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Made in us
Regular Dakkanaut





I'm an avid 40k player and decided to buy the Battle for skull pass starter set for fantasy, and i am confused.

I played as the dwarves against my cousin and beat him quite comfortably a few times, everytime his goblins charged me we would clash, most of the time me killing three times as many goblins as he kills dwarves and then we calculate casualties and points given (to the best of our ability, being new to the game and all) and more often than not hed have to take a break test, and with there crap LD they would break, and that was it down the whole line of battle.

So did we do something wrong or did morale really just win the game for me?

Death comes for you.

 
   
Made in us
Focused Dark Angels Land Raider Pilot





Tampa, FL

Switching from 40k to Fantasy can be a little confusing because of the big differences in the rules systems, and in Fantasy morale plays a much bigger role then it does in 40k. IMHO all the leaderships values in 40k are inflated and failing morale checks doesn't generally have earth shaking consequences (especially since quite a few people play marines) whereas in Fantasy a single failed leadership can break your key unit and make your whole battle line crumble. From your description your playing was fine, it just seems like your friend needs to be a little more imaginative in how he plays his goblins. Gobbos aren't go to take Dwarves on heads up and win, they need to do sneaky things like combine charges.
   
Made in us
Regular Dakkanaut





I figured it was something like that, when his spider guys charged me i was worried but i broke them quickly. So gobos need to charge en masse and the riders support and flank other charges to be effective?

I admit i was intimidated by the goblins numbers, but in the end i just cut some down and they ran...... guess they need to keep there leaders in the ranks and maximize on numbers.

Death comes for you.

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Yup. Their guys are much cheaper, so they have more of them. They need to attack your less resiliant units (shooters and war machines), and gang up to beat your blocks.

A block of 20 goblins vs a block of 20 dwarves will almost certainly lose. They both have 4 points of initial “static” CR (3 ranks after the 1st + standard bearer), but the dwarves are substantially harder to kill. A single wound dealt by the dwarves mean they’re now winning by 2 (outnumber and wound) and the gobbos have to test on their terrible LD.

Of course, if a goblin fanatic kills a few dwarves first, the dwarves are starting with one fewer rank and the gobbos will Outnumber. So they start with 2 points more CR. Not bad. Throw in a flank charge from some spider riders and that’s NO rank bonus for the dwarves, and +1 CR to the gobbos for flanking. Take that, stunties!

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Maelstrom's Edge! 
   
Made in us
[MOD]
Madrak Ironhide







You don't always want to commit numbers to a charge.
Sometimes your models will still fail to kill what they're
charging, and then the strike backs will cause you to lose
the CR and lose the combat.

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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Yes, fantasy is all about morale and generating sufficient combat resolution to break the enemy--either on the charge, or taking the charge.

It helps to play more than a few games, and it really helps to play more than 'my line of boxes runs across the table into your line of boxes weeee' fantasy, which is really boring and a waste of time as setting up often takes longer than figuring out who's gonna win.

If 40 goblins hit you in the front and 10 spider riders hit you in the side, odds are your dwarves are gonna run away. Even if you kill 5 goblins and they only kill 1 dwarf...

What's worse is if they can fanatic bomb you first...

   
Made in us
Nurgle Veteran Marine with the Flu






Wauwatosa, WI

Yes, it's all about the Morale. When your line begins to crumble, you better be able to pull a William Wallace and rally the troops.

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