So this is how it works:
Hammerheads sit and get their cover save. Crisis suits sit behind them and so I need just 1 piece of cover for my 3rd crisis suit team.
My fire warrior units usually sit in corners and try to look happy and non-threatening. Occasionally they kill something, but usually they just markerlight things.
Sniper drones deploy far from each other, and pick off anything they can...and markerlight things.
Crisis suits
JSJ and spam death.
Piranhas are sacrifice units, designed to stop assaults; but are mobile enough to go out and kill things.
Sometimes I put 1 fusion gun into a squadron, but it's proven less effective that way so I run 1 ablative piranha (to eat lascannon hits) then jump out and melta something annoying.
I've given up on multi-trackers for now. They might go back in, depends on what the local folks do.
Kroot/hound units are designed to grab objectives and tarpit/assault people.
They're really annoying in woods. No, I'm a MARINE!
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2000 Pts - Tau Empire Roster - Tau 5th Edition
1 Commander Shas'
el @ 90 Pts
Hard-wired Blacksun Filter; Missile Pod; Plasma Rifle; Multi-Tracker
3 Crisis Battlesuit @ 186 Pts
Missile Pod; Plasma Rifle; Multi-Tracker
3 Crisis Battlesuit @ 186 Pts
Missile Pod; Plasma Rifle; Multi-Tracker
3 Crisis Battlesuit @ 186 Pts
Missile Pod; Plasma Rifle; Multi-Tracker
5 Fire Warrior @ 85 Pts
Add Shas'ui; Pulse Rifle (x5)
1 Shas'ui @ [35] Pts
Markerlight; Hard-wired Target Lock; Pulse Rifle
5 Fire Warrior @ 85 Pts
Add Shas'ui; Pulse Rifle (x5)
1 Shas'ui @ [35] Pts
Markerlight; Hard-wired Target Lock; Pulse Rifle
10 Kroot Carnivore Squad @ 118 Pts
Add Kroot Hounds; Kroot Rifle (x10)
8 Kroot Hounds @ [48] Pts
10 Kroot Carnivore Squad @ 118 Pts
Add Kroot Hounds; Kroot Rifle (x10)
8 Kroot Hounds @ [48] Pts
2 Piranha Light Skimmer @ 140 Pts
Burst Cannon (x2); Gun Drones (x2); Seeker Missle (x2)
2 Gun Drones @ [0] Pts
Twin Linked Pulse Carbines
3 Piranha Light Skimmer @ 225 Pts
Burst Cannon (x1); Fusion Blaster (x2); Gun Drones (x3); Seeker Missle (x2); Target Lock (x1); Targeting Array (x2)
2 Gun Drones @ [0] Pts
Twin Linked Pulse Carbines
1 Sniper Drone Team @ 240 Pts
Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array; Sniper Drone Team; Sniper Drone Team
3 Sniper Drones @ [0] Pts
Rail Rifle and Target Lock (x3); Stealth Field Generator; Targeting Array
1 Sniper Drone Team @ [80] Pts
Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array
3 Sniper Drones @ [0] Pts
Rail Rifle and Target Lock (x3); Stealth Field Generator; Targeting Array
1 Sniper Drone Team @ [80] Pts
Drone Controller; Networked Markerlight; Pulse Pistol; Stealth Field Generator; Targeting Array
3 Sniper Drones @ [0] Pts
Rail Rifle and Target Lock (x3); Stealth Field Generator; Targeting Array
1 Hammerhead Gunship @ 170 Pts
Railgun; Smart Missile System; Disruption Pod; Landing Gear; Target Lock; Targeting Array
1 Hammerhead Gunship @ 170 Pts
Railgun; Smart Missile System; Disruption Pod; Landing Gear; Target Lock; Targeting Array
Total Roster Cost: 1999