Switch Theme:

1750 Chicago GT Orks  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Cultist of Nurgle with Open Sores




Chicago, IL

Working on my list now with the best guess of how 5th ed will work. Wanted to get some input from the masters at Dakka.

HQ:
2x big mek with Shokk attack gun

TR:
2x19 grots, herda
30 shoota boys, nob, PK
30 slugga boys, nob, PK
20 shoota boys, nob, PK
20 slugga boys, nob, PK

EL:
15 lootas
12 lootas

HS:
2x3 kannons, 3 ammo runts, 2 extra grots

Big Meks go in the grot units from some protection and they hang out to guard the objective. If anything gets to them, they'll go down faster than a 16 year old on prom night, but you have to do 6 casualties at long range to cause a check. Shoot my grots, please.

Lootas are there for ESM (eldar skimmer management). They're also a nice, big juicy target that takes some shooting to get rid of.

Kannons provide something to at least pretend I'm worried about AV 14. At BS3 and twin linked for the first couple of rounds, they should be able to do something, even if it's die spectacularly.

100 boys with power claws, albeit without a KFF, should be enough to get across the table and tie anything up. With the run and Waagh rules, at 24" should be able to get a Turn 2 charge in most games.

Heck, I don't even know what to call this type of a list - maybe bad? No KFF and only 100 boys, so it's not a green tide. No vehicles (so I'm trying to Redbeard the opponent by making them waste their lascannons). No Nobs on bikes, no stormboys, no battlewagons. Shoot, the only unit I'm taking that agrees with conventional wisdom is the lootas.

Thoughts? Does it have to have a KFF to work?

Thanks for any input.

Even more thanks for constructive input.

Everytime you use the word fluff, a kitten dies
-Gav Thorpe

The only cheesy army is one that beats me because I am the greatest 40k player - ever. 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

I like. I watched this type of list the other day, it ran pretty well against marines. I killed it with my Orks though, mass warbuggies chew up boyz squads--KFF or not.

You can self-screen if you interweave your troops, so a KFF isn't needed.

I have been toying with the SAG but so far I'm not impressed.

I put my meks in my lootas with a bosspole, and that makes the lootas stay around (LD8 with a re-roll).

Lascannons into warbuggies is still a waste.

   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

Stelek wrote:
I put my meks in my lootas with a bosspole, and that makes the lootas stay around (LD8 with a re-roll).

Lascannons into warbuggies is still a waste.


I agree, if you're running shokk attack meks with the 5th ed rules, put them in the loota squad with a bosspole each.

As for lascannons/warbuggies - a lascannon that kills a warbuggy paid for its point cost. I don't think that's necessarily a waste.

   
Made in us
Cultist of Nurgle with Open Sores




Chicago, IL

I would have one concern with that, look forward to your thoughts in return.

With the Big Meks in the grot units, it gives me 6 units shooting at stuff - and the possibility of affecting 6 units in return.

If the Big Mek goes in the loota units, it gives only 4 units and the lootas become a more obvious target. Would survivability of the shooty units be improved overall by having the Meks in different units, creating a competing need to shoot the Str 8 Kannons - crewed by grots, the Str 7 Lootas, or the random SAG?

I'll certainly give it a go and see what works - on the bright side, if it does work, those units of grots can become boys...

Everytime you use the word fluff, a kitten dies
-Gav Thorpe

The only cheesy army is one that beats me because I am the greatest 40k player - ever. 
   
Made in us
Yellin' Yoof





There's one more thing I think you should take into consideration. You have to remember that there is a chance, however small that the SAG might explode and take out everything around the Mek. Because of this, I would feel more comfortable putting the Mek with grots. If the SAG goes caboom you would be out the Mek and an expensive mob, as well as probably one of your only solid range units.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

I meant I removed the SAG from the Meks.

He's a cheerleader for the Lootas now.

SAG = too random for tournaments.

I've done what you've done and split the SAG Meks into grots to improve my shooting. The SAG just stinks in 5th edition. I went for more of the better troops instead.

Lascannons don't auto blow away buggies like they used to, that's what I meant by it's a waste since it takes lots of lascannon fire to take the whole unit of three out.

   
Made in us
Cultist of Nurgle with Open Sores




Chicago, IL

Thanks for the suggestions. I'm not necessarily a huge tournament player so having something not totally efficient is okay with me. I appreciate the advice and will definitely keep it in mind if I find that the SAG just bites. I like the idea of the SAG because the only way I win games is through the judicious application of good luck and if I lose, I can always blame the SAG...

To sum up:
Redbeard: drop the SAG, get a KFF, more boys, less grots, lootas not the greatest thing since sliced bread.

Stelek: Drop the SAG, put the Big Mek into the Lootas for the extra morale. KFF not needed. Take more good troops.

Skaskull: Mek with SAG belongs in grots, not lootas.

That's what I like, lots of agreement. I would assume then that no one would think that the above list is cheesy?

Everytime you use the word fluff, a kitten dies
-Gav Thorpe

The only cheesy army is one that beats me because I am the greatest 40k player - ever. 
   
Made in us
Longtime Dakkanaut




Since you are making this for 5th edition, why not take a unit of tankbusta's. With screening they will be protected in 5th. They give you your best chance against armor 13 and armor 14 which could be more popular in 5th (especially armor 14). You can use one SAG and save the points for Tankbustas and maybe drop both lootas to 12 for more points.
   
Made in us
Khorne Rhino Driver with Destroyer






Since you are making this for 5th edition, why not take a unit of tankbusta's. With screening they will be protected in 5th. They give you your best chance against armor 13 and armor 14 which could be more popular in 5th (especially armor 14). You can use one SAG and save the points for Tankbustas and maybe drop both lootas to 12 for more points.


LoS still counts through cover doesn't it?

"If a man dedicates his life to good deeds and the welfare of others, he will die unthanked and unremembered. If he exercises his genius bringing misery and death to billions, his name will echo through the millenia for a hundered lifetimes. Infamy is always more preferable to ignominy."

-Fabius Bile at the Desecration of Kanzuz IX
 
   
Made in us
Fresh-Faced New User




I love the massive amount of boys, looks like a true ork army

The best means of defense is attack, an' the best means of attack is a really really big one, right, with lots of boys an' dead big shooty things and what have ya.
-Drekzog, legendary Ork smartboy
 
   
 
Forum Index » 40K Army Lists
Go to: