agreed in principle with Ubisoft, and just needed clearence from Tom Clancey's lawyers (you'll remember a sideways mention about a third party). Unfortunately, for various reasons, there were hurdles that could not be cleared.

While we continue to talk to Ubisoft (and others) about various games, what we had hoped and intended for BF Evo will not be happening for the foreseeable future.

So, where do we go from here? Well, we have some ideas, but given the extreme loyalty shown by fans of the game through the most trying of times, we have decided to pretty much hand the choice over to you. You get to decide what happens to the game. These are the current options.

1. We turn the game over to you.
Building on the work of the good people at Evocommand, we make the game public, allowing anyone to write for it. There will be some legal bits and bobs, but nothing too strenuous or binding. Basically, it would allow anyone to post (maybe even PDF publish, it can be discussed) new scenarios, units and armies. Models could be used from any existing model manufacturer.

2. We revise the game.
There are a small number of rules issues that could be resolved with a re-release. However, the main thrust here would be a new setting. We would propose pushing the game's setting a little further into the future, making it 20-30 years ahead, and thus bringing in a lot of new tanks and weapons - existing ones would still be used, but the Abrams would be the equivalent of something like a Chieftain! Rules would be included to use all current tech kit (even models from other manufacturers, giving you access to just about everything available to armies today), but we would also release a new range of models whose technology would be based on the most speculative material today. Real next gen stuff. The models themselves would be a mixture of metal and resin, no pre-paints (sorry, but pre-paints are not going to happen any time soon).

3. We really revise the game.
At least in terms of setting. Looking over computer games such as Ace Combat 6, there is little pretense to make a real world setting, allowing them to mix and match eastern and western equipment to their content. Potentially, we could look at doing something similar, and thus avoid any issues raised by depicting real world combat.

4. Something else.
We are giving you the choice anyway, so if you have a better idea, let's hear it!


TGN Link
Mongoose Link

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Well no good news in here for fans of the game or the company but at least some refreshing honesty in a world where most company spokesmen sound like Baghdad Bob.

 
   
Made in ca
Fresh-Faced New User




I dont trust mongoose further than i could throw them. They come out with way too many games, dont support them and then they die. Almost every game dies a quick death, or is "redone" within what seems like a year or two. The models all feel rushed, i even bought a army box of ISA space ships from them for Babylon 5, which over half the ships were miscast, and they didnt even replace the models, even after i got on their case about them. Sorry, but if anything this is probably a good thing in the long run for tom clancy fans.
   
Made in us
[MOD]
Madrak Ironhide







Guess what? Mongoose is scrooood.

I wanted to play Babylon 5, but after the whole Starship
Troops AND Battlefield Evolution breakdown I decided not
to.

I guess this is what happens when a company works on
rules, eh?

I keed.

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Made in ca
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Squirrelmaster wrote:I dont trust mongoose further than i could throw them. They come out with way too many games, dont support them and then they die.


So the same problem as the Sega Dreamcast had?
   
Made in us
Hangin' with Gork & Mork






That wasn't the problem the Dreamcast had. Sega supported it. EA didn't support it, but that's more akin to 40k failing because GF9 doesn't make templates for it.

Now the Sega Saturn got no support from Sega USA practically.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in ca
Deathwing Terminator with Assault Cannon






Ahtman wrote:That wasn't the problem the Dreamcast had. Sega supported it. EA didn't support it, but that's more akin to 40k failing because GF9 doesn't make templates for it.

Now the Sega Saturn got no support from Sega USA practically.


I was referring to the system fatigue of having the Sega CD, 32X, and Saturn all released and forgotten about in short order.
   
Made in us
Longtime Dakkanaut




Long Beach, CA

what is this game?

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
Made in us
[MOD]
Madrak Ironhide







Battlefield Evolution was Mongoose's foray into prepainted
non-collectible miniature games. Its success was supposed
to lead into a pre-painted non-collectible Starship Troopers,
but we've never seen the Starship Troopers release as the
Battlefield Evolution turned out far worse in production
quality than people anticipated.

Battlefield Evolution was supposed to be a near-future/
modern technology skirmish game.

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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Clousseau





Wilmington DE

I may pick up some BFE tanks and vehicles, just because they're on clearance in so many places these days, but I'd NEVER touch the troopers.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in gb
Fixture of Dakka






Sheffield, UK

The models themselves would be a mixture of metal and resin, no pre-paints (sorry, but pre-paints are not going to happen any time soon).


Are Mongoose pulling out of pre-paints on all their lines?

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Made in gb
Regular Dakkanaut




George Spiggott wrote:
The models themselves would be a mixture of metal and resin, no pre-paints (sorry, but pre-paints are not going to happen any time soon).


Are Mongoose pulling out of pre-paints on all their lines?


If the BFE ones were the best they could come up with, then here's hoping.

I'm not against prepaints per se, but the price/quality they were offering was just insulting.

   
Made in us
Clousseau





Wilmington DE

Tetchy wrote:
George Spiggott wrote:
The models themselves would be a mixture of metal and resin, no pre-paints (sorry, but pre-paints are not going to happen any time soon).


Are Mongoose pulling out of pre-paints on all their lines?


If the BFE ones were the best they could come up with, then here's hoping.

I'm not against prepaints per se, but the price/quality they were offering was just insulting.



Like their unpainted SST line was so great? One word: Skinnies.

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

The troopers were pretty good and the regular Warrior bugs were outstanding, IMO.

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Made in ca
Deathwing Terminator with Assault Cannon






Mannahnin wrote:The troopers were pretty good and the regular Warrior bugs were outstanding, IMO.


The trouble with Mongoose - I'm generalizing here - is the lack of consistency. You can see this with the Warrior Bugs vs. the Skinnies. You can also see it with their RPG products - some are excellent, but they also have a reputation for shoving mountains of d20 crap through the door. The BFE line was definitely in the bottom end.

It'll probably hurt them though. Lots of hobby shops have tons of BFE stock which isn't moving. If the game gets dropped it'll be dead weight on the shelves until it's discounted 80%. This happened with Confrontation here in Canada, and as a result many stores aren't carrying AT-43 or Age of Ragnarok. I could see Mongoose running into similar problems the next time they try to launch a game after burning retailers twice with the original SST and BFE.

This message was edited 1 time. Last update was at 2008/01/24 15:07:32


 
   
 
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