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Made in nl
Regular Dakkanaut





This is my first post here so forgive me if i start out right of the bat. I recently got interested in Warmachine and in a very impulsive mood bought a whole bunch of models that i have no idea what they do yet. I just bought them because i liked the models. Now i also got a bit ahead of myself and signed up for a tournament on June the 7th. Fortunately i have friends who can teach me the game pretty quickly but i would like some help putting an effective list together for playing. Like i said i have 0 experience with the rule, infact some of my models and my rule book are still in the mail as i only just ordered them. This is what i got.

1 x Cryx Warcaster Lich Lord Asphyxious
1 x Cryx Warcaster Iron Lich Asphyxious
1 x Cryx Withershadow Combine
1 x Cryx Skarlock
4 x Cryx Death Ripper Bone Jack
1 x Cryx Slayer Warjack
1 x Cryx Leviathan Warjack
1 x Cryx Machine Wraith
7 x Cryx Bane Knights
   
Made in us
[MOD]
Madrak Ironhide







You only need warcaster in a game. The Iron Lich can be
used for either 500 or 750 pt. games, the Lich Lord can only
be used for 750 pt. games. Also, they are different versions
of the same character, so if you ever play 1000 pts. then
you can't use him.

You'll need either the Slayer or the Leviathan. I don't think
you'll be using both.

You'll need two to three of those Bone Rippers.

The Bane Knights are an effective unit.

Faction: Cryx
Army Points: 459/500
Victory Points: 15

Iron Lich Asphyxious
Slayer
Deathripper
Deathripper
Deathripper
Bane Knights (7)
Withershadow Combine

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in nl
Regular Dakkanaut





Yeah i know about Asphyxious, I originally ordered just the Lich Lord Version and was promptly informed that at a 500 points tourney i could not use him so i got the iron lich instead, I still think both models are awesome so no harm done.

I Was thinking about Getting Goreshade as a second warcaster when i start doing higher points games. (I was waiting on goreshade the cursed because i don't really like his regular model ) Whats the opinion on him around here?

Also if the bane knights are that good should i get some more of those?

And finally if you have 40 points left wouldn't it be usefull to toss in that 4th death ripper at 38 points?
   
Made in us
[MOD]
Madrak Ironhide







I see more lists that use 4 bonejacks and no Slayer, to be
honest. I hate spamming units, but if you ask in the PP
forums they'll tell you Bane Knights FTW!!!!111!!! and while
they're probably right I don't feel it's the best use of
resources (your money). If you fill up the unit you have you
should be fine. Maybe McThralls or something else? I don't
have a handle on Cryx yet.

If you go to Goreshade you're going to have to buy a unit
of Bane Thralls as they're part of his feat, and I've been
told that the Deathjack comes highly recommended with
him.

This message was edited 1 time. Last update was at 2008/05/19 14:59:05


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

Actually, I like malf's list. It's just that being 41 under kind of sucks. I'd throw in that Skarlock and add a Bane Knight to bring you up to 496.

How did you get 7 Bane Knights, anyway? They come six in a box and two in a blister.

Goreshade would make a solid second caster in a 1000 pointer. He has a good feat, but it requires purchasing a unit of Bane Thralls. He also has a spell called Soul Gate, where he sacrifices an infantry model to teleport a warjack to that infantry model's location. So, he likes cheap infantry (Mechanithralls are best) and a helljack (Deathjack is best, but a Slayer is still a very good choice). Since you'll have Bane Thralls and Bane Knights, you'll want Bane Lord Tartarus. I'd fill in the rest of your points with other Cryxian staples. Pistol Wraiths, Bloat Thralls, and Bile Thralls are all good choices.

Remember that Iron Lich Asphyxious' feat damages all living models in his control area, including your own. So I'd wait to get more casters before picking up Satyxis Raiders or Cephalyx anything.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in nl
Regular Dakkanaut





I really do not like the Satyxis anyway so even if they were the best thing ever i would probably not play them .

And if its 6 to a box and 2 to a blister i do infact have 8 bane knights (i don't have my box yet its still in the mail, i had in mind that there were 5 in a box for some reason) I think Tartarus is pretty cool too i wouldn't mind him so i'll look into Goreshade as my second caster then.

I was wondering, can a warcaster only controll a finite number of jacks, i wanted to just use those last 41 points in malfreds to add another 38 point Death Ripper for more arc nodes, but that seems not to work from your responses?. A skarlock and bane knight would work for me to if that fits in 41 points

This message was edited 1 time. Last update was at 2008/05/19 18:30:26


 
   
Made in us
[MOD]
Madrak Ironhide







Depends on the unit, but small based unit boxes typically
have Unit Leader + 5 troopers. There are exceptions
(Greylords come to mind), but minimum unit is described
in the Armies of immoren program as Bane Knights (6) and
so a max unit is Bane Knights (10). The number includes the
unit leader.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
[MOD]
Madrak Ironhide







A warcaster can use however many warjacks as he wants.
He's limited in the number of warjacks he can make run,
hit harder, hit more accurately, and use certain abilities, but
the number of warjacks he can control is infinite.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

Iron Lich Asphyxious
Skarlock
Slayer
Deathripper
Deathripper
Deathripper
Bane Knights (8)
Withershadow Combine

edit: 487, actually. Room for one more Bane Knight.

