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![[Post New]](/s/i/i.gif) 2008/07/02 18:47:59
Subject: Need help understanding Challenges.
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Regular Dakkanaut
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So I'm very unsure what happens when your hero and another hero/champion are in a challenge.
These guys fight first, right? And every other possible guy(or girl, or thing) in the same close combat do nothing but watch as their respective heroes/lords/champions clash in a duel.
But what after they both dealt their hits?
Some say the CC fase just stops there, till one of the duelists kills the other.
Some say it has little impact on the CC, and even when they both still stand, the rest of their units fight too afterwards.
And then I've heard alot of variations on these. So I'm very unsure about what will happen and what won't.
Sorry if this is a kind of stupid question, but thanks anyway.
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![[Post New]](/s/i/i.gif) 2008/07/02 18:58:54
Subject: Need help understanding Challenges.
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Omnipotent Lord of Change
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There are some sound tactics for how to use challenges to your advantage - like using a unit champ to pull out an ultra-killy character, saving the unit at the expense of losing the champ and the overkill that comes with his butchered body - but I'll stick with answering your questions: Vidar wrote: These guys fight first, right? And every other possible guy(or girl, or thing) in the same close combat do nothing but watch as their respective heroes/lords/champions clash in a duel. But what after they both dealt their hits? Some say the CC fase just stops there, till one of the duelists kills the other. Some say it has little impact on the CC, and even when they both still stand, the rest of their units fight too afterwards. And then I've heard alot of variations on these. So I'm very unsure about what will happen and what won't.
1) I'm actually not sure when the challenge occurs, by the book. Often I let the units fight each other and then do the "main event" after to let the challenge "decide" the combat, but I think some people do it first because hell it's the main event! Something to think about, some characters like nurgle heralds give buffs to their unit while alive, so doing their challenge AFTER the unit takes its hits might be beneficial. Or doesn't matter if you consider the challenge simultaneous in all ways (which I'm thinking is the proper answer). 2) Like above, you can roll the challenge first or last but the rest of the units do get to fight each other - OR at least the guys who still have base-to-base with each other get to fight. 3) The challenge doesn't end until a) one unit breaks from combat or b) one of the fighters in the challenge is slain. At which point a new challenge can be initiated the next combat phase (assuming more characters are around). 4) Yep, the rest of the units' fighting ranks get to fight regardless of the challenge. And the challenge DOES influence the combat res of the battle, providing +1 for each wound (as normal) and then up to +5 per wound of overkill caused. That help any? I'll try to make a diagram to make it clearer. - Salvage
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This message was edited 1 time. Last update was at 2008/07/02 18:59:59
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![[Post New]](/s/i/i.gif) 2008/07/02 19:15:03
Subject: Re:Need help understanding Challenges.
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Omnipotent Lord of Change
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Here you go:
So the challenge is over, and actually earned the orcs an extra +1CR. And yeah, nobody has a standard in this example. And yeah, I actually rolled that result for the combat ... including a 10 for the bloodletters' instability
- Salvage
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![[Post New]](/s/i/i.gif) 2008/07/02 19:42:37
Subject: Need help understanding Challenges.
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Regular Dakkanaut
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Nice diagram.
We played it that way yesterday, and indeed, it felt as the most logical way. But for some reason I seem to think too that the challenge goes first.
But I guess they go simultaneously, yeah.
Thanks alot for the help.
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![[Post New]](/s/i/i.gif) 2008/07/02 21:15:51
Subject: Re:Need help understanding Challenges.
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Horrific Horror
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The only reason it would make a difference to going first or last is if it affects the rest of the combat.
For example if you kill a Nurgle Herald before the rest of the unit is hit would the regeneration from the Herald not be gone as well?
I am not sure what other armies are affected by this but this would make sense with respect to the Daemon lists.
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What do you mean "IT MOVED?"
Motto: That which does not Kill me, SHOULD RUN. |
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![[Post New]](/s/i/i.gif) 2008/07/02 21:49:54
Subject: Re:Need help understanding Challenges.
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Long-Range Ultramarine Land Speeder Pilot
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Do the challenge in order of initiative and that solves the above issues of knowing whether or not buffs apply past a certain point. In other words the heroes fight when their initiative comes up, but can only direct their attacks at the challenged hero and other units fight when their initiative comes up and can only direct attacks against other RnF troops.
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This message was edited 1 time. Last update was at 2008/07/02 21:50:19
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![[Post New]](/s/i/i.gif) 2008/07/03 14:28:20
Subject: Re:Need help understanding Challenges.
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Terrifying Wraith
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I was under the impression that the challenge followed all normal rules of the combat. So all the units that charged would strike, then most likely the defending hero, then the defending rank and file. In the defenders turn it would revert to init for striking order. In the case of heralds, the opponent would attack simultainiously with all charging units, so the regen would apply to all for the first round, and then it would depend on the Init that the herald died after that.
i do have a side question that some of you guys might be able to help me with. My brother has recently started a Tomb Kings army, and has quite a few chariots zooming around. He almost always get the charge with these little buggers, and therefor the impact hits as well. What is the order with challenges and impact hits? the big book states that the impact hits are distributed as shooting (so as long as you can allocate to rank and file there are no character hits) but the challenge allows all the attacks from the chariot (horses, driver, char). We concluded (out of sympathy to me i think) that the impact hits were distributed first, and then the challenge was declared.
hard evidence anyone?
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Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
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![[Post New]](/s/i/i.gif) 2008/07/03 15:37:47
Subject: Need help understanding Challenges.
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Omnipotent Lord of Change
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![[Post New]](/s/i/i.gif) 2008/07/03 21:36:53
Subject: Re:Need help understanding Challenges.
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Terrifying Wraith
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Thanks Salvage, on behalf of my chaos warrior champions
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Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
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