Hello all, it's been a while.
I see that this board is now Safari friendly, too.
Anyway, as someone who has recently gotten back into Classic Battletech and wanted to utilize the visually appealing Heroscape Tiles for my games, I found it frustrating that there was no real resource on the internet that had anything other than a shot of a "game in progress". I was hoping for something really comprehensive with pictures that would show size differences along with a clear answer to how many sets one would have to purchase to generate a good gaming board. I decided to go ahead and make a purchase for one Heroscape Rise of the Valkyrie Master Set to see how things would go, and since Yakface and Legoburner have revamped Dakka with a Photo Dump feature (that can be used to direct link images anywhere on the internet! woo hoo!), I thought I would take the opportunity to take a few pictures and try to help gamers everywhere make a more informed decision as to whether or not the Heroscape Tiles would be right for them and their Classic Battletech games.
The first question people often have is what exactly are the size of the hexes. Below you can see a picture that contains:
1) one fold out map sheet from the Introductory Box Set
2) one 24 hex Heroscape Grass Tile
3) one Ral Partha Hex Base (I assume the IronWind Metals ones are the same size, but I didn't have one on hand for the picture)
4) three plastic Glyph Tiles from Heroscape (for those who want to use them as bases)
5) three U.S. quarters for scale
6) one 4-legged 'mech from the Wizkids' Mechwarrior clicky game centered on a hex on the Heroscape Tile
7) one 2-legged 'mech from the Wizkids' Mechwarrior clicky game centered on a hex on the Heroscape Tile
As you can see, the Heroscape hexes are slightly larger than the ones used by Classic Battletech, which can be useful if you intend to use
MWDA/AoD 'mechs from Wizkids to play the game, although, as can be clearly seen, the base for the 4-legged 'mech (along with all vehicles from the game) is too large to really be used on the Heroscape Tiles, so you will likely need to rebase those if you intend to use them. The plastic Glyph Tiles make obvious bases to use in this case, which can be used to rebase your 2-legged 'mechs as well. Since I am using the old Ral Partha 'mech miniatures I had from when I was in high school (holy crap, I'm old) along with the 24 plastic 'mechs that come along with the new box set, I recommend against using the Glyph Tiles as bases, as they are larger than the hexes on the Battletech map sheet, since you never know when you might play on one of the regular mapsheets instead of Heroscape Tiles. I know I will be putting in an order for Hex Bases from IronWind Metals soon.
The next question regarding the Heroscape Tiles is going to probably be: how many levels of Tiles will I need to make a level 1 hill, a level 2 hill, and so on?
Below is shown (from left to right): a stack of 4 Heroscape Tiles, the shortest
MWDA/AoD 'mech I could find (an Osiris), an unpainted Atlas from the old Plastech box set, the tallest
MWDA/AoD 'mech I could find (a Shrike), and a stack of 8 Heroscape Tiles.
I used the Atlas from the Plastech set since I felt that it was a good representative for height for the Classic Battletech miniatures. So my opinion is that a stack of 2 Heroscape Tiles is good for a level in Battletech. This will vary wildly if you use the
MWDA/AoD 'mechs, as you can see. I guess by taking the middle ground, if you are using the Wizkids' 'mechs, you would probably go with a stack of 3 tiles as a single level.
Now, how many of these Heroscape Master Sets will you need to buy? Well, that totally depends on how large and complex a map you want to create. Below, I show you what I made from all the Grass Tiles from one Heroscape Master Set (I only used the Grass Tiles, because my Obsessive Compulsive issues demand a map using only one color of tile) and most of the Water Tiles (only 2 were not used). I was able to create a 20 inch by 24 inch map with some level changes, but it is nothing too complicated. Note that a row of 7 Heroscape Tiles is exactly 12 inches long. This means that if you plan on using a 6 foot x 4 foot playing surface, you will likely need at least
SIX Heroscape Master Sets. And that is just for a simple map with a few hills. If you plan on creating a "canyon" or a "ravine" type map with lots of elevation change, you will need more Sets. And since these sets retail at $40 a pop, I would recommend looking for sales or deals. Wizards of the Coast, who has bought Heroscape from Hasbro (the change does not take effect until May, 2008...correct me if I am wrong, please), has said that they will make Terrain Only sets for sale, which may be a promising outlook in the future.
So there you have it. It may not be the most exhaustive analysis of these Heroscape Tiles (it's missing vehicles and such), but I think it is more useful than anything else I have seen. I hope that this has helped some people.
And with that, I leave some pics of some of the 'mechs I painted from the new Introductory Box Set on the Heroscape Tiles
A Kurita Dragon and Quickdraw are about to lay the hurt on a Davion Dervish backed up by a Grasshopper.
A Davion Enforcer is outflanked by a Kurita Jenner as a Dragon bears down on it from the side.
A Liao Catapult and Trebuchet take advantage of the river for cooling and cover as they travel towards their objective.