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Made in ca
Drone without a Controller




Ottawa, Canada

So, I made this list about a week ago and I've got all the models except for a few Fire Warriors. Any critique and comments are welcome, and if I missed something let me know. Oh, and should I maybe scrap the TL or the DL on the Railhead to throw some Stimulant Injectors on a Shas'O?

HQ

Shas'O
Fusion Blaster, Plasma Rifle, Shield Generator, HW Multi-Tracker
132 points

Shas'O
Fusion Blaster, Plasma Rifle, Shield Generator, HW Multi-Tracker
132 points

Elites

Stealthsuits[x3]
Burst Cannons

Troops

Fire Warriors[x12]
Pulse Rifles
120 points

Fire Warriors[x12]
Pulse Rifles
120 points

Fire Warriors[x12]
Pulse Rifles
120 points

Fire Warriors[x12]
Pulse Rifles
120 points

Fast Attack

Empty - just the way I like it.

Heavy Support

Broaside Battlesuit[x3]
Smart Missle Systems, Targetting Array[x3]
240 points

Broaside Battlesuit[x3]
Smart Missle Systems, Targetting Array[x3]
240 points

Hammerhead Gunship
Railgun, Smart Missle System, Multi-Tracker, Target Lock, Decoy Launchers
180 points

Total - 1494 points

This message was edited 1 time. Last update was at 2008/02/14 15:39:53


Heaven's not a place where you go when you die: it's that moment in life when you actually feel alive, so live for the moment. 
   
Made in us
Longtime Dakkanaut




Cherry Hill, NJ

I would say less Fire Warriors and more Fire Knife Suits. Otherwise I think you have a decent list there.

Never underestimate the power of Piranhas in large groups.
   
Made in ca
Drone without a Controller




Ottawa, Canada

Fireknifes? Really? I know if I were going to take any Crisis they'd be Helios suits, probably 2 monats which come to 62 points a piece, same as a Fireknife. I despise Missle Pods, they're useless in every respect. Sure, light armour, big woop. Fire Warriors can easily take care of light armour, which makes the Missle Pod a waste. Sure, it can wound monstrous creatures on 3s, but they'll probably still have a 3+ save. That's just my opinion on them.

Your suggestion of Pirahnas was something I never considered. True enough, they're not cheap units at 60 points a piece but if used right they could without a doubt be devastating. I'd probably roll 2 of them with Fusion Blasters and Targeting Arrays at 70 points a piece and just smoke the gak out of any enemy armour. The only thing is that that's what my Broadsides are there for, so I might eventually have to swap out a Broadside from each squad for some of these guys. I'll have to buy them first, which'll probably happen in a couple months after my laptop is paid off.

Thanks for your comments, they were much appreciated. I'd have never thought of using Pirahnas.

Edit: I've been toying with the idea of pulling some Heatwave suits in a 2 man team. Throw on a Blacksun Filter to fill up the last Hardpoint and they're only 34 points a piece and 68 for the squad. Cheap and extremely effective if you can use them right.

This message was edited 1 time. Last update was at 2008/02/14 16:31:32


Heaven's not a place where you go when you die: it's that moment in life when you actually feel alive, so live for the moment. 
   
Made in us
Crazed Cultist of Khorne




Nice list, i think this one would give my ork list a good run (the one you commented on earlier.)

If Rampage Jackson was in warhammer, he would be an ork. 
   
Made in ca
Fresh-Faced New User





Nice list but I think it is not fully optimized/missing parts...

HQ:Okay, but I personally would take a ninja'o(costs same points if not less...), but that is about your personal playing style...

Elites: Jebus please take some crises!(any type...!)

Troops: Change to 3 FoF squads instead of 4 static squads...

Fast Attack: Don't need to take anything, pirannahs are in my opinion useful, but you may not feel the same way about them...

Heavy Support: Replace one of the broadside squads with a railhead or an ionhead, either way use the extra points to give the remaining squad A.S.S. and buy some crises in elites or a fish for your firewarriors...

-Nooobody

Record (with marines):
2-0-3
For The EMPEROR!!! 
   
Made in ca
Drone without a Controller




Ottawa, Canada

You're right about the Ninja'O, he doesn't fit my playing style. When I throw my Shas'O into combat, he usually needs that Shield Generator(it saved him I don't know how many times yesterday) so I can't have both. Although I'd love to run 2 Ninja'Os, I have to be sensible and the SG is just much more viable.

I tend to only take Crisis suits when they have better odds to hit. For a good suit, it's a big point sink. I might think about a couple of Helios suits, but they're already in my 2000 point list.

Don't underestimate the power of static Fire Warriors. They're amazing if used right. You just have to know how to deploy them.

I'm seriously thinking about Pirahnas, they seem better and better ever time I look at them. Maybe not for this list, but if I get the spare cash for them probably my 2000 pointer, again.

Broadsides are the best points you'll ever spend. A.S.S is more points, and I'd rather have TA on them. If Railguns hit, damage is guaranteed.

Thanks for the suggestions Nooobody, and I'd love to see our lists clash CGK, it'd be one hell of a close game.

