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Made in us
Hangin' with Gork & Mork






They never said they were going to only have one core game for 10 years, just that they had a 10 year plan for the franchise. I already assumed that a sequel was in the works anyway. We'll probably get 3 or 4 expansions before the sequel, much like Borderlands 1 & 2, though at around double the cost of each expansion of course.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Araqiel





Ards - N.Ireland

I was hoping for a planet a year (and some moons or comets) with 1-3 DLC for each adding more zones to some of the existing worlds.
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

I got on Mercury the other day, in the Crucible. Pretty cool map.

   
Made in ca
Stormin' Stompa






Ottawa, ON

 thenoobbomb wrote:
I got on Mercury the other day, in the Crucible. Pretty cool map.


I kept getting killed because I was too busy looking at the view. It's a cool map.

Ask yourself: have you rated a gallery image today? 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 Mr Nobody wrote:
 thenoobbomb wrote:
I got on Mercury the other day, in the Crucible. Pretty cool map.


I kept getting killed because I was too busy looking at the view. It's a cool map.



I like the moving stuff in it. Quite useful during Salvage.

   
Made in us
Hangin' with Gork & Mork






I don't have a problem with them developing a sequel already, but I will be annoyed depending on the time frame of its release. I also hope it allows you to carry characters over as, unlike Halo or many other FPS, you have to grind a lot to get where you need to be. Forcing us to raise rep and marks just to make it start back at absolutely nothing would keep me from getting the sequel. At that point I would just read the story or watch it on youtube and move on.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Infiltrating Prowler





wocka flocka rocka shocka


I think it's messed up that they said the game was gonna last 10 years, but they're already working on another game.


it bugs me for three reasons:

one: if you're making a new game, how long are the servers going to be up after the sequel is launched?

two: what is the incentive of buying and playing this game?

three: what could possibly keep people playing besides trying to make the game a fisher price MMO?

This message was edited 1 time. Last update was at 2014/11/19 12:45:07


captain fantastic wrote: Seems like this thread is all that's left of Remilia Scarlet (the poster).



wait, what? Σ(・□・;) 
   
Made in us
Hangin' with Gork & Mork






Iron Banner is fairly awful. Getting rank 1 is easy, but beyond that you need a slavish devotion to PvP and good luck. You get no reputation if your team doesn't win and you have no say over your team. I went 8 games without a team that could win so I have gotten 0 reputation from them, and have 5 coins sitting doing nothing. Even if I win the next that means that I still did three for absolutely nothing. I thought about doing for the arm pieces (that are rank 4 instead of 3 as I had hoped) as that would take me to 30 and had the stats weapon I want but, well previous statement. Bungie has stated that once the event is over you go back to Rank 0 for the next Iron Banner so you have to slum it again, for different items.

Again, I don't recall them saying they had a 10 year plan for this one game, but for the franchise. If they did say that this one release was supposed to last 10 years then that is fairly stupid. If the second one doesn't allow you to carry your weapons/armor (ie time/energy) over then I won't be getting it for sure. As you said this is very much like an MMO so expecting people to grind out levels and items only to turn around in a short time to start all over is ridiculous.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Infiltrating Prowler





wocka flocka rocka shocka

It's funny since I'm reminded of always seeing stuff like "destiny has reached over 9 million players" and asking myself how many of those 9 million+ players are still playing.

captain fantastic wrote: Seems like this thread is all that's left of Remilia Scarlet (the poster).



wait, what? Σ(・□・;) 
   
Made in us
Maddening Mutant Boss of Chaos





NorCal

I'm not a fan of the Iron Banner either... I'd much rather have had them do a new Queens Bounty or something similar...

Seems like this last patch adjusted the ability to chat. Anybody else notice that?

Also, I'm on Xbox360 if anybody wants to friend up and do some nightfall strikes...

Veteran Sergeant wrote:Oh wait. His fluff, at this point, has him coming to blows with Lionel, Angryon, Magnus, and The Emprah. One can only assume he went into the Eye of Terror because he still hadn't had a chance to punch enough Primarchs yet.

Albatross wrote:I guess we'll never know. That is, until Frazzled releases his long-awaited solo album 'Touch My Weiner'. Then we'll know.

warboss wrote:I marvel at their ability to shoot the entire foot off with a shotgun instead of pistol shooting individual toes off like most businesses would.

