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Made in cn
Regular Dakkanaut




vancouver bc

Somebody brought this up on another forum, and I just wanted to get some feedback from some fellow Dakkites.

So having bought your autarch swooping hawk wings [or a warp jump generator for that matter], can you plonk him in a waveserpent with a squad of Banshees and see what craziness happens?

As the BRB says only infantry are allowed in transports unless otherwise specified [like wraithguard for instance], it would seem like this is a no-no, but I wanted to see what other people thought. Maybe he just takes up two slots?

Its not a bad idea if its legal...winged autarch with fusion gun and power weapon stuck with some banshees - zoom them 36" at the enemy. If their transport get crashed, watch them test for pinning on ld 10 [lol], then next turn charge the whole lot into some hapless SMs, or split the autarch off to fry some lurking predator. 12" move over intervening models would be a big help, and his BS-crazy fusion gun is in prime hunting territory. Alternatively jump him into some sad heavy-weapon toting squad, otherwise screened and hard to get at.

Before I get too excited, anybody willing to confirm its not legal? Or is it playable...

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Made in us
Homicidal Veteran Blood Angel Assault Marine





Los Angeles

Does giving him the wings turn him into jump infantry?

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Made in cn
Regular Dakkanaut




vancouver bc

Oh, yes, that is the point of contention. Upgrading him with Hawk Wings either does or does not turn him into jump infantry. The decent stance is probably just that it does. But not necessarily.
Words of wisdom please?

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Made in us
Fresh-Faced New User




Well, generally jump infantry is defined as a model who uses the jump pack rules. So yes, he is probably classed as jump infantry and therefore cannot fit in a transport.
   
Made in ca
Dakka Veteran





In the Chaos Codex giving a character wings does not make him jump infantry he just moves as jump infantry as per the 5th ed faq
   
Made in us
Bonkers Buggy Driver with Rockets



Right behind you...

That is very true, but it is also spelled out clearly. I don't remember reading anything that makes Swooping Hawk wings count as anything (jump infantry or otherwise)... The FAQ doesn't say anything about this specifically. All of their rulings are geared towards- Auturchs must have the same gear as the unit they are joined to if they want to benefit from the abilities (Wings, Generators, etc). That doesn't specifically say they count as jump infantry in this case, but it MAY be an INDICATION (RAI) that is their view of the general situation. Not a very good answer (actually not muchof one at all). Sorry.

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Made in cn
Regular Dakkanaut




vancouver bc

Alright, so he may or may not be able to.

The people that I have talked to that say he can't just say he's jump infantry, but is this entirely RAW. Its more RAI to me.

Anyone have anything more definitive to say on this?

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Made in cn
Regular Dakkanaut




vancouver bc

Alright I just looked at the codex, and its definitive:
Putting an Autarch with a WJG or Wings in a Serpent is entirely illegal, as on page 60 of the codex it says:
"Autarch Unit Type: Infantry (or jetbike with bike, or jump infantry with WJG or wings)."

And serpents can only transport infantry+ wraithguard.

End of story

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Made in gb
Proud Phantom Titan







? Wraithguard are Infantry ... so are Terminators, Mega Nobz and Ogryns, there just Fat S*s of B*s so take up 2 spaces.

This message was edited 1 time. Last update was at 2008/07/23 23:40:28


 
   
 
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