This 'rule' idea came about through too many
apoc battles for my own good. If you look carefully on the Vortex Grenade template you cansee something that looks a bit like one of thsoe really far under the water fish with the light thing on its head. And this got me and my gaming 'group' thinking, and we/I came up with rules for a unit usable for Apocalypse only.
Ugly Mutant Vortex Fish
WS/
BS/S/T/W/I/A/
Ld/
Sv
6/ 0/5/2/3/5/ 2/ 0/3+Invulnerable (Not armour)
Weapons/Equiptment: None
Special rules:Fearless
Mutant: Attacks ignore armour saves
Move
2D6 inches per turn, in direction of rolled scatter dice (In both sides turn, opposing side does rolling)can make them move into assault
Immune to instant death
Assault during movement phase, not assault phase, as part of
2D6 movement
Deployment: The fish are not deployed normally but instead appear out of the Vortex grenade template in the turn after it is thrown (that means they arrive in the next players turn, not the next turn of the side that threw it) They cannot be destroyed by the Vortex grenade if it passes over them, and so can also move through it without dying
These rules don't count as a strategic asset, and no points are payed for them, however both teams need to agree on their use before the game.
Please feel free to comment on this idea, and try them out if it suits you. And let me know what you think/how they work in your games of
Apoc