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Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

So you get some cheap storm guardians in a wave serpent. They deploy with the transport but not in it, however ten harlies are camped right outside the back hatch. First turn they get in and fly off.

It sounds and looks cumbersome, but is this the shape of our gaming to come with transports being reallocated in the first turn to other more suitable units?

Discuss here.

n'oublie jamais - It appears I now have to highlight this again.

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Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

You get a 5 man stormtrooper squad, they deploy with the more expensive rhino but not in it, however 10 grey knights are camped right ouside the back hatch. First turn they get in and rumble off.


...yea, I saw no real reason for this "transport Taxi Service".

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Widowmaker






Syracuse, NY

Krootox on a plane! (no this is also not at all useful)

Oh oh, what about warp spiders? Are they prohibited somewhere, because them getting a jump back move after a fish of fury maneuver could be tech!

This message was edited 1 time. Last update was at 2008/06/03 13:42:09


   
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Executing Exarch





Assuming you still need to be Infantry to embark in 5th, like in 4th, Warp Spiders wouldn't be able to use this as they're Jump Infantry.

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Fixture of Dakka






San Jose, CA

A couple gems:

1) The mandatory Pathfinder Devilfish can now properly carry Firewarriors, from turn 1 onwards.

2) Grey Knight Terminators can hop in an IG Chimera and zoom off to the front, with greater capacity than a LAND RAIDER.

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Hard-Wired Sentinel Pilot






Sydney

Why not just purchase the Wave serpent for the harlequins? Or is it not available to them?

Either way, its a valid tactic, and Harlies are more useful in combat than SG's, so a good choice.

"2) Grey Knight Terminators can hop in an IG Chimera and zoom off to the front, with greater capacity than a LAND RAIDER."

That makes sense, as the Chimera is bigger, but has less armour, and costs at least twice as much. Its benefits are balanced by its negatives.

This message was edited 1 time. Last update was at 2008/06/03 22:38:56


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blinky wrote:Why not just purchase the Wave serpent for the harlequins? Or is it not available to them?

Either way, its a valid tactic, and Harlies are more useful in combat than SG's, so a good choice.

"2) Grey Knight Terminators can hop in an IG Chimera and zoom off to the front, with greater capacity than a LAND RAIDER."

That makes sense, as the Chimera is bigger, but has less armour, and costs at least twice as much. Its benefits are balanced by its negatives.


Harlies can't buy a transport of their own; previously, if you wanted to mount them up, you were capped at the capacity of a Falcon (6). In this case, at least they can't hop in & fly 24" away; no moving All Out when embarking/disembarking passengers.

As to #2, read again - we're not talking about Rhinos here. You can fit 6 termies in a Chimera; you can fit 5 in a Land Raider. It's always been a rather amusing aspect of the transport rules.

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Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Janthkin wrote:A couple gems:

1) The mandatory Pathfinder Devilfish can now properly carry Firewarriors, from turn 1 onwards.

2) Grey Knight Terminators can hop in an IG Chimera and zoom off to the front, with greater capacity than a LAND RAIDER.


1. I have no problem with that, its when some git tries to fit Broadsides in we have problems. Broadsides are not jump infantry and are a rules loophole regarding transportation.

2. Very expensive Grey Knight termies, one hatch on an Av10 rear vehicle. You really pay for your cheap transport options here. Sure it have more space, but you can fit far more stuff in a cardboard box than you can in a safe of similar dimensions.

n'oublie jamais - It appears I now have to highlight this again.

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Widowmaker






Syracuse, NY

Orlanth wrote:
1. I have no problem with that, its when some git tries to fit Broadsides in we have problems. Broadsides are not jump infantry and are a rules loophole regarding transportation.


This is not an issue. Devilfish transport entry explicitly states no XV suits.

   
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This message was edited 1 time. Last update was at 2008/06/04 14:21:01


 
   
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Janthkin wrote:1) The mandatory Pathfinder Devilfish can now properly carry Firewarriors, from turn 1 onwards.


Wow. That's... that's TASTY.

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Iorek wrote:
Janthkin wrote:1) The mandatory Pathfinder Devilfish can now properly carry Firewarriors, from turn 1 onwards.


Wow. That's... that's TASTY.

   
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Wouldn't broadsides in Devilfish be broadsides that weren't firing? I'd be elated if my foe wanted to shuffle them around in a transport.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

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Only not firing for one round. They they get out and fire again (they should all have the ASS anyways)

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Orlanth wrote:So you get some cheap storm guardians in a wave serpent. They deploy with the transport but not in it, however ten harlies are camped right outside the back hatch. First turn they get in and fly off.

