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![[Post New]](/s/i/i.gif) 2008/04/24 16:08:54
Subject: Question regarding vehicle penetration and transports
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Death-Dealing Ultramarine Devastator
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Let's say a vehicle moved 6" with passengers inside. On the other players turn a lascannon hits it and scores a penetrating hit. Rolls a 4. Vehicle is destroyed.
Other player rolls 10 dice for the 10 passengers inside and 4 are wounded. 1 dies.
Now my question is that the passengers deploy where? Anywhere within 2" of the vehicle exists? Or do they appear inside the vehicle wreck (In cover)?
I played a game where my opponent deployed behind the wreck after their transport was blown up. Which is correct?
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![[Post New]](/s/i/i.gif) 2008/04/24 16:56:37
Subject: Question regarding vehicle penetration and transports
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Nurgle Predator Driver with an Infestation
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You have to deploy from the vehicle while it is still a vehicle (wrecks don't have access points). Thus you can't put your units on top of the vehicle when bailing out.
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![[Post New]](/s/i/i.gif) 2008/04/24 17:02:15
Subject: Re:Question regarding vehicle penetration and transports
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Death-Dealing Ultramarine Devastator
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So the passengers inside a vehicle that exploded can deploy behind it and take cover behind the wreck as area terrain?
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![[Post New]](/s/i/i.gif) 2008/04/24 17:37:25
Subject: Question regarding vehicle penetration and transports
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[DCM]
Tilter at Windmills
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Wrecks are not area terrain. See page 21. You can shoot "over or past" them, just like you can while they're alive.
But yes, as long as the troops deploy out from the hatches, they can certainly huddle around the wreck and probably (depending on the firer's position) get cover from it. It's 4+ cover too, per the cover chart.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2008/04/24 17:59:28
Subject: Re:Question regarding vehicle penetration and transports
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Death-Dealing Ultramarine Devastator
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shoot "over past" them, but not through them?
So since a vehicle is size 3, you'd have to be on a hill or taller to shoot over past vehicle wrecks?
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![[Post New]](/s/i/i.gif) 2008/04/24 18:14:12
Subject: Re:Question regarding vehicle penetration and transports
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Heroic Senior Officer
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While vehicles are size 3, for shooting over or past them, dead or alive, you use their acutal physical profile, ie model's eye view. Only times the size 3 comes into play is if they are behind area terrain, then you determine if they can be seen by the size of the area terrain, ie size 1 or 2, you see them, size 3 you don't. Or walkers in hth block LOS based on size of largest model in combat, so a combat involving a walker would block LOS at size 3.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2008/04/24 18:28:02
Subject: Re:Question regarding vehicle penetration and transports
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Pulsating Possessed Space Marine of Slaanesh
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It looks like you guys are wrong. Read the rules for wrecks. "It continues to block line of sight as if it were intact..." You can't shoot through something you can't draw LOS through.
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![[Post New]](/s/i/i.gif) 2008/04/24 18:59:38
Subject: Re:Question regarding vehicle penetration and transports
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Heroic Senior Officer
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Asmodeus wrote:It looks like you guys are wrong. Read the rules for wrecks. "It continues to block line of sight as if it were intact..." You can't shoot through something you can't draw LOS through.
Course, if you can see over it........................ Real model LOS, not size 3.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2008/04/24 19:19:25
Subject: Question regarding vehicle penetration and transports
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Shas'la with Pulse Carbine
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Asmodeus
how bout a little piss in your vinegar...
skimmers don't block LOS
that being said how can it continue to block LOS if it never blocked LOS to begin with?
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![[Post New]](/s/i/i.gif) 2008/04/24 19:28:50
Subject: Question regarding vehicle penetration and transports
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Nurgle Predator Driver with an Infestation
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paidinfull wrote:Asmodeus
how bout a little piss in your vinegar...
skimmers don't block LOS
that being said how can it continue to block LOS if it never blocked LOS to begin with?
Easy. The rule says "as if it were intact" - not "as if it were mobile". It's on the ground (and wrecked) therefore not mobile. A non-mobile skimmer on the ground blocks LOS because it looses it's skimmer status.
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This message was edited 1 time. Last update was at 2008/04/24 19:29:21
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![[Post New]](/s/i/i.gif) 2008/04/24 19:33:10
Subject: Question regarding vehicle penetration and transports
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[DCM]
Tilter at Windmills
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2008/04/24 22:11:22
Subject: Question regarding vehicle penetration and transports
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Pulsating Possessed Space Marine of Slaanesh
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Thanks Mannahnin. My group plays with the magical cylinder. There are no subjective views or arguments and it speed the game along, as your article points out. We generally play friendly, but there are the occasional grudge matches.
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![[Post New]](/s/i/i.gif) 2008/04/24 22:26:51
Subject: Question regarding vehicle penetration and transports
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[ARTICLE MOD]
Longtime Dakkanaut
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I find magic cylinder players annoying, especially when they try to insist that their interpretation is based on the RAW. If you want to play with that as a local convention fine, but its quite simply a house rule.
