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![[Post New]](/s/i/i.gif) 2008/05/05 05:30:04
Subject: 1850 Eldar (compeditive list)
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Blood-Drenched Death Company Marine
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Eldar List: Eldrad's Blade = 1848 pts.
HQ: Farseer- Eldrad Ulthran = 210 Pts.
Staff of Ulthran, Shuriken Pistol, Witchblade, Rune Armor, Ghosthelm,
Spirit Stones, Runes of Witnessing, Runes of Warding.
Powers: Mind War, Eldrich Storm, Doom, & Fortune
HQ: Maugan Ra - 195 Pts.
The Maugetar
Troops: Black Gaurdians of Ulthwe = 143 Pts.
11x Black Gaurdians w/ Shuriken catapults.
1x Scatterlaser heavy weapon platform.
1x warlock w/ witchblade, Shuriken Pistol, Rune Armor & Conceal Power.
Troops: Black Guardians of Ulthwe = 146 Pts.
11x Black Gaurdians w/ Shuriken catapults.
1x Scatterlaser heavy weapon platform.
1x Warlock w/ Singing Spear, Rune Armor & Conceal Power.
Troops: Dire Avengers = 177 Pts.
9x Dire Avengers w/ Avenger Catapults.
1x Dire Avenger Exarch w/ shimmerfield, Power Weapon, Defend, & Bladestorm.
-Wave Serpent Transport Tank = 135 Pts.
Spirit Stones, Twinlinked Scatter Lasers & Hull Mounted Shuriken Cannon.
Elite: Striking Scorpions = 180
7x Striking Scorpions w/ Mandiblasters, Shuriken Pistols
& Scorpion Chainswords
1x Striking Scorpion Exarch w/ Mandiblaster, Scorpion Chainsword &
Scorpions Claw; Stalker and Shadowstrike Exarch Powers
-Squad wide Plasma Grenades
Elite: Harlequin Troupe = 202 Pts
7x Harlequins w/ Harlequin's Kisses & Shuriken Pistols
1x Shadowseer w/ Harlequin's Kiss & Shurkiken Pistol
Veil of Tears Psyker power
-Squad wide Holo Suits & Flip Belts
Heavy Support: Support Weapon Battery = 100 Pts.
2x Support Weapon Batteries w/ Vibro Cannons
4x Guardian Crew.
Heavy Support: Fire Prism = 180 Pts.
Spirit Stones, Vectored Engines, Holofields, Hull Mounted Twinlinked
Shuriken Catapults & Prism Cannon
Heavy Support: Fire Prism = 180 Pts.
Spirit Stones, Vectored Engines, Holofields, Hull Mounted Twinlinked
Shuriken Catapults & Prism Cannon
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Purely competitive list. Built to take marines, bugs, orks, chaos, you name it.
2 Special characters may be pushing it, but this isn't built to make friends, it's my effort to take a pretty fluffy list and make it worth a damn in a tournament setting.
Note: I had 12 points left over at the end of building it and decided to just slap a hull shuriken cannon on the wave serpent as an afterthought, any better way to spend those points beyond putting an extra guardian in one squad?
Please critique away.
Thanks in advance.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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![[Post New]](/s/i/i.gif) 2008/05/05 12:57:12
Subject: 1850 Eldar (compeditive list)
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Horrific Howling Banshee
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Interesting list.
I'm concerned that the vibrocannons aren't going to be useful because you'll have a hard time drawing a line from the cannon to your desired target without crossing one of your own units in the process. The prisms and the serpent will have no problem positioning in such a way that they won't be on the vibrocannon path, but you've got two units of guardians, a unit of scorpion and a unit of harlies that have more restricted movement. I would probably take the vectored engines off the other two prisms, remove the vibrocannons entirely, sack a guardian and use your 12 leftover points to buy another prism with spirit stones and holo-field.
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![[Post New]](/s/i/i.gif) 2008/05/06 23:40:30
Subject: 1850 Eldar (compeditive list)
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Blood-Drenched Death Company Marine
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Shirou, thanks for the reply.
Generally, I deploy my vibrocannons in an area where they will not have to deal with friendly units staying in the line of fire. Most of the time they're on a flank and perform area denial.
The harlequins are counter-charge/distraction for the list. The Scorpions are as well, but also serve as infiltrators should the mission allow it and there be an inviting target in my opponents backfield. The Guardians are my gunline as it were, supporting the artillery, with a rapid response element in the DA's mounted in their serpent. Maugan Ra and Eldrad hang out and do what they do best, while the paired prisms pick apart armor (and infantry) from long range.
That's my logic in a nutshell and why the list is built the way it is. As for the third fire prism, don't have the model to field it, sadly >_< Otherwise I'd consider it. As for vectored engines, those stay on the prisms, as they're more powerful if there are two of them on the field, and losing one to an immobilized result would suck, especially if it could have been prevented (to an extent) by a simple upgrade like Vect Engines.
Still, it's food for thought, and for that I thank you Shirou.
Any other thoughts?
Looking forwards to seeing if anyone else cares to comment or critique. Till then, take it easy.
-RT-
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This message was edited 1 time. Last update was at 2008/05/07 00:13:12
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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