it varies from army to army. some armies scale very well, as in there are lots of good stuff you can have that you can keep getting, other dont so much.
for example most tau armies tend to fill up their elite and heavy support choices very quickly, because they do well, but their troops and fast attack arent that good. so when they git a certain points level, say 2000, a tau army will start to struggle, more than say, a nid army, who have some of the best basic troops in the game.
most armies will hit a cap in standard games, some later than others.
at 1500pts nids can start using fexes as elite choices, people start bringing more big stuff and as a result more stuff to kill big stuff.
at 2000+pts you pretty much see the limit of the how many great things an army has to offer. so people start having to bring more trash to make up the points.
these arent objective certanties, however, but general trends.
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