Mr Nobody wrote:Going to war naked always seems like a good idea until someone trips on gravel.

Ghidorah wrote: You need to quit hating and trying to control other haters hating on other people's hobbies that they are trying to control.

ShumaGorath wrote:Posting in a thread where fat nerds who play with toys make fun of fat nerds who wear costumes outdoors.

Marshal2Crusaders wrote:Good thing it wasn't attacked by the EC, or it would be the assault on Magnir's Crack.
 
   
Made in us
Hangin' with Gork & Mork






 Lint wrote:
Seems like this last patch adjusted the ability to chat. Anybody else notice that?


I did notice but hardly anyone uses it. In Iron Banner I was the only one with a mic on so it didn't matter that all the others are on the same channel.

This message was edited 1 time. Last update was at 2014/11/19 15:55:03


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 Lint wrote:
I'm not a fan of the Iron Banner either... I'd much rather have had them do a new Queens Bounty or something similar...

Seems like this last patch adjusted the ability to chat. Anybody else notice that?

Also, I'm on Xbox360 if anybody wants to friend up and do some nightfall strikes...

It's the main thing of this patch

Also, I too dislike Iron Banner. Way too unfair, me thinks. If you aren't a level 30 dood with all the overpowered weapons, you lose terribly.

   
Made in us
Infiltrating Prowler





wocka flocka rocka shocka

It's annoying how imbalanced iron banner is.

captain fantastic wrote: Seems like this thread is all that's left of Remilia Scarlet (the poster).



wait, what? Σ(・□・;) 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Not even trying it. I can't stand doing PvP in Destiny, which doesn't help with the Exotic Bounty I have. I'm letting my brother do it instead!


They/them

 
   
Made in gb
Fresh-Faced New User




I'm not a fan of Iron banner either, but I can't help but attempt to get to level 5 so I can add all the gear to my collection.

Hoping Bungie have more up their sleeves to keep things fresh in the game but I have a feeling that more (or an ever-so-slight variance) of the same is all we will get..
   
Made in us
Impassive Inquisitorial Interrogator





Hooper

Are you guys really complaining about the balance in the Iron Banner?

Do you know why they did the Iron Banner?

BECAUSE EVERYONE BITCHED ABOUT NOT GETTING THE BENEFITS OF THIER HARD EARNED/LEVELED GEAR!!!!!

No gak its imbalanced, if someone took the time to get a full set of raid gear and level it completely then you're damn right they better be able to kill you faster in your level 27 gear. Here is the thing though, Iron Banner came about because people that are bad at PVP but good at PVE were complaining that someone 20 levels lower than them was wiping the floor with their dead raid geared body. So catering to the cry babies Bungie did the only thing they thought was right and removed level restrictions(sort of). Now people are complaining about imbalance which is stupid because if you want balance, go to the crucible.

I do whole heartedly agree with the complaint about the reset of rep each time the Banner leaves, grinding rep is a normal function of any MMO but starting over is ludacris.

No the game isn’t perfect by any means but it does offer the ability to do many different things. Also has any MMO started out on the right foot? No.(prove me wrong if you can)

I understand that people will always find something to complain about, I don’t complain about the faults of the game anymore for one reason alone. Listening to everyone else rant, cry, and bitch makes me more upset then piss poor drop rates and no Nightfall group finder.

/endrant

This message was edited 1 time. Last update was at 2014/11/22 03:05:03




This is silly! Buttons are not how one escapes dungeons! I would smash the button and rain beatings liberally down on the wizard for playing such a trick!


 
   
Made in us
Hangin' with Gork & Mork






I care less about the imbalance than the way reputation works.

I also doubt EVERYONE bitched about not being able to use all your level benefits and perks in PvP, just some people. I know I didn't, and going by other discussions I imagine others didn't either. Perhaps many people complained but not EVERYONE.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Impassive Inquisitorial Interrogator





Hooper

 Ahtman wrote:
I care less about the imbalance than the way reputation works.

I also doubt EVERYONE bitched about not being able to use all your level benefits and perks in PvP, just some people. I know I didn't, and going by other discussions I imagine others didn't either. Perhaps many people complained but not EVERYONE.


