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Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Oy there boyz an' gurlz. I'm a bit of an eager Space Marine player, and i need some veteran advice on this thing. After all, the budget allows no mistakes

Seeing as it is a deviant chapter - I have the disadvantages Eye to Eye and We Stand Alone which means no allies, very few bikes :(
And for advantages i have No Mercy, No respite and Cleanse and Purify. Lots of close range heat (may exchange normal heavy weapons for a multi-melta or a flamer) and CC deaath through Furious Charge for all
My headquarters consists of 2 Chaplains. 1 has Jump Pack, Artificier Armour, Power Fist, Frags, Termie Honours, Purity Seals and Furious Charge.
The other has Master Crafted Crozius, Purity Seals, Melta Bombs, Termie Honours, Frags and Bionics.
For troops i have one Flamer and Plasma Pistol armed Rhino Tac Squad. The Sergeant is a vet.
Then 2 Scout Squads. 1 sniper squad and one infiltrating CC squad with Vet. Sarge with Thunder Hammer, Power Weapon and Artificier Armour. Cheeky buggers Besides that there's a 6 man tac squad on foot. I would have had it 10 man but i ran outa legs . They have Vet. Sarge, Plasma Gun and Multi-Melta.
For elites, 1 Dread with Assault Cannon, Heavy Flamer and Extra Armour.
5 Assault Termies with Thunder Hammers and Storm Shields.
Fast Attack has 1 Assault Squad. Vet. Sarge with power weapon. 1 Marine with CCW and plasma pistol. 3 Marines with CCW and Bolt Pistol.
For Heavy Support 1 Devastator Squad. Vet. Sarge with Power Weapon and Auspex. 2 Heavy Bolters, 1 Lascannon and Plasma Cannon.
Thinking of adding a Predator Annihalator and several big assaulty tac squads in Rhinos.

I'd appreciate any advice. Speak free from the liver. Critisicm is especially welcome

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Two Daemons in a Bar wrote:
My headquarters consists of 2 Chaplains. 1 has Jump Pack, Artificier Armour, Power Fist, Frags, Termie Honours, Purity Seals and Furious Charge.
The other has Master Crafted Crozius, Purity Seals, Melta Bombs, Termie Honours, Frags and Bionics.

Two Chaplains are fine for larger games, in 1500 pt games one is sufficient. Drop artificier armour (as he should go vs armour ignoring weapons), purity seals, master crafting, and bionics. Better invest in more bodies. And furious charge is only possible if he leads a Cmd squad.


For troops i have one Flamer and Plasma Pistol armed Rhino Tac Squad. The Sergeant is a vet.

Rhino squads are fine, but the Vet Serg should have a power fist.


Then 2 Scout Squads. 1 sniper squad and one infiltrating CC squad with Vet. Sarge with Thunder Hammer, Power Weapon and Artificier Armour. Cheeky buggers

The infiltrators are in a world of hurt if the enemy fields lots of AP 4 weapons (Destroyers, ass-cannon carriers).


Besides that there's a 6 man tac squad on foot. I would have had it 10 man but i ran outa legs . They have Vet. Sarge, Plasma Gun and Multi-Melta.

This small squad should have a focus, a las/plas squad without Vet Serg upgrade would be fine.

For elites, 1 Dread with Assault Cannon, Heavy Flamer and Extra Armour.

Fine.

5 Assault Termies with Thunder Hammers and Storm Shields.

They need a way to get into the thickest melee. The only halfway decent way is an LR(C).
Otherwise, drop them for normal Termies.

Fast Attack has 1 Assault Squad. Vet. Sarge with power weapon. 1 Marine with CCW and plasma pistol. 3 Marines with CCW and Bolt Pistol.

The squad is too small, 8 men are the minimum, and 2 ppistols are worth it. The Vet should get a power fist, as fists are Dreadnought insurance.

For Heavy Support 1 Devastator Squad. Vet. Sarge with Power Weapon and Auspex. 2 Heavy Bolters, 1 Lascannon and Plasma Cannon.

A bit diverse, more focus would be better. Anti-tank: missile launchers, anti-horde: heavy bolters.

Thinking of adding a Predator Annihalator and several big assaulty tac squads in Rhinos.

