I'm fighting against my buddies' footslogging orks again on Sunday. I lost the last couple of matches, and decided to up the ante a little. Just small things, I'm not out to completely cheese him over in a match amongst friends, but for example I decided to actually give my winged Hive Tyrant 2x Twin-Linked Devourers (which should kill about 8 boyz or so per turn) instead of the usual double Scything Talons he had last time (which got him killed by hidden power klaws in two rounds of close-combat).
So, any suggestions or things I should change?
HQ: Hive Tyrant w/ 2x t-l devourers, wings, Warpfield - 176
I'm not sure if I should keep the warpfield. I mainly took it for the inv save, but even then 6+ sucks. With 35 points, it's a huge point sink.
HQ: 3 Warriors w/ Extended Carapace, Enhanced Senses, 3x Scything Talons, 2x Deathspitter, 1x Barbed Strangler - 95
I think the barbed strangler might be excellent against the ork hordes, not sure if I should invest in Toxin Sacs as well (since then I'd have to buy them for the entire mob)
Troops: 2x8 Genestealers w/ Flesh Hooks - 272
I decided to ditch the Extended Carapace, since I've got a lot of 4+-cover on our Cityfight board... which is also the reason why I added the Flesh Hooks.
Troops: 2x8 Termagaunts - 96
The 1 extra point for fleshborers is worth it against orks, in my opinion.
Troops: 12 Hormagaunts w/ Toxin Sacs - 144
These guys are supposed to hang around out of view and attack whatever mob of boys gets whittled down. With the toxin sacs, I hope they will be able to kill most of the boyz in their killzone before they get a chance to reatliate.
Heavy: Zoantrophe w/ Synapse and Warp Blast - 65
More cheap Synapse, and a deff kan killer.
Heavy: Carnifex w/ Venom Cannon, Barbed Strangler, Enhanced Senses, Spine Banks - 153
Comes out at 1001 points. Thoughts and suggestions? Also, which stratagems would you recommend? I'm thinking about keeping the genestealers in reserve and taking sewer rats.
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