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![[Post New]](/s/i/i.gif) 2008/07/05 23:30:20
Subject: Topic Update
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This is an automated message added by the articles system. A new article titled SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic has been added to the dakka articles system. This message thread is for the discussion of content in the article. If you have anything to add to the article, then just jump in and edit it by going to the actual article page and clicking 'edit' (the link can be found just above the article). If there is no edit link then the article is locked for now, so just add your comments or content to this thread and if they are appropriate then they should eventually get merged in. If there is something in the article that you wish to debate or comment on, then this is the place to do it. Just hit the reply button and get chatting! You need to be registered and logged in to post in the forums so if you are an anonymous article editor then now would be a great time to register and join in dakka's great forum discussion!
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![[Post New]](/s/i/i.gif) 2008/07/17 22:29:33
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Stalwart Space Marine
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One thing to consider: Fast Attack Grey Knights do not have to deep strike. Your analysis of them seems to think they do. If you have some extra slots, and don't really need the scoring units (or are going for a GK Horde) FAGKs get you a regular Grey Knight unit that can be deployed in reaction to a good portion of the enemy's army. Same with Purgation Squads, the special weapons are optional. It can also be another 10 regular PAGK (though you're looking at something Apoc scale by the time you'd want to use them for that)
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Many a Sentinel pilot has hesitated to call his vehicle a walking coffin after battling beside a Dreadnought. |
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![[Post New]](/s/i/i.gif) 2009/02/11 04:16:32
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Societal Outcast
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This is a great article! I totally agree on your distance and shooting principles. It all comes down to number of shots....Thanks!
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Hammer of the Emperor |
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![[Post New]](/s/i/i.gif) 2009/03/06 07:28:36
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Fresh-Faced New User
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I smell water warrior... heheh I prefer the 3 Dreads to the (minimum) 2 Land Raiders required for a classic water army. I will be running a combination GK/SoB army, but I plan on using the "way of the water warrior" for that as well.
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![[Post New]](/s/i/i.gif) 2009/07/19 13:55:40
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Sadistic Inquisitorial Excruciator
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May I just point out that, are you really goingto be falling back constantly in objectives?
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![[Post New]](/s/i/i.gif) 2010/08/03 06:00:53
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Regular Dakkanaut
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I noticed the forum is current 40K edition. The army list had troops but no Justicars. In the Codex ,It looked to me they are required.
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"When you beat a Sisters of Battle army, All you have done is, Beat a bunch of Girls"
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![[Post New]](/s/i/i.gif) 2010/08/03 06:43:15
Subject: Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Stormin' Stompa
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Justicars are squad leaders... much like sergeants in Marine squads, we usually just put down '10 Tac Marines w/ whatever' on paper. In this case he has paid for the targeter upgrades, which at least acknowledges their being there.
They are addressed later down in the Troops section. If you have anything useful to contribute, clarify or amend you are generally welcome to edit articles, leaving an edit note to explain what you've done.
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![[Post New]](/s/i/i.gif) 2011/08/01 21:56:24
Subject: Re:Article Discussion: SO YOU WANNA PLAY PURE GREY KNIGHTS: a tactica for the masochistic
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Thrall Wizard of Tzeentch
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what- what is this? a tactica for grey knights? Tzeentch will not be pleased...
anywho, about shooting at range and falling back- you forget that daemons, the army these guys are designed to kill, deepstrike, so you can shoot at them the turn they deepstrike in, but the next turn they're assaulting. I don't care how fast you are, 3/4 of my stuff is jump, jetbike, fleet or cavalry. Pretty much the only thing you can run from is nurgle, (slow & purposeful across the board) and I use him more for slogging forward and taking fire. So, essentially a chaos undivided daemon army will undermine that whole strategy. especially bloodthirsters.
of course, there is that problem commonly referred to as force weapons. <takes a break to scream wild curses at the Anathema and his slaves> but we have a counter to THAT! It's called bloodcrushers, bloodthirsters, and to a lesser degree, bloodletters. All of the above ignore armor. So, if we don't get saves, neither do you. unless you have invulnerables. So what I'm saying is... be careful. Grey knights aren't invincible, even against daemons.
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This message was edited 1 time. Last update was at 2011/08/03 02:29:13
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