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1750 Ultramarines - this list is meant to beat horde or swarm armies  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stalwart Ultramarine Tactical Marine






Seattle, WA

The most important aspect about the list to me is the fact that there are 15 template weapons on the table. The breakdown being 2 demolisher cannons, 2 plasma cannons, five missle launchers, and six flamers.

The captain is a pretty all purpose commander and can go where he's needed with the jump pack.

The rhino marines act as an objective taker and fast strike force option.

The tanks and the devastators sit back and shoot. I know the vindicators would have to get into position or be placed soundly during set up.

Finally the five mans can hoof towards the objective with the new run rules. If needed they could stop for a turn and shoot off the plasma or the extra missle launcher.


1750 Pts - Ultramarines Roster - Horde Breaker Ultramarines

HQ: Captain (1#, 176 Pts)
1 Captain
Frag Grenades; Melta Bombs; Lightning Claw (x2)
1 Artificer Armor
1 Iron Halo
1 Jump Pack
1 Terminator Honors

Troops: Tactical Squad (11#, 244 Pts)
9 Tactical Squad
Bolter (x8); Flamer (x1)
1 Rhino
Storm Bolter; Extra Armor; Smoke Launchers
1 Sergeant
Bolt Pistol (x1); Power Fist (x1); Terminator Honors

Troops: Tactical Squad (11#, 248 Pts)
9 Tactical Squad
Bolter (x8); Flamer (x1)
1 Rhino
Storm Bolter; Extra Armor; Smoke Launchers
1 Sergeant
Bolt Pistol (x1); Power Fist (x1); Terminator Honors

Troops: Tactical Squad (11#, 244 Pts)
9 Tactical Squad
Bolter (x8); Flamer (x1)
1 Rhino
Storm Bolter; Extra Armor; Smoke Launchers
1 Sergeant
Bolt Pistol (x1); Power Fist (x1); Terminator Honors

Troops: Tactical Squad (5#, 101 Pts)
4 Tactical Squad
Bolter (x2); Flamer (x1); Plasma Cannon (x1)
1 Sergeant
Bolter

Troops: Tactical Squad (5#, 101 Pts)
4 Tactical Squad
Bolter (x2); Flamer (x1); Plasma Cannon (x1)
1 Sergeant
Bolter

Troops: Tactical Squad (5#, 85 Pts)
4 Tactical Squad
Bolter (x3); Flamer (x1) Missile Launcher (x1)
1 Sergeant
Bolter

Heavy Support: Devastator Squad (10#, 230 Pts)
9 Devastator Squad
Bolter (x5); Missile Launcher (x4)
1 Sergeant
Bolter

Heavy Support: Vindicator (1#, 160 Pts)
1 Vindicator
Demolisher Cannon; Storm Bolter; Extra Armor; Power of the Machine Spirit

Heavy Support: Vindicator (1#, 160 Pts)
1 Vindicator
Demolisher Cannon; Storm Bolter; Extra Armor; Power of the Machine Spirit

Total Roster Cost: 1747

Created with Army Builder
Copyright (c) 1997-2006 Lone Wolf Development, Inc. All rights reserved.
Made in us
Stalwart Ultramarine Tactical Marine






Seattle, WA

ghostmaker wrote:I mean you made it to kill Hordes that's what it looks like it can do.

Well you have to move the tank up to shoot a 24in range.


I'm not that worries about moving the tanks up. With the new rules tanks seem to be much more survivable than in the past and with a thirteen front armor I'm not that worried. I also intend to run them in a special sort of way.
 
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