I've also yet to find a magic cylinder player who'll agree that a two rhinos can block LOS to a monolith. Or that if I put three cyclops demo vehicles in a row, they block LOS to a land raider.
Essentially, playing with the magic cylinder is a way to handicap the game against armies that have long-ranged shooting, generally to the advantage of assault-based armies.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2008/04/24 22:30:50
Subject: Question regarding vehicle penetration and transports
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Pulsating Possessed Space Marine of Slaanesh
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Centurian99 wrote:I find magic cylinder players annoying
And I find obnoxious  that think they know everything annoying. The reason why we use magic cylinder was stated above. It streamlines the game and makes it go faster. This is nice, since there are already enough rules to squabble about until you're blue in the face.
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![[Post New]](/s/i/i.gif) 2008/04/25 00:34:19
Subject: Question regarding vehicle penetration and transports
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[ARTICLE MOD]
Longtime Dakkanaut
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Asmodeus wrote:Centurian99 wrote:I find magic cylinder players annoying
And I find obnoxious  that think they know everything annoying. The reason why we use magic cylinder was stated above. It streamlines the game and makes it go faster. This is nice, since there are already enough rules to squabble about until you're blue in the face.
Like I said, magic cylinder players bias the game against long-ranged shooting armies like Guard. And I notice you didn't address any of the absurd situations that arise, like having rhinos block LOS to monoliths, etc.
Magic cylinder is fine for a house rule, but if I'm travelling to a tournament somewhere, unless its stated otherwise by the organizers, I expect the rules to be followed.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2008/04/25 02:28:34
Subject: Question regarding vehicle penetration and transports
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[ADMIN]
Decrepit Dakkanaut
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Well, regardless the magic cylinder looks to be completely dead in 5th edition so perhaps the great debate will finally be resolved!
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![[Post New]](/s/i/i.gif) 2008/04/25 04:03:25
Subject: Question regarding vehicle penetration and transports
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[ARTICLE MOD]
Longtime Dakkanaut
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We can only hope...
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2008/04/25 04:57:00
Subject: Question regarding vehicle penetration and transports
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Lieutenant General
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yakface wrote:
Well, regardless the magic cylinder looks to be completely dead in 5th edition so perhaps the great debate will finally be resolved!
Only to be replaced by a new 'great debate'
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2008/04/25 05:38:45
Subject: Question regarding vehicle penetration and transports
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Fixture of Dakka
.................................... Searching for Iscandar
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Wait, there are rules debates in 40k?
Say it ain't so!
You guys do know that blown up vehicles can actually be size 2 or size 3, as defined in the terrain table, right?
Oops sorry just throwing in my fun wrench.
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![[Post New]](/s/i/i.gif) 2008/04/25 06:34:09
Subject: Re:Question regarding vehicle penetration and transports
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Lieutenant General
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Of course they'll only be size 1 if a Titan steps on them
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2008/04/25 06:47:22
Subject: Question regarding vehicle penetration and transports
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Dakka Veteran
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It looks like you guys are wrong. Read the rules for wrecks. "It continues to block line of sight as if it were intact..." You can't shoot through something you can't draw LOS through.
No one said they could. They said they could shoot "over" or "around" based on model's eye view, which is in the rules.
So unless of course I am missing a post that was before your reply that was deleted or removed you have some apologies to hand out.
As for the magic cylinder thing... meh.
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2008/04/25 07:03:53
Subject: Question regarding vehicle penetration and transports
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[ARTICLE MOD]
Longtime Dakkanaut
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Pass out the rusty spoons...
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2008/04/25 09:06:28
Subject: Question regarding vehicle penetration and transports
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Sneaky Kommando
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My problem with the pure physical LoS view is the overall inconsistency in GW model scale. Take the rhino for example, it obviously does not fit 10 marines in it yet it can transport them in the game. When you take the physical model as a strict LoS guideline it opens up a whole new realm of modeling possibilities designed to exploit LoS(AKA the kneeling wraithlord)
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Epic Fail |
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![[Post New]](/s/i/i.gif) 2008/04/25 13:44:41
Subject: Question regarding vehicle penetration and transports
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Lead-Footed Trukkboy Driver
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yakface wrote:
Well, regardless the magic cylinder looks to be completely dead in 5th edition so perhaps the great debate will finally be resolved!
so are we going to have people shoot between a dread's legs then? Or is it base size and height of model that determines when LOs is blocked? (I suppose I play Magic cylinder light after reading the article). I find it, hm, annoying when people want to shoot between the legs of the Killer Kans.
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![[Post New]](/s/i/i.gif) 2008/04/25 14:50:26
Subject: Question regarding vehicle penetration and transports
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[DCM]
Sentient OverBear
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We're off topic here. You want to talk Magic Cylinder, make a new thread with a warning in the subject line.
I'll post my dreadnought pic again, I swear. (RAR!).
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DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++
Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k. Rule #1 - BBAP
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