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Ah now I understand, thanks for the IM. lol
Those rets are the speed bump units for assault armies to play with when I don't want my meltaguns tied up, and when I want to be able to charge with the Celestians so I can get maximum value out of them.
If only one Sister survives, I can decide whether or not to run. His turn next? 9 or less, and stay. My turn? What book? Run away! Then shoot shoot shoot.
Why waste expensive Celestians on speed bump duty? Surely I don't want to use my troops as speed bumps if I don't have to?
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