I think 3 arc nodes is plenty, but then again, I play Khador. We don't have arc nodes. And the Skarlock can cast one of your warcasters spells for free, which makes it more useful than a fourth arc node in my mind.

This message was edited 2 times. Last update was at 2008/05/19 21:25:04


DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
[MOD]
Madrak Ironhide







Somehow I missed the fact that I failed to include the
skarlock the first time.

What did you think of the Withershadow Combine when
you fought it, oomiestompa?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

malfred wrote:Somehow I missed the fact that I failed to include the
skarlock the first time.

What did you think of the Withershadow Combine when
you fought it, oomiestompa?


Not much. They did poorly, partly because of the way he used them and partly because he had horrible dice whenever the Combine activated.

My opponent's list was designed to steal my models and keep them. Being in eDeneghra's CMD range (buffed to 11 by the combine) gets my models -2 CMD. Rengrave can Squall a unit to give them -2 CMD and no orders. Then, the Cephalyx Overlords have Sap Will, which is up to -6 CMD. So, you get all of these debuffs on the same unit, and Dark Seduction is nearly guaranteed (still have to hit). Then, the Combine upkeeps it for free, keeping eDeneghra at full fighting capacity and allowing her to hang on to a unit with more models than she has focus. But I had Grigorovich and eSorscha around to give my units their CMD instead of the unit's debuffed CMD. No problem.

He advanced the Combine behind Bile Thralls. It's a good idea because the Biles Purge, killing stuff, and the Combine gets souls if they're close enough. One mortar later, and there were only three Biles left who couldn't do enough damage to kill the only other souls I had on that flank: my MoW DC. So he decided to charge my Spriggan (only taken one damage thus far) with the Combine, trying to get a free Slayer, but did only 7 damage. On average dice, he should have done 18 damage, assuming he didn't disable the shield. So even with better dice, they still would need souls to tackle a heavy. Next turn, my MoWs slaughtered the Combine.

They did a few other things that made little to no impact on the outcome of the game. Despite this, I think they're great models and that if my opponent had more experience with them and better dice, the outcome could have been different.

This message was edited 1 time. Last update was at 2008/05/19 21:12:51


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Elvis needs boats. 
   
Made in us
Regular Dakkanaut




Malfred's suggested list is probably about the best you can do with the models you'll have. There just isn't alot of options in the few models that you have.

Before looking into expanding to other casters, I would look at buffing up your non-caster stuff. A couple of pistol wraiths, some nightwretches, a unit of bile thrall and mechthralls, and you'll have a very solid selection of models to choose from.

All problems can be solved with proper use of a high powered rifle and a water tower 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Some backwater sump

I just got the combine a couple days ago. I'm hoping to try them out this weekend. And I'll actually get to use the Seether without (much) fear of it going wild.

New Career Time? 
   
Made in nl
Regular Dakkanaut





Whats the advantage of nightwretches over death rippers? I know defilers aren't worth it but i don't have any stats for them nightwretches, dito for pistol wraiths, i do like pistol wraith though so i am getting some, how many of those go in a unit?
   
Made in us
[MOD]
Madrak Ironhide







Night Wretches have an aoe attack. Very short range, but
if you can boost the damage roll you can eliminate pesky
things like unit leaders. I forget what the POW on that thing
is, though.

I want to say POW 14 so POW 7 Blast damage, so at RAT 4 you
need to boost if you want a direct hit OR you use another jack to
slam or headbutt something first (hence the multiple bonejacks).

This message was edited 1 time. Last update was at 2008/05/20 14:04:37


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Widowmaker






Chicago

malfred wrote:Night Wretches have an aoe attack. Very short range, but
if you can boost the damage roll you can eliminate pesky
things like unit leaders. I forget what the POW on that thing
is, though.

I want to say POW 14 so POW 7 Blast damage, so at RAT 4 you
need to boost if you want a direct hit OR you use another jack to
slam or headbutt something first (hence the multiple bonejacks).


Or you walk up close to a high DEF, low ARM model (Eiryss, for example) so that when you miss, you'll still get them with the blast damage. Then boost the blast damage.

Pistol Wraiths are solos, not units. They have an FA of 2, I believe.

I'm going to throw another shout out to Armies of Immoren. It's a free Java-based army builder program that has all the point values and field allowances. And the programmers patch it every time new models come out. You can find it here.

DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
 
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