Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2008/02/02 18:08:32
Subject: Vehicle armor facings and majority units
|
 |
Implacable Skitarii
|
I was under the impression that you checked for where the majority of a unit was when determining what facing vehicles were hit on. For example if a Hammerhead was shot at by a group of three sentinels. Two of them are on the side and one is on the rear. I thought that since the majority were on the side armor that was the one they used to determine damage. Likewise that was also the facing used to determine what armor they struck against in assault. Is this a total fabrication of my own twisted mind, or is there a rule somewhere that supports this? If anyone can think of one could you supply me with a page reference?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/02 21:17:01
Subject: Vehicle armor facings and majority units
|
 |
Longtime Dakkanaut
Cherry Hill, NJ
|
I looked this up the other day. What ever side each individual model can draw a direct line to is the site that it will either Assault or shoot at.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/02 23:22:13
Subject: Vehicle armor facings and majority units
|
 |
[ADMIN]
Decrepit Dakkanaut
|
Total fabrication. It is done on a model by model basis.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/03 05:05:02
Subject: Re:Vehicle armor facings and majority units
|
 |
Implacable Skitarii
|
Thanks a bunch. Is there perhaps a rule about majority facing and armor value for the assault phase that I had mistakenly extrapolated this from?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/03 06:29:36
Subject: Vehicle armor facings and majority units
|
 |
Quick-fingered Warlord Moderatus
|
These guys are correct in that it is model by model in 4th edition, however amongs the other 5th edition rumours is what you said, where the majority facing is used, not counting weapons that can't hurt it.
|
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/03 11:39:31
Subject: Re:Vehicle armor facings and majority units
|
 |
[ADMIN]
Decrepit Dakkanaut
|
Kroeger wrote:Thanks a bunch. Is there perhaps a rule about majority facing and armor value for the assault phase that I had mistakenly extrapolated this from?
No, but models have to charge the side of the vehicle they're facing before they charge. They aren't allowed to 'wrap around' to another facing during their charge.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/04 14:37:02
Subject: Re:Vehicle armor facings and majority units
|
 |
One Canoptek Scarab in a Swarm
|
This came up in a game this weekend in a different manner. An enemy Tau battlesuit was on the line between the front and side armor of my predator. I mean right on the line. If you draw a LOS from the right gun, he was on the front armor and the LOS for the left gun was on the side. Since the Tau had one of those multi tracker things, he could fire each gun at a different unit. The Tau player made an argument that each gun would hit a different side because of this. He was over ruled and we diced for it.
However, if the enemy shooting at my predator had been another predator, each side Lascannon sponce would have been in a different arc. Since you draw LOS from the gun barrel, would each gun hit the side it could see?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/04 15:20:38
Subject: Vehicle armor facings and majority units
|
 |
Lead-Footed Trukkboy Driver
|
For the tau: I'm positive that all of his weapons would have to have fired at either the front or the side. Since you said that he was exactly straddeling the line, I think the correct thing to do would have been to roll to determine which facing took the shots. I don't belive the rules are going to give an answer on this as generally a single infantry model can't fire more then one weapon (the multi-tracker allowing for this).
If it's so close, next time when moving the suit, orient his front so that the guns are clearly facing the side armour.
If it had been a predator, I think the LOS rules for targetting from the gun barrel would be sufficient for each weapon targetting a different facing.
|
This message was edited 1 time. Last update was at 2008/02/04 15:22:14
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/02/06 12:11:29
Subject: Vehicle armor facings and majority units
|
 |
Quick-fingered Warlord Moderatus
|
Well, The railgun technically isn't two weapons, it's a single weapon system that happens to be twin linked, so as mentioned the thing to do would dice off for which side to use. Just to re-iterate, you can't get 2 railgun shots from a single broadside, you just get to reroll misses, so if he has been using his multi tracker to "fire both railguns" then you may want to correct him in your next game session. Also, the Target lock (which lets you target a different target to the rest of the squad, possibly what you meant) doesn't allow a single model to have different targets for different weapons. The wargear that you described (each gun at a different target) is only available to Tau tanks.
|
This message was edited 1 time. Last update was at 2008/02/06 12:12:33
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
|
 |
 |
|