It sounds and looks cumbersome, but is this the shape of our gaming to come with transports being reallocated in the first turn to other more suitable units?

Discuss here.



"There are ten Harlies in that Waveserpent?" Shoots Waveserpent down Str 4 hit on all your T3 5+ save models!

I think you're better off with Aspects in Go-forward Waveserpents. You can pay/pay points for VoT, Death Jesters, Flip Belts.. which have next to no synergy with a Waveserpent. If you want combat Troops to go to the enemy in 5th, you want Scorpions (much better armour and can handle a charge) and/or Banshees (still better armour and can handle a charge).

Harlies are all about counter-charge and cleanup now and are a better choice in a more defensive/shooty army.

This message was edited 1 time. Last update was at 2008/06/05 00:19:56


 
   
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Proud Phantom Titan







one thing i've always wondered is if you can unload one unit and load another in the same turn ... if so a vechical with more then one hatch could be used to leap frog units forwards ... work best with orks ... unit gets out the front of the truck runs forward 6", unit runs up 6" gets in the back of the truck. truck drives off past the first unit and repeat ... the same unit can not empark and dissembark in the same turn ... well these are different units ...

... wouldn't it be funny
   
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NJ

40kenthusiast wrote:Wouldn't broadsides in Devilfish be broadsides that weren't firing? I'd be elated if my foe wanted to shuffle them around in a transport.



cypher wrote:Only not firing for one round. They they get out and fire again (they should all have the ASS anyways)



As previously stated, Fish can not transport suits of any kind. It's not an issue.
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

I hate Scorps in a Serpent. If it gets shot down they deploy out the back and can't fleet forward into battle. Infiltrate all the way.

imo I think the transport rule is a fun change if almost silly from a fluff perspective. It definately puts some new life into some old units.

note that you can actually buy Wave Serpents for Guardian Defender squads too, so no need to go with Stormies.

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The only problem with that is if you want 20 man guardian squads, because they have to be 10 (or 12?) or less to take the transport. Of course, depending on your army, it may not be an issue.

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Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

DE can put Elite units into a Raider ...
An Obliterator can take a Rhino and shoot out the top (I think) ...
GK really cash in, as mentioned. Including GK termies firing lasguns from a Chimera. Woo!
Scouts can take a Rhino.
Do Sisters Repentia have a rule where they cannot go inside a transport at all? I think Arco-Flagellants do, off the top of my head.

This message was edited 1 time. Last update was at 2008/06/05 22:41:44


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on board Terminus Est

Janthkin wrote:...

Grey Knight Terminators can hop in an IG Chimera and zoom off to the front, with greater capacity than a LAND RAIDER.


That is a very nice one indeed.

G

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Tacobake wrote:
An Obliterator can take a Rhino and shoot out the top (I think) ...


Obliterator's don't have terminator armor listed under wargear. That would be a very disgusting abuse of the rule.

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Its stated under transport in the Rhino entry in the codex, Obliterators cannot ride them. Neither can summoned demons or models in terminator armour.
   
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As much as I'm disappointed by that, I'm relieved at the same time.

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Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

Opens up some REALLY crazy possibilities for teams tournement...maybe....?

Get on a team at adepticon and have 15 genestealers pouring out of a LR Crusader....

How bout 6 mega-armoured orks in a waveserpent with star engines that just sped across the board 36" for an assault next turn.

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Tacobake wrote:
Do Sisters Repentia have a rule where they cannot go inside a transport at all? I think Arco-Flagellants do, off the top of my head.


Yup both units are prohibited from riding. They enjoy running behind a Rhino though.
   
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Janthkin wrote:A couple gems:

1) The mandatory Pathfinder Devilfish can now properly carry Firewarriors, from turn 1 onwards.


Or...the Pathfinders can now start inside the Devilfish and the transport will be granted the Scout move! I have verified this personally with my LGS copy of the book.
   
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Well I kind of moved near Toronto, actually.

Kallbrand wrote:Its stated under transport in the Rhino entry in the codex, Obliterators cannot ride them. Neither can summoned demons or models in terminator armour.


boo. Still GK really cash in. Even if they were not supposed to, from an original design perspective. That's what they get for a lack of viable anti-tank!

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2 Things:

1. 5th ed rules don;t allow you to disemebark and embark a squad in the same turn. So you would have to deploy the troops on the board with the harlies. Then you keep the transport of the board. When it becomes available it screams in and you can jump on board.

2. An interesting tactic could be Karanderas joining a squad of scorpions bought without infiltrate so they can have a waveserpent. Now the squad does have infiltrate from Karranderas so you can bring the wave serpent in using an outflanking maneuver.

Pete
   
 
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