Ok, maybe I was being a bit overdramatic but...still

I do agree about the Rep though. That is one of the biggest complaints I have about the game. At least we have 5 more bounty slots(though it should have always been ten) so it may make the grind a little less tedious. I do agree with what you said previously about the 10 year plan for the game. If bungie keeps destiny and just adds DLC then that is a terrible strategy but if the next big change in the game requires me to start over...



This is silly! Buttons are not how one escapes dungeons! I would smash the button and rain beatings liberally down on the wizard for playing such a trick!


 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

... sequels to MMOs have, to date, never permitted you to carry something from one game to the next, excepting perhaps a name.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Hangin' with Gork & Mork






 Psienesis wrote:
... sequels to MMOs have, to date, never permitted you to carry something from one game to the next, excepting perhaps a name.


They also didn't come out within a year (give or take) of the initial game either. The problem isn't a sequel, per se, but having one apparently so soon. If WoW2 came out within a year or two of the original it would have probably wrecked the series.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Possibly. But the economics of MMOs were totally different when EQ or WoW or EQ2 were released than they are today. Unfortunately, several studios (and a lot of players) seem ignorant on the realities of MMOs these days... and anyone who thinks that there's going to be another MMO that ever comes close to WoW's numbers is fooling themselves.

That era is dead and gone. Today? An MMO has a shelf-life of a year... and by that, I mean an MMO has its first year to turn enough profit to make a F2P model viable/possible, or otherwise it is a non-entity.


It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Executing Exarch




Ran the first two story missions in the new expac last night. The first one was short, and rather uninteresting. The second one...

I ran it I don't know how many times, got over *400* kills in my repeated attempts, and finally gave up in frustration.

Details -

Spoiler:
After fighting your way past the trash, you end up in a circular room, with a raised ring running around most of the edge (there's a break in the ring where the locked exits to the room are located). When the fight starts, a named wizard teleports in. He only sticks around until you burn through his shield, and then teleports out. He summons a small group of thralls, and then you get a short break. The break ends when a group of enemies teleports in. The group is composed of five thralls (a random number of them are cursed - I saw anywhere from 0 -3 in the groups) that actually exhibit semi-intelligent behavior (which is a change...), two knights, and a boss wizard - The Will of Crota. The Will hits fairly hard, and teleports around the room seemingly at random. So you might run around an obstacle to get a shot and him and find out he's now on the other side of the room. Or he might have just teleported right behind you (I had this happen *a lot*). He also summons circles of fire in the room that instantly remove your shields, but don't damage your health. So he's a bit of a pain to deal with solo. But he's manageable. The real problem arrives when you kill him. Shortly after that happens, two groups of enemies spawn in the room. These two groups are exactly identical to the previous group, right down to the fact that you now have to fight *TWO* Wills at once. So ten thralls (including a random number of cursed versions), four knights, and two teleporting boss wizards. This is where the fight gets particularly brutal, and where I died the majority of the time. If you manage to take down both boss wizards - which I did twice - a boss ogre teleports into the room (I don't remember the name assigned to him - something of Crota). The ogre's big enough that it can't leave the center of the room, but he tries to shoot you. All in all, though, he's still not much of a threat. The real threat in this section are the adds that spawn when the ogre reaches half health. A melee knight spawns on one side of the room, and a pack of acolytes spawn on the other. I watched a YouTube video afterwards, and confirmed that this is the last part of the fight.

The worst of it? If you die at *any* point in the fight, whether two seconds in, or just before the ogre dies, you're sent all the way back to the start.

The YouTube video had a group of three Guardians running the fight. And when done that way, it doesn't look too bad (though the Guardians kept dying - during at least one part of the fight, only one of them was up). Having three guardians running around deals with most of the big problems from the Wills, and helps you to burn through the trash faster. Plus, if someone dies to a Corrupted Thrall that was hiding in a corner, then they can revive without having to reset the fight so long as the other two Guardians don't die. And finally, the ogre boss is a joke with three Guardians. In the YouTube video, he died so quickly that I don't think the players even realized that there's an add spawn during the fight.

   
Made in us
Hangin' with Gork & Mork






I was able to do the second mission but I did it two player and on the standard difficulty (25). The Hard setting is level 30 and we were both 29 so didn't feel like going above our level. Even then the fight was a pain in the ass.

