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Banshees gave me trouble for exactly one life (because I foolishly kept letting myself get hit by that weird energy ball thing). After that one death, they've never killed me, in single player or multiplayer, since.
Brutes have never killed me.
It's always been the little dweebs with guns that got me, never the big scary guys with instakill grab attacks...
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Oh god no I'm gonna have nightmares now on seeing that again....
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
My problem was that there was no effective cover. Every time I found cover an enemy would pop up from behind and kill me anyway.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
But you didn't really need much. It was mostly just brutes and banshees, so it was just "try not to get caught in melee and kill everything with a gun as soon as it appears"-- pretty simple stuff. Probably a bit of a change from normal tactics in single player but come on, banshees and brutes are hilariously easy to beat if you're just tyring to survive for a time limit instead of actually trying to kill them.
This message was edited 1 time. Last update was at 2013/03/22 20:28:41
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Currently going through as an Adept (the pure biotic class), I imagine it might be a bit harder.
This message was edited 1 time. Last update was at 2013/03/22 20:37:46
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Currently going through as an Adept (the pure biotic class), I imagine it might be a bit harder.
If you have the right squadmates for support it shouldn't be too difficult. What are the Adept's powers again? I've only played through as a Soldier & Vanguard
Adept basically has all of the biotic powers. Singularity, pull, throw, warp, etc.
From the Wiki: Warp, Throw, Shockwave, Singularity, Pull, Cluster Grenade, Biotic Mastery, Fitness.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Compel wrote: Singularity, Throw, Shockwave, Pull, Warp, Cluster Grenades, no ammo powers.
I keep on forgetting 'Sentinel' exist as a class.
Sentinel is interesting to play from ME2 on. In ME1, it was kind of dull.
Sentinel had Throw, Warp, Lift Grenade, Tech Armor, Overload, Cryo Blast, Offensive Mastery, Fitness-- a good combination of both tech and biotic abilities, plus Tech Armor, which granted damage resistance and could be detonated to damage and knockback enemies near you, and, in ME3, also reduced the cooldown of allies when detonated.
The one I oculd never get in to though was Engineer. I dunno, tech abilities rarely attracted me aside from overload and energy drain.
This message was edited 1 time. Last update was at 2013/03/22 20:51:20
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Adept basically has all of the biotic powers. Singularity, pull, throw, warp, etc.
From the Wiki: Warp, Throw, Shockwave, Singularity, Pull, Cluster Grenade, Biotic Mastery, Fitness.
That's not bad, its only real weakness is against shields. I don't remember if you can get overload as an extra power through the medbay but Garrus with Chain Overload and/or his ammo abilities squad wide should help there. Another biotic could help with tech detonations, or just singularity spam
I played ME1 all the way through as Paragon (Adept and Tech) and Renegade (Solider) three times. I played ME2 through at least twice that I'm sure of, Paragon (Adept) and Renegade (Soldier).
I'm not touching ME3 on the basis of its fantastically draconian DRM (they force you to use their proprietary Origin service and they have refused to stock it on Steam, my preferred DD choice) and also because I saw the ending and it was terrible.
Also, after ME2, I'm not sure that they were really planning on driving the series in the right direction. ME2 was basically an action game with some character customization options tacked on as an afterthought and some very two-dimensional plot options.
Also, a big thing is that I was not impressed with the Adept powers in ME2, they took out some of the best tools in ME1 that allow you to really manipulate a room. Actually, IIRC it's the fact that they wouldn't let certain Biotic Powers breach armor. And some enemies were completely immune to Biotics. As I had so much fun playing in Adept in the first game, it sort of frustrated me when I migrated my character over. I think I even had more fun playing Soldier in the second game.
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak.
Oh, and besides the final fight: fething Kai Leng. Those were the only two fights that I was seriously in the verge of cracking an decreasing the difficulty down to normal.
The Citadel DLC has a boss that is just as hard as any fight I've had in the series too:
Dunno about you, but I made Kai Leng my BITCH. Hale's taunting of that whiny little emo-haired Cerberus dweeb made him so pissed off that he looked like a child, and hell, his Phantoms did more damage than he did.
