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![[Post New]](/s/i/i.gif) 2008/06/05 02:10:49
Subject: DP vs Sorcerer?
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Regular Dakkanaut
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Wings + MoS + LoS on each one.
Sorcerer is 145, DP is 155 points.
I know most people go double DP, but I was wondering if anyone has a different opinion in favor of double sorcerer.
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![[Post New]](/s/i/i.gif) 2008/06/05 02:30:34
Subject: DP vs Sorcerer?
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Pestilent Plague Marine with Blight Grenade
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My opinion is, that for 10 points, I'd much rather have a Daemon Prince.
Stronger, tougher, Immune to Instant Death, Better Invulnerable save... the list goes on!
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Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2008/06/05 05:35:45
Subject: DP vs Sorcerer?
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Executing Exarch
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Considering only effectiveness (not fluff or originality in list-building), I too would go for the dual DPs. The increase in sheer power for those 10 pts. is absurd. They can be singled out, but that's okay, because they're probably as tough or tougher, point-for-point, as whatever else your opponent would have shot at instead, so it's not such a bad thing that they can be picked out.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/06/05 14:50:03
Subject: DP vs Sorcerer?
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[DCM]
Tilter at Windmills
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Before I ever played with it I agreed that it was best to have the DP, as having another scoring unit is a no-brainer. But if he’s never scoring at the end of the game, that’s a bit less of a consideration. My experience has been that the sorcerer tends to survive much longer while using Lash. Against a decent opponent the Daemon Prince will tend to either a) get into HTH in the first two turns and stop casting Lash, or b) get shot to death in the first two turns and stop using Lash. You can keep him alive longer if you have significant terrain to hide him behind, but then he’s going to have limited (if any) targets for the Lash.
When I’m playing dual-Lash I use one of each.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2008/06/05 16:47:45
Subject: DP vs Sorcerer?
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Lead-Footed Trukkboy Driver
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I think sorcerers are effective if:
A: They are using their IC ability to join a squad that is similar to their load out (terminator sorcerer with terminators, or winged or bike sorcerer with raptors or bikes)
B: They are a Tzeentch sorcerer on a disc with warptime.
These two ways are a good idea. If you are not doing one of them, then go with the DP's.
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![[Post New]](/s/i/i.gif) 2008/06/05 17:08:17
Subject: DP vs Sorcerer?
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[DCM]
Tilter at Windmills
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My Sorc has flight for the mobility, and moves around supported by/supporting raptors and/or rhino squads. He also has a personal icon so he's an additional summoning point for the unit of lesser daemons I run. This works pretty nicely.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2008/06/06 01:35:02
Subject: DP vs Sorcerer?
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Dakka Veteran
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When you bring DPs, make sure you bring 2 to absorb the fire and they will live for a while. The sorc has the problem that he hits like a little girl(4 S4 powerattacks scares noone) so he is basically just there to lash stuff, pretty expensive for just that.
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![[Post New]](/s/i/i.gif) 2008/06/06 01:52:14
Subject: Re:DP vs Sorcerer?
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Wrack Sufferer
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Sorcerer's with wings are not effective. I wouldn't take a Sorc with wings over a DP. The only thing Sorcs are really good for is stripping them down to bare mark and power. A 125 point Sorc with MoS, LoS is very effective. It will be lashing the entire game as long as it's unit is a shooty one and doesn't get itself caught up in CC. That is the only way I can justify running Sorcs to myself. But I'll be running two of them off and on pretty soon.
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Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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