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Made in se
Regular Dakkanaut




I have only managed to skim the careers as of yet but I have found an oddity.

In the psyker section it states that if you have ten or more powers in a dicipline you are considered a master and can subtract 5 from all PT targets.

The oddity I fins is that by adding upp all the psykic powers granted by the Imperial psyker careers more active path it seems you can only ever get nine powers.

This is following Scholar Materium -> Scholar Empyrean path, the alternate path gets even fewer psykic powers.
There are 8 levels and if I have them correct, minor psykic power/psykic power...
first: 1/0, second: 3/0, third 4/0. Here the paths split and are oddly in the wrong order.
Fourth: 2/1, fifth: 2/2, sixth: 3/2, seventh; 3/2, eighth: 4/2.

I get that to 22 minor powers and 9 discipline powers.

The alternate path only gives 8/3 but then it is a considerably more combat oriented path.

Thus my question is... is there alternate ways for a psyker to get discipline powers not listed on the advance scheme that will count towards this and is this path one that will not imediatelly drop the Inquisition down on his lap in 2 seconds flat (ie not a daemonic pact)?

This message was edited 1 time. Last update was at 2008/02/20 12:10:35


Stelek wrote:Dude, you cannot FNP MC CC attacks. I don't care how you "read" the rules. I even don't care if you are correct and GW says you can. lol
In short GW rulings are void!  
   
Made in ca
Long-Range Ultramarine Land Speeder Pilot






Good question, I'll take a look when I get home tonight and see if I can dig something up. Sure, the one day I don't bring the rule book to work is the one day someone asks a question.


haha

This message was edited 1 time. Last update was at 2008/02/20 15:24:11


DQ:80+S+++G+MB++I+Pw40k96#++D++A++/sWD-R++++T(T)DM+

Note: D+ can take over 12 hours of driving in Canada. It's no small task here.

GENERATION 5: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
 
   
Made in us
[MOD]
Madrak Ironhide







Strimen wrote:Good question, I'll take a look when I get home tonight and see if I can dig something up. Sure, the one day I don't bring the rule book to work is the one day someone asks a question.


haha


And now you know: always bring everything everywhere.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







You get free psychic powers when you purchase the Psy
Rating Talent.

Scolar Materium

Psy Rating 3 1 Power in a discipline
Psychic Power 2 powers

Scholar Medicae (flipped in the book I might add)

Psy Rating 4 half your will bonuses in powers ina discipline (probably 2) So that's 4 powers
Psychic Power twice = 6 total

Scholar Arcanum
Psychic Power twice = 8 total

Scholar Obscurus
Psy Rating 5 (+ will bonus) = 10
PSychic Power twice = 12

And so on...

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in se
Regular Dakkanaut




Aye, just figured it out, my bad as I asumed +1 psy was more or less the same thing as +1 mag in WHFRPG.

It will be interesting to see how psykers develop.

Stelek wrote:Dude, you cannot FNP MC CC attacks. I don't care how you "read" the rules. I even don't care if you are correct and GW says you can. lol
In short GW rulings are void!  
   
Made in ca
Long-Range Ultramarine Land Speeder Pilot






Yeah, Malfred beat me to it. It is all about the psyrating and will bonus really.

DQ:80+S+++G+MB++I+Pw40k96#++D++A++/sWD-R++++T(T)DM+

Note: D+ can take over 12 hours of driving in Canada. It's no small task here.

GENERATION 5: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
 
   
 
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