Annoyed I have to get all new weapons since they upped the max damage (300 to now 331) but all the weapons you previously owned are stuck at the lower. To top it off you need to get a commendation for each one as well as the helm. I'm happy about being able able to get raid level armor from the Vangaurd as having it only being in an unfun and annoying Raid was a sticking point. Overall I would say the same for this expansion as I have said for the whole. If I hadn't gotten it as part of my package I wouldn't recommend it because of the cost to content ratio.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Executing Exarch




 Ahtman wrote:
Overall I would say the same for this expansion as I have said for the whole. If I hadn't gotten it as part of my package I wouldn't recommend it because of the cost to content ratio.


Agreed.

As I mentioned above, the first story mission is barely worth calling such. Both missions that I played basically consisted of a short bit of trash clearing followed by the boss fights. And your narrator/guide repeatedly saying something along the lines of, "Crota's bad! We have to stop him!" These aren't like the story missions at release.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Just a heads up, if you have an Exotic weapon/armor piece you like--Xur is supposed to be able to upgrade them to being equivalent to Dark Below Exotics starting this Friday.
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Kanluwen wrote:
Just a heads up, if you have an Exotic weapon/armor piece you like--Xur is supposed to be able to upgrade them to being equivalent to Dark Below Exotics starting this Friday.

Yes, but for what cost?

I've not downloaded Dark Below, but I'm extremely annoyed at the fact that all of my Legendary Gear, AND exotic helm are now basically shat on. For exactly the same cost of me getting my current equipment, I could've waited a teeny bit longer, and gotten equipment that far beats what I have now!!

I am unbelievably infuriated by this, as this could've been avoided by:
-Not adding newer, higher tier Legendaries, and maybe adding in new Exotics instead
-Upgrading all of our equipment to keep it equal to the new stuff.

WHY?!


They/them

 
   
Made in us
Wraith






Salem, MA

Meh, I've solo'd all the campaign missions so far (except the strike, obviously) Definitely tough but not too bad.

I actually like how frantic the new missions are. Definitely gives it a bit of a 'swarm' feel.

*Edit to note* If the Xur upgrade is cheap (say, 1 light or 1 coin) think of it as a cheap upgrade to your weapons, rather than a tax.

This message was edited 1 time. Last update was at 2014/12/11 15:24:07


No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Hangin' with Gork & Mork






Sgt_Smudge wrote:
 Kanluwen wrote:
Just a heads up, if you have an Exotic weapon/armor piece you like--Xur is supposed to be able to upgrade them to being equivalent to Dark Below Exotics starting this Friday.

Yes, but for what cost?


Most likely every strange coin you have plus your soul just for one upgrade.

gunslingerpro wrote:Meh, I've solo'd all the campaign missions so far (except the strike, obviously) Definitely tough but not too bad.

I actually like how frantic the new missions are. Definitely gives it a bit of a 'swarm' feel.


They are much better in that regard, the problem is there is just so few of them for $20.

gunslingerpro wrote:rather than a tax.


Odds are that is exactly what it will be. I can't help but feel it is a response to the people with 4+ characters running the weekly 4+ times for 9 coins to get 36+ coins a week. It might tax them but it screws the other people that don't play the game with such devotion. Hopefully Xur won't hurt us to much, especially since I have two exotic special weapons (Invective, Pocket Infinity) fully upgraded. I've been waiting for Icebreaker to be at Xur since the one time it was there when the game launched. They need to rename him to Sadness or Disappointment.


Automatically Appended Next Post:
Oh snap.

The Dark Below highlights the worst parts of Destiny.


Automatically Appended Next Post:
Oh snap.

The Dark Below highlights the worst parts of Destiny.

This message was edited 2 times. Last update was at 2014/12/11 23:28:36


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Wraith






Salem, MA

Yeah, I haven't bothered to try for Icebreaker lately. Pretty happy with Time and Patience (which I bought from Xur).

And honestly, I've noticed the people who aren't super grindy to enjoy the new content. I mean I guess we won't know until Xur shows up (should be in a few hours) how expensive it will be to upgrade out Exotics, but to be honest, I only have a few leveled up enough for it to matter.

Though hopefully they unchain the Weekly Heroic/Nightfall from DLC after this week and make it it's own category/playlist, or show up less frequently.

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It's a single Exotic Shard and 7ish thousand glimmer to upgrade.

The Weekly Heroic/Nightfall are going to be rotating as normal, but The Dark Below will remain in said rotation.
   
 
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