How viable is the Merc Kroot list?
(That one found here?:
http://uk.games-workshop.com/tau/kroot-list/assets/kroot-merc-list.pdf)
On the one hand, tons o' troops with decent firepower and some flexibility in the form of the mutations. On the other hand, the highest strength weapon (aside from a meltagun for a character) is the Krootox's S7 gun, which leaves a helluva lot to be desired as far as
AT. The only way I see of decent tank killing is by a Shaper Council armed to the teeth with meltaguns (which is not only exceedingly expensive, but I'm also not sure if you can do that). However, with fif edition coming up soon, the notion of kroot in trees gettin' 3+ cover saves sounds pretty nice.
So, what sort of units and tactics should one use if they wanted an all Kroot army?