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Made in us
Fresh-Faced New User




hi i just started playing warmachine and i have decided to play mercs. I have bought the starter battlegroup and a driller heavy warjack
im just wondering what should i get now? Im pretty sure i want to get a different caster (the other dwarf) and probably some troops. the guys with shields look pretty cool
and maybe boomhowlers company.
any help would be appreciated, thanks!
   
Made in us
[MOD]
Madrak Ironhide







Ok, I first need to know what comes in the mercenary
battlebox. Is it Magnus? Or did Privateer Press release
another one.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Fresh-Faced New User




oh right it comes with durgdon (the rhulic one) 3 light gunner warjacks and 1 driller heavy warjack.
plus i bought one more driller heavy warjack so that makes 6 models all together
   
Made in us
Widowmaker






Chicago

The box comes with Gorten. Durgen is the one you buy separately.

Anyways, there are few things to know about using Rhulic Mercenaries that will influence your future purchases.

1) Rhulic warcasters can only use Rhulic warjacks. Currently, the only ones available are the Driller, Gunner (you have these), Blaster, and Rockram. They cannot use any other mercenary warjacks.

2) Rhulic warjacks may only be used by Rhulic warcasters. If you decide another warcaster looks interesting (Fiona the Black, for example), you cannot field him/her with your Rhulic jacks. You would have to buy new ones.

3) To field all Mercenary armies, you have pick a Mercenary Contract and only use the models available to that contract. This is a link to the PP Forums where they have all of the contracts listed with all of the models available to each contract. The Rhulic warcasters will work for The Highborn Covenant, The Four Star Syndicate, and The Searforge Commission. If you get Boomhowler & Co., however, you will be forced to play Four Star as neither of the other two contracts can hire them. This is not necessarily a bad thing because Four Star probably has the widest selection of models available to it, but if you're looking for a theme, you won't find it here.

Actual Advice -

Gorten works well with any contract. He plays like a slowly moving pillbox, and his army choices should embrace this. The Hammerfall High Shield Gun Corps works great with him, so he can run any of the contracts fairly well. Nyss Hunters also work great with him, as his spell Solid Ground protects them from Blast Damage while they provide devastating anti-infantry shooting.

Durgen has a spell called Primed that works great with melee infantry. Since Searforge has none of that yet, you'll probably want to try one of the other contracts. Kayazy Assassins, Nyss Hunters, Steelhead Halberdiers, and Alexia Ciannor's Risen are all good choices. Durgen is a very aggressive warcaster but is much less durable than Gorten. This means he has a steeper learning curve.

Boomhowler & Co. is a decent unit, but they're kind of a Swiss Army Knife. It's tough to tell which tool is right for the job, and they're expensive (points and $$-wise). They work better with Gorten as Solid Ground prevents them from being knocked down when they pass their Tough rolls. Durgen could cast Primed on them, but they're kind of expensive to just make explode like that.

I mentioned Nyss twice, and I don't even own them. They're offensively potent, but defensively fragile and expensive points-wise (though not as bad as Boomhowler & Co.). They're glass cannons, basically.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Fresh-Faced New User




wow thanks alot. right i meant gorten thats what i meant.
I played a small game with a friend and he leant me the high shield gun corps and they were pretty cool.
they worked pretty well except i didn't realize i had to keep them in formation so they got shot up by Croes cutthrotes. Again thanks for the advice.
   
Made in us
[MOD]
Madrak Ironhide







Even when in shieldwall I think poisoned weapons will get
through that armor.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
 
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