Heaven's not a place where you go when you die: it's that moment in life when you actually feel alive, so live for the moment. 
   
Made in gb
Dakka Veteran





I've found deathrain suits work fairly well. I usually have 2 in one team, and they are great. They're fairly cheap, can hurt just about anything, and have the range to threaten most of the board while hiding behind whatever terrain is available.

Holy thread Necromancy Batman. We just might have a new record. - Jayden63 commenting after someone responds to one of my battlereports from 27 months ago 
   
Made in us
Regular Dakkanaut




Flower Mound Texas

Static warriors aren't as good as you think.
They offer fine fire support till combat brakes out. Then you'll LoS gets all muddled and melee spreads through your gunline like gangrene.
Gunlines work great against hordes. That is pretty much all they work good against.

All out of witty one-liners. 
   
Made in ca
Drone without a Controller




Ottawa, Canada

True enough Deathrains are powerful suits that can do anything required of them, but the thing is they don't specialise. Deathrains are great for smoking light armour, and that's about it. Monstrous Creatures? Sure it's easy to wound, but the MC still gets a save most likely, and there aren't enough shots coming from the Deathrains to do decent damage. That's why I like Broadsides, you know they're good at what they do and you can count on them. A good thought, but I much prefer the Helios suits.

Static Fire Warriors don't cost me 200 points(that'd be the minimum) a squad. I like to keep it that way. The way I play with my Fire Warriors leaves them as expendable, sadly. That's why they don't have a Shas'Ui. I plan on things, such as jump troops hitting my lines 2nd turn. That's why if stuff like that even has a chance of happening, I start off by setting up differently and already have my damage control set up. That's if something makes it that close though.

Funny story about gunlines actually. I was playing 1000pts against some Thousand Sons and he decides to set them all up out in the middle. So I set up my Fire Warriors opposite in gun lines(all 36 Fire Warriors) and then had my Broadside off to the side in some cover and what not. First turn he moves straight up and falls a couple inches short to hit me. My turn, I wipe out half his army. I played the rest of the game like a suicidal maniac to make things a little more fun for the both of us. Still won though.

Heaven's not a place where you go when you die: it's that moment in life when you actually feel alive, so live for the moment. 
   
Made in ca
Fresh-Faced New User





I agree with you Moose, about the gunlines...they can be effective in the hands of the right player...nice story by the way...I think presonally that a ninja'o would be very good on your list because he can hit-and-run in and out of advancing enemys and allow your gunline to get some premium shots at them and keep your 'o out of shooting harm...try adding SI to your 'o if hes gonna go into cc...I find it very effective, and for 10 less points you could make some of your broadsides A.S.S...proxy the pirannahs(they are fun and very effective at thier roles(NOT fusioning tanks up the ass, but distracting the enemy with more skimmers))and see if you like them...I personally think they have won me a few battles by taking the heat off my other 4 skimmers...but they are better suited for some players and not others...

-Nooobody

Record (with marines):
2-0-3
For The EMPEROR!!! 
   
Made in us
Regular Dakkanaut




Flower Mound Texas

So what do you do in recons and objective missions?
Or maps with heavy terrain.

And I'm not saying fire warriors can't kill, I had a frined who won't shut up about how he mowed down a death company i one turn. But average shooting for tau FW against a marine.
12 shot = 6 hits = 4 wounds = one dead marine.

I've seen people run six 12 man gunlines and kill 6 marines consistently. Meantime heavy bolter fire murders FW and LD 7 sucks to test on.
Your standard ML PG crisis suits cost twice as much as a FW squad and do twice as much killing. They have a larger breasth of targets and can avoid taking any return fire.

That said I wish gunlines performed better. I just love the Tau FW models.

All out of witty one-liners. 
   
Made in ca
Drone without a Controller




Ottawa, Canada

I like the thinking behind the crisis suits, but you've gotta realise you're not always gonna play marines. Horde armies come along a lot more often then you'd think, and with horde armies there's only one thing that can assure stopping them: guns. The more the better. Sure, I could fit burst cannons, and I'm seriously thinking about an Airburst Frag. but I'd rather take Stealths. Which are well worth their points, but they can't rapid fire.

As for the ninja'O, although I'd love to play one, they aren't quite fitting. I can't play a Shas'O without a shield generator, it's just too worth it. And that take up a hard point, so that leaves me with 2 hard points, and VRT takes up another hard point. That leave me with one weapon and that's not cool. As for SI, it's not as effective when your Shas'o is getting pummelled by lascannons and the like.

... More later, gotta go for now.

Heaven's not a place where you go when you die: it's that moment in life when you actually feel alive, so live for the moment. 
   
Made in ca
Fresh-Faced New User





Yes, gdurant...certain objectves and heavy terrain can be a pain in the ass for most gunline armies...and about the value of firewarriors vs. fireknives(or any other crisis suits for that matter)...I would be interested how Moose deals with the heavy terrain and certain mission objectives...Moose may have a way...or not...>_<

-Nooobody

Record (with marines):
2-0-3
For The EMPEROR!!! 
   
 
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