Definitely.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

With the Chaplain, i was thinking of fielding a Command Squad with him in 1000-1500 pt games. And for the Assault squad, the Chaplain with Power Fist will be using them as bodyguard. He's the dread insurance ^^.
The devastator squad is for now focused in the long range end. Actually they were supposed to be tank hunters, but lack of las have turned them into a semi-permanent institution. And the rules in SM codex allow for creation of own chapter with traits and drawbacks. The No Mercy, No Respite trait allows all infantry and assault squads to take Furious charge at 3 pts. per model. Likewise Cleanse and Purify allows tac squads to turn in their las and missile launchers for flamer and plasma or melta respectively. Ideal for assault oriented armies that need a few tanks taken care of ^^. The assault termies can deep strike in all missions and (forgot to put it on the army list) the CC scout squad additionaly carries a homing beacon. Basically the plan is infiltrate and call in a world full of hurt. I can field 10 assault termies but i thought they were too expensive for a 1500 pt game. 10 of them would be better for f.ex. 2000 pt games, using them to hit the enemy where it hurts in the mean way. Guess you are right on dropping the artificier armour, i just like it as an insurance on my pricey models so some wimpy Fire Warrior doesn't land a lucky blow and drag my 190 Jump Pack chaplain screaming to hell
With the footslogging chaplain i was thinking put him in a smaller group with lots of melta and flamers and use them to roast tanks and light infantry in close combat as both Melta and Flamer are assault 1. Will beef up assault squad to 10 men. Currently coming off the production line ^_^ And the scout snipers will be infiltrated into most appropriate cover with enemy within range and unable to return fire. Then i wreak havoc by taking pot shots at enemy IC and light infantry. Mass routs from sniper fire is a lovely thing XD

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in sg
Executing Exarch





MCing a Crozius is foolish. You waste it when you charge (Litanies).

DSing is a crap way to get into CC. If you land any further than 6" from the enemy, they just need to walk away from you and you will never catch them.

No such thing as "focussed on the long range end". Long range is not a focus! Either you focus on AT, focus on AP, or you have no focus. Your Devs have no focus and will waste a lot of their shots no matter what they shoot at.

I have never seen anything "rout" due to sniper fire as the things have a horrible kill rate. Pinning cannot be relied on, either.

I am sure wuestenfux is aware of what Traits are and how they work.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

The reason they have those weapons right now is because i don't have any others (spending celibacy for a while) and it's either that or the multi-melta, which with half the range of all the other weapons is a good shot wasted. My army is still in it's fledgling stages ye see. But you're right. I'm gonna sit that devastator squad in a razorback with twin-linked las and give them four las. AP focus. And of course another devastator squad with heavy weapons. And DS'ing is a perfectly valid way if the enemy is already locked in combat and can't run anywhere. And i'm sure he does, but in the reply above he apparently didn't take it into account as you can see by his notes on the furious charge.

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Two Daemons in a Bar wrote:And of course another devastator squad with heavy weapons. quote]

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

On this one i mean heavy bolters. Sorry there

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in sg
Executing Exarch





Ah, yes. It can be a pain getting all the heavies you want. A Razorback is not such a great ide ain 4th ed. It screws your Devs if there's Escalation.

What are you going to lock your opponent with? A single Assault Squad? Scouts? I don't see it happening often.

A Chaplain is not a Tactical Squad or an Assault Squad. He still needs a command squad to take Furious Charge.

Oh, and now that I think about it, Furious Charge is kinda weak with your army. Swapping the Tac Marines' bolters for BP/CCW would make them more effective, and it's free. That or taking True Grit/Countercharge instead of FC. Bolters + FC doesn't make sense, because you can never use both in a single turn.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Ahh, thanks for the help clarifying. You're right about the charge thing, but Litany of Fury gives somewhat same effects, no?
I was thinking lock them with a tac squad or two in assault, then have the scouts call in the "cavalry"
You're right about the razorback too. Maybe a predator instead and then instead taking see but don't be seen and take the fight to them. Infiltrating devastators occupy a nice piece of cover and start blasting away while rhino mounted tac squads with CCW and BP cut the enemy infantry to 'nid food... Not bad.
Thanks man

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in sg
Executing Exarch





You mean Litanies of Hate? The effect is totally different, except insofar as they both help you in CC.

Good luck.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Yeah i keep messing those 2 up

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

This is a battleforce army.

Against well-built lists, you stand no chance of winning.

You must concentrate on what you want your marine army to do, and then do it.

Assaulting is usually out because marines are so slow and vulnerable. So shooting is usually your best bet.

   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

Well, i was thinking of taking Flamer/Melta tac squads with the Cleanse and Purify trait for 2 flamers and a Melta in each squad, and having my marines use BP and CCW. Then switch the termies for two squads of vets in rhinos as a fast-moving assault force, but not one i would be overreliant on, and then taking a Land Raider, a Pred Destuctor and a Las Devastator Squad. That way the Pred Destructor and Devastators could provide a mix of AI and AP, with the Land Raider used as a diversion. And making sure all my squads were maxed out might make sure at least some of them got to where they were supposed to be. What's your opinion on this?

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
Made in sg
Executing Exarch





Vets in Rhinos? Please no. They are not very cost-effective CC to begin with, and assaulting from Rhinos is itself a bad idea (I don't know if this will change in 5th), since you need to spend a turn parked or a turn out in the open before you get to assault.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in dk
Stalwart Space Marine




KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..

So taking only one and having it hitch a ride in a LR would be a considerably better idea? Maybe i could take infiltrate with squad no 2 and have them go about taking table quarters/loot counters/other misc. objectives to begin with all sneaky like? And besides, with a Power Fist for the Vet. Sarge, 1 guy with a power weapon and another with Lightning claws and of course Termie Honours for everybody they are nearly as effective as an Assault Terminator Squad and considerably cheaper.

The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr!  
   
 
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