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Made in nz
Sacrifice to the Dark Gods




Hey, just looking for some advice as to how to best use the units in an army I have recently refurbished. The army is a 4th edition Slaanesh army that I have moved towards undivided with a few new units and some shuffling, and is geared towards being balanced (if a little fluffy). I haven't played since second edition (third killed my last Chaos army...), so I'm open to all suggestions of what I should do. This is what I have at the moment:


HQ

Abbadon the Despoiler: 275

Terminator Sorcerer: MoS, Lash, Icon 145


Elites

6 Terminators: 3 meltas, 1 flamer, claws, reaper, chainfist, powerfist, IoT 285

6 Posessed Marines: MoK, Mounted in a Rhino 186

Rhino: Extra Armour and Havoc 65

5 Chosen Marines: 3x Plasma, Flamer and combi-bolter, IoCG. 160



Troops

12 Marines: 2x melta, Aspiring with PW, IoCG 255

?? ?


Fast Attack

8 Raptors: claws, meltaguns, IoK 250


Heavy

Predator: Full Lascannons 165

Obliterator Cult: 75

5 Havocs: (rocket launcher, 2x heavy bolter, plasma gun, Chaos glory) 150


Demons

Greater Deamon: 100

6 Daemonettes: 78

Total: 2114 needing 1 more troops

Aside from the havocs (iron warriors) the marines can all be swapped between squads, so if you can suggest a better makeup I'd be keen to hear it. My thoughts are to add icons to most squads and see how many points that puts the army at. I'd rather not retire anything, even if posessed are so terrible I still like them, and I'm looking at adding some more models soon, perhaps a squad of plaguemarines.

This message was edited 2 times. Last update was at 2008/04/07 13:05:09


 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Marines marines marines marines.

I can't even look at a list that's over 1000 points and has only two troops squads that aren't even max size. Add about 800 more points of marines and you'll be pretty good for a 3k game.

More specifically, I wouldn't pay extra points to give a rhino a havoc launcher, then demonically possess it to reduce its BS to 3. One or the other.

Don't retire the predator, but again I wouldn't possess it. I don't personally like the BS reduction. Also: 4 lascannons? You mean 3 right, one twin-linked?

Your havocs, too, seem to have a random assortment of weapons. Streamline them, either all anti-infantry or all anti-tank.

Your chosen have 6 special weapons, this is illegal no? I thought only 5 could have them.

And don't forget your marines need champions before they can take power weapons.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in sg
Executing Exarch





Spellbound is right on pretty much all counts, although when he talks about taking more Troops, I would take cults instead of vanilla CSMs. In fact, I would drop all those crappy marines in favour of cults. An undivided army doesn't have to be mean unmarked; it can mean a mix of cult troops. (Especially since all the Chaos powers seem to get along ever so well in the new 'dex. . . .) Plus, you say it's primarily Slaaneshi, so, uh, some Noise Marines, maybe? I know you said you don't want to retire any models, but I think you could convert them to Nosie Marines quite easily--all it takes is a gun mod. That aside:

Abby + Sorc + Greater Demon is 2 HQ slots and is legal. Abby + Sorc + DP is 3 HQ slots and thus not legal.

For the sorc and DP (assuming you drop one other HQ to take the DP), get Lash. It's appropriate for a more Slaaneshi force and it's very useful. If not, Warp Time.

Lightning claws on Termies are awful. You can't guarantee that you'll ever see CC, since you only move 6". They're better off gearing up for shooting and taking just a couple of PFs as insurance rather than their main point. The champ upgrade sucks, too; don't bother. Lastly, if you're taking 6, take an icon, even if it's just Glory.

What's the point of a champ in a Possessed squad? They're already crappy (if flavourful); no need to make them worse.

Chosen with PWs? What ever for? For a mere 7 pts more, you could get 6 Raptors with an LC or PF champ. Chosen have only two uses IMO: 1) cheaper lascannon than a full CSM squad (not a very good use for them) or 2) special weapon spam. Both sound better than they actually are, but they're still better than your 4x PW config.

Plas pistols suck. Get the meltagun so you can bust tanks semi-reliably. You only lose one more S4 non-PW attack; don't sweat it.

That Pred will be better come 5th ed, but for now, I think another Oblit or two would be a better choice.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in nz
Sacrifice to the Dark Gods




Ok, I was just listing what the army had as is. I am going to add a box of Plaguemarines I think, as I have found some cheap, would they be a better choice than Thousand Sons? In addition I will add another Obliterator.

Point taken on the terminators, although I was going to try use them in close combat with Abby.

The reason I wanted to retire the predator is that it is a 2nd ed Space marine one that has been converted (pretty well, but the paint is thick as all hell and it's covered in filler). Perhaps I will replace it with another, or would a Defiler be better?

I had the Havoc squad built out of bits, it's really tooled towards dealing to Tyranids as is.

The Chosen could be redistributed into the marine squads and a new squad built with all special weapons to replace it, I'll see what I can come up with, will update this from here.

Oh, and could I have some advice on what marks for each squad?
   
Made in sg
Executing Exarch





Defilers die too easily IMO. If you're thinking ahead to 5th ed (which is not far from us), I'd say stick with the Pred. It will be really not bad parked in cover.

Even if you're dead set on getting the Termies into CC, the LCs are still inefficient IMO. You're better off keeping the TL bolter for those times when you can't/don't want to get into CC immediately (stealer shock, for instance).

IMO it isn't really worth replacing the Chosen. They're just not that good. 4x plasma is good when you can get it cheap on disposable models (think IG) that can always get where they need to be, but it's a hefty chunk of change when done with Chosen. Termies are a better deal for the Elites slot.

I think you could do with more Raptors. They're good in their own right, but they'll also help Abby and the Termies get into CC. Nurgle is a good mark for them, but only if the squad is big enough.

Havocs don't need a mark.

Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time.
 
   
Made in nz
Sacrifice to the Dark Gods




After a rummage through the bits box I've come up with this: I've left the Terminators as is, as I'm low on parts and like some flavour in the unit, and have otherwise decked out each unit. I will come up with some lower points value lists, but from here does anyone have any advice on what I should look at purchasing to compliment my current force. As I need another troops in this setup I was thinking one of the cult troops, any suggestions? My next idea was a second obliterator, but from there I'm open to ideas.

HQ

Abbadon the Despoiler: 275

Terminator Sorcerer: MoS, Lash, Icon 145


Elites

6 Terminators: 3 meltas, 1 flamer, claws, reaper, chainfist, powerfist, IoT 285

6 Posessed Marines: MoK, Mounted in a Rhino 186

Rhino: Extra Armour and Havoc 65

5 Chosen Marines: 3x Plasma, Flamer and combi-bolter, IoCG. 160



Troops

12 Marines: 2x melta, Aspiring with PW, IoCG 255

?? ?


Fast Attack

8 Raptors: claws, meltaguns, IoK 250


Heavy

Predator: Full Lascannons 165

Obliterator Cult: 75

5 Havocs: (rocket launcher, 2x heavy bolter, plasma gun, Chaos glory) 150


Demons

Greater Deamon: 100

6 Daemonettes: 78
2114+T

I realise some units are equipped slightly sub optimally, but I'm not looking to min max quite that far, the army is designed to be balanced at this stage, if I play in a tournament I will look to specialise further.

This message was edited 1 time. Last update was at 2008/04/07 13:03:24


 
   
 
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