This message was edited 1 time. Last update was at 2013/03/23 14:39:56
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote: Dunno about you, but I made Kai Leng my BITCH. Hale's taunting of that whiny little emo-haired Cerberus dweeb made him so pissed off that he looked like a child, and hell, his Phantoms did more damage than he did.
Well ya, I mean the whole fight but I guess the classes you had lead to some very different battles. Which is good it shows there's a lot of gameplay variety between the classes.
That, and I was Sentinel, and brought along EVA and Liara. So it was blatant powerspam the entire battle, both tech and biotic.
Spoiler:
That was for Thane, you son of a bitch!
Also, Thane's own taunt was hilarious.
"He allowed a terminally ill Drell to stop him from killing his target. That assassin should be ashamed of himself."
This message was edited 2 times. Last update was at 2013/03/23 14:49:48
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Been having a bit of a go at some more multiplayer. I'm getting better!
It's not exactly the most exciting build. - Traditional turian soldier with hurricane and stability mods. But considering I've only recently started playing gold, I'm fairly happy with myself.
And, it unlocked the Geth Juggernaut! I had a quick go with him on silver and he seemed to literally walk through the game. - Nothing could touch him! I had several brutes and a banshee quite literally bouncing off him.
I've also unlocked the Asari Valkyrie, Turian Saboteur and the Volus Engineer.
This message was edited 1 time. Last update was at 2013/03/23 18:42:20
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
So wow, can't believe I've never tried the multiplayer before, but it is fun! I'm really enjoying it, non stop co-op action.
Got my Adept to level 17 and really enjoy the Singularity power. Got a new gun, an assault grenade launcher, not sure I like it over the assault rifles. Also love the hand blasters.
And today I made an Asari Justicar, fun character but I sure died a lot. Takes a lot of finesse to play them well. Shotguns are meh, but the machine pistols are pretty sweet.
Tried a Silver level game but it was very hard and we ended up all dying on the 5th wave.
Cave_Dweller wrote: Got my Adept to level 17 and really enjoy the Singularity power. Got a new gun, an assault grenade launcher, not sure I like it over the assault rifles. Also love the hand blasters.
The Falcon? I think its best used with an ammo to detonate tech combos and to stagger infantry
Now that all is finished I am more interesting in where will saga go next.
Bioware talked about Mass Effect 4, they even ask public if they want it to be sequel or prequel...
Prequel sounds like the best option here, because I have no idea how will they do sequel, giving literally million of option you had in the previous 3 games.
This message was edited 1 time. Last update was at 2013/03/24 00:18:07
The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
Bioware talked about Mass Effect 4, they even ask public if they want it to be sequel or prequel...
Prequel sounds like the best option here, because I have no idea how will they do sequel, giving literally million of option you had in the previous 3 games.
Prequel would be interesting to see maybe Anderson and Saren. My concern is that the fooatge of the work in development seemed FPS based. That might work if it told the story of operatives fighting the Reapers while Shepard is performing his/her mission culminating in the assault on Earth. Or the First Contact War between the Humans and Turians. My only hope is that if it is a prequel they don't start inventing weapons that are superior to what was in the trilogy.
If it was a sequel then I hope it doesn't go the Halo 4 route of inventing a new enemy, it might be nice to see some interspecies fighting as they vie for power in the aftermath.
I'm guessing that if they do a sequel, it's going to be set in the same time as...
Spoiler:
... the "stargazer".
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Personally, I think there's still more stuff unexplored with "Captain Cross."
Aka "that random dude that hangs out with Anderson."
Or alternatively, "the badass sniper from the first trailer."
The thing is, so much of the prequel universe has been explored in other media, like the books or comics... I guess noone actually wants a 'future Shepard clone' style scenario
There's a lot of stuff they could do, based on TOR. Set it 1000 years later +, have 'Matriarch Liara,' most endings can be 'explained away' - EG, Shepard led the reapers away and flew them into the sun after s/he started losing control of them.
A crazy scientist rebuilds the Geth, who blame humanity now for betraying them... There are quite a few good potential plotlines there.
Matriarch Liara amuses me as a possibiltiy. She could definitely live another 800-900 years given their lifespan.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog