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![[Post New]](/s/i/i.gif) 2008/07/16 02:18:32
Subject: 750 pt Eldar redo
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Fresh-Faced New User
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After some thought with a few previous lists of mine I decided to drop the idea of running wraithguard in a 750 pt list. While maybe viable its far to uncertain and I have to settle on a list for a tourney. Considering I still want Iyanden to be my focus I have decided to look at wraithlords.
Farseer - 168
+Guide, Fortune, Doom, Stones, Runes of Warding Spear
Rangers x 10 - 190
Pathfinders x 5 - 120
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
=748
I am pretty sure the farseer isn't very well built but it was the best I could come up with so late. I feel I need doom to assist rending sniper rifles and guide just seems like a good idea... as does fortune.
Any and all tips welcome. If anyone has any Iyanden lists they'd recommend for the point limit let me know!
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This message was edited 1 time. Last update was at 2008/07/16 02:20:11
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![[Post New]](/s/i/i.gif) 2008/07/16 16:49:37
Subject: Re:750 pt Eldar redo
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Executing Exarch
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An interesting list you have there. For 750 points, you have a rather large amount of durability. 2 Dreadnaughts are going to be really tough to get rid of at that point level for most armies (just watch out for power fists). Your troops might need some looking into though since they lack any mobility. As you mentioned, your farseer is going to need tweaking too.
So lets start with the troops. You got 5 pathfinders and 10 rangers. While this gives you a solid base that's going to be really tough, it really cripples your mobility. These units are great in cover and can do a fair amount of damage when holding still but movement keeps them from shooting. In addition, they suffer in close range battles. You may want to consider swapping out one squad for some other troop type so that you can have an easier time capturing objectives. In addition, I don't find that rangers are worth buying when for 5 points more, you can get pathfinders. The extra +1 cover save and getting "super shots" on 5+ to hit rather than on 6+ is totally worth the cost.
Now lets look at the farseer. First off, he has 3 powers and can only ever use 2 per turn. So unless you have some hugely important over arcing need to have all 3, you'll be better off ditching one of them. Which one depends on how you really plan on using the farseer. If he is going to be sitting in the back field away from the enemy, then doom isn't going to be in range for most of the game and you can ditch that one. You can also get rid of the singing spear for the same reason. If he is going to be running out in front of your lines (generally a bad idea since you don't have a forward squad for him to join) then you can ditch guide since it isn't going to be all that useful on the BS4 dreadnaughts (particularly since a good chunk of their weapons fire templates). I wouldn't suggest ditching fortune since a farseer in this role is going to need it to stay alive without a squad to protect him. So in the end, figure out what you really want him to do and then configure him to do it.
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2008/07/16 18:08:03
Subject: Re:750 pt Eldar redo
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Fresh-Faced New User
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I've been considering another troop choice and have thought either storm guardians or DAs would do the trick. Wraithguard have always been a big draw for me but with the points limit I would at the very least need to drop the wraithlords.
I worry about wraith sight on the wraithlords and really wish they could form a unit with the farseer. I guess my main strategy was to stand my wraithlords in with the rangers and the farseer nearby the prevent wraith sight that or the farseer slogging up the table behind the wraithlords. The pathfinders would of course try to grab a good firing line near an objective to last turn grab it. I guess I am just hoping my last turn movement will be enough when realistically it may not be.
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![[Post New]](/s/i/i.gif) 2008/07/17 20:02:10
Subject: Re:750 pt Eldar redo
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Fresh-Faced New User
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New list. Lacking mobility for the farseer still. It seems to be the one thing I can't change. Tried to add jetbikes and could fit in 3 jetbikes and a warlock on bike but the farseer is still going to be camping out. Doom seems more useful than guide with the groups of rangers split up so. It will help rending but guide will help the long rifle achieve AP 1 on to hit rolls so its a toss up. Having 3 groups gives me lots of pinning to tests to throw at the enemy.
Farseer - 145
+Fortune, Doom, Stones, Runes of Warding Spear
Rangers x 5 - 95
Pathfinders x 5 - 120
Pathfinders x 5 - 120
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
=750
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![[Post New]](/s/i/i.gif) 2008/07/17 23:30:20
Subject: 750 pt Eldar redo
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Executing Exarch
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Looks like a solid killing list. You're going to run into trouble trying to capture objectives that are not near your deployment zone, but you shouldn't have too much touble marching up your dreadnaughts to work on wipeing out the enemy troops and keep them from scoring, so you can probably win that way.
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**** Phoenix ****
Threads should be like skirts: long enough to cover what's important but short enough to keep it interesting. |
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![[Post New]](/s/i/i.gif) 2008/07/17 23:33:02
Subject: 750 pt Eldar redo
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Fresh-Faced New User
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Phoenix wrote:Looks like a solid killing list. You're going to run into trouble trying to capture objectives that are not near your deployment zone, but you shouldn't have too much trouble marching up your dreadnoughts to work on wiping out the enemy troops and keep them from scoring, so you can probably win that way.
Thank you that reassures me some. The issue that remains with marching my dreads is the farseer will need to go with them if I want to avoid wraithsight which is a scary prospect. This is why in some ways my older lists that had wraithgaurd instead were better. This list seems more reliable in other ways though.
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![[Post New]](/s/i/i.gif) 2008/07/18 02:41:56
Subject: Re:750 pt Eldar redo
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Fresh-Faced New User
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Just one more list with 2 variants that happened to add up well in my head:
Farseer - 130
+Fortune, Doom, Stones
Pathfinders x 5 - 120
Pathfinders x 5 - 120
Wraithguard x 7 - 245
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
= 750
---------------------------------
Farseer - 125
+Fortune, Mind War, Stones
Pathfinders x 5 - 120
Pathfinders x 5 - 120
Wraithguard x 6 - 250
+warlock +conceal
1 Wraithlord - 135
+2x flamers + Scatter Laser +EML
= 750
So mindwar and conceal for defence or an extra wraithguard and doom for